Player Matchup

Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold V
HISAN_2002
Hera
Gold V
Level 82
God Stats
0W - 1L
1,646 SR
Queue Stats
32W - 29L
1,296 MMR
Party 1
Amaterasu
Amaterasu
Gold I
peri13luci666
Amaterasu
Gold I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,672 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,549 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,453 SR
907 MMR
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
CPtJ3ffSpArRoW
Sol
Silver V
Level 128
God Stats
16W - 24L
1,477 SR
Queue Stats
184W - 212L
796 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
Foin_SauVaGe
Sun Wukong
Bronze I
Level 81
God Stats
86W - 135L
1,382 SR
Queue Stats
205W - 302L
425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 2 / 6
11,363
598
11,479
23,202
20,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 8 / 6
10,512
553
9,760
14,303
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
peri13luci666
Amaterasu
15
7 / 5 / 3
12,319
648
13,581
24,385
20,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshAphroditeCthulhuScyllaKumbhakarna

VS

Bans
AthenaSobekChang'eCerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
5 / 3 / 7
12,689
668
19,501
19,852
16,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 2 / 6
12,690
668
20,784
9,973
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Foin_SauVaGe
Sun Wukong
15
3 / 5 / 9
12,375
651
12,813
17,975
10,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
15
15
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
6
3
W
Ne Zha
 
Ne Zha
5
3
7
2.83
W
7
2
6
5
W
Sun Wukong
Foin_SauVaGe
Sun Wukong
3
5
9
1.5
L
0
8
6
0.38
L
Amaterasu
peri13luci666
Amaterasu
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
53,098
61,890
Taken
47,800
45,418
Mitigated
29,749
16,910
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,479
1,138
4,279
4,643
23,202
20,372
613
8,853
14,349
0
37,921
W
Ne Zha
 
Ne Zha
19,501
7,154
0
5,254
19,852
16,243
1,445
3,565
16,287
0
76,535
W
20,784
1,973
0
3,958
9,973
3,027
1,399
1,299
8,674
75,910
0
W
Sun Wukong
Foin_SauVaGe
Sun Wukong
12,813
3,215
939
5,279
17,975
10,479
182
5,018
12,957
0
49,515
L
9,760
1,480
0
2,002
14,303
4,755
368
5,939
8,364
51,010
0
L
Amaterasu
peri13luci666
Amaterasu
13,581
5,640
0
5,986
24,385
20,291
538
6,116
18,269
0
50,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
37,754
189
Minions Killed
227
0
Camps Cleared
0
1,028,550
Distance Traveled
1,086,690
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,363
598
56
3
0
400,838
3
W
Ne Zha
12,689
668
62
3
0
371,194
0
W
Sol
12,690
668
93
5
0
368,272
1
W
Sun Wukong
12,375
651
72
4
0
347,224
0
L
Hera
10,512
553
71
4
0
276,736
2
L
Amaterasu
12,319
648
62
3
0
350,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role