Player Matchup

Sobek
Sobek
Gold V
AliIhminen
Sobek
Gold V
Level 118
God Stats
1W - 1L
1,761 SR
Queue Stats
19W - 16L
1,604 MMR
Solo
Nemesis
Nemesis
Gold II
EazyPzzy
Nemesis
Gold II
Level 83
God Stats
13W - 10L
1,999 SR
Queue Stats
193W - 208L
1,544 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Off Demon666
Amaterasu
Platinum IV
Level 86
God Stats
13W - 7L
1,730 SR
Queue Stats
312W - 311L
1,600 MMR
Solo
Anhur
Anhur
Gold III
ganamancas
Anhur
Gold III
Level 141
God Stats
2W - 8L
1,335 SR
Queue Stats
714W - 736L
1,539 MMR
Solo
Sol
Sol
Gold II
ormepants
Sol
Gold II
Level 107
God Stats
5W - 6L
1,739 SR
Queue Stats
481W - 496L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,713 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,562 SR
1,607 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold I
AlvoRoisE
Izanami
Gold I
Level 126
God Stats
18W - 14L
1,553 SR
Queue Stats
530W - 526L
1,525 MMR
Solo
Serqet
Serqet
Platinum III
BadooGold
Serqet
Platinum III
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 96L
1,854 MMR
Party 1
Jormungandr
Jormungandr
Gold III
ELVACADOR
Jormungandr
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 513L
1,549 MMR
Party 2
Raijin
Raijin
Gold V
Softpxrn-Angel
Raijin
Gold V
Level 59
God Stats
7W - 3L
1,759 SR
Queue Stats
20W - 12L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
2 / 3 / 9
14,173
506
7,283
25,760
24,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
EazyPzzy
Nemesis
20
6 / 2 / 4
15,723
562
9,800
23,710
12,296
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Off Demon666
Amaterasu
20
7 / 1 / 4
18,686
667
21,258
34,499
48,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
20
1 / 6 / 2
16,344
584
7,282
22,401
7,352
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 5 / 5
14,258
509
9,799
19,211
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaGilgameshCu ChulainnTiamatApollo

VS

Bans
SetTsukuyomiCthulhuKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
1 / 6 / 0
13,254
473
13,501
18,774
15,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
AlvoRoisE
Izanami
20
4 / 5 / 3
15,325
547
17,088
21,607
8,552
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
BadooGold
Serqet
20
7 / 3 / 4
14,060
502
12,287
17,485
7,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ELVACADOR
Jormungandr
10
1 / 1 / 2
8,693
310
2,789
5,063
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 4 / 2
15,184
542
30,397
16,495
7,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
17
17
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
0
0.17
W
Sobek
2
3
9
2.17
L
Izanami
AlvoRoisE
Izanami
4
5
3
1.1
L
Serqet
BadooGold
Serqet
7
3
4
3
L
Jormungandr
ELVACADOR
Jormungandr
1
1
2
2
W
Nemesis
EazyPzzy
Nemesis
6
2
4
4
W
Amaterasu
Off Demon666
Amaterasu
7
1
4
9
L
4
4
2
1.25
W
Anhur
1
6
2
0.33
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
76,062
125,581
Taken
79,424
100,028
Mitigated
41,686
41,321
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,501
3,534
0
1,708
18,774
15,052
44
2,876
15,898
0
93,907
W
Sobek
7,283
610
0
7,430
25,760
24,926
140
10,308
14,140
42,163
0
L
Izanami
AlvoRoisE
Izanami
17,088
11,568
0
7,288
21,607
8,552
3,480
4,523
17,084
0
135,090
L
Serqet
BadooGold
Serqet
12,287
2,278
0
2,689
17,485
7,876
20
5,053
12,432
0
107,972
L
Jormungandr
ELVACADOR
Jormungandr
2,789
1,023
0
1,555
5,063
2,750
0
2,260
2,803
11,434
0
W
Nemesis
EazyPzzy
Nemesis
9,800
4,683
0
3,653
23,710
12,296
2,652
7,600
16,110
0
159,176
W
Amaterasu
Off Demon666
Amaterasu
21,258
8,004
0
14,953
34,499
48,185
2,997
6,085
28,414
12,161
108,275
L
30,397
2,181
167
6,668
16,495
7,456
0
6,437
10,058
149,000
0
W
Anhur
7,282
3,251
0
6,405
22,401
7,352
3,516
1,686
20,106
0
137,650
W
9,799
1,847
0
8,880
19,211
7,269
958
7,603
11,370
90,754
4,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,184
Gold Earned
66,516
797
Minions Killed
829
0
Camps Cleared
0
2,643,560
Distance Traveled
2,209,879
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,254
473
184
7
0
540,332
5
W
Sobek
14,173
506
46
2
0
525,207
12
L
Izanami
15,325
547
226
8
0
446,462
5
L
Serqet
14,060
502
159
6
0
566,049
5
L
Jormungandr
8,693
310
9
0
0
158,751
0
W
Nemesis
15,723
562
180
6
0
597,188
3
W
Amaterasu
18,686
667
195
7
0
546,428
2
L
Raijin
15,184
542
251
9
0
498,285
14
W
Anhur
16,344
584
226
8
0
467,565
6
W
Sol
14,258
509
150
5
0
507,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role