Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BG_LOCC
Izanami
Level 49
God Stats
28W - 48L
1,506 SR
Queue Stats
56W - 87L
1,453 Elo+
Party 1
Chang'e
Chang'e
Ri Bahamut
Chang'e
Level 45
God Stats
8W - 7L
1,739 SR
Queue Stats
281W - 329L
1,400 Elo+
Solo
Ares
Ares
Sageok
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
death_riot_
The Morrigan
Level 128
God Stats
5W - 3L
1,838 SR
Queue Stats
673W - 681L
1,444 Elo+
Party 1
Team Averages
Level 95
1,617 SR
1,459 Elo+

VS

Team Averages
Level 78
1,547 SR
1,468 Elo+
Bellona
Bellona
GalaxyRebourn
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GameStories1
Ymir
Level 42
God Stats
20W - 19L
1,484 SR
Queue Stats
213W - 258L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Viablevelea
Nu Wa
Level 156
God Stats
26W - 17L
1,558 SR
Queue Stats
137W - 135L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
supergig101
Gilgamesh
Level 88
God Stats
5W - 7L
1,621 SR
Queue Stats
201W - 161L
1,572 Elo+
Solo
Neith
Neith
xPercz
Neith
Level 57
God Stats
35W - 22L
1,571 SR
Queue Stats
315W - 327L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 0
5,076
338
1,091
4,275
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
BG_LOCC
Izanami
10
1 / 6 / 1
5,881
392
3,239
8,469
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Ri Bahamut
Chang'e
11
1 / 4 / 4
6,960
464
4,654
10,602
2,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Sageok
Ares
12
7 / 5 / 2
7,690
513
8,367
11,612
9,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
death_riot_
The Morrigan
12
4 / 7 / 5
8,079
539
5,545
9,719
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 8 / 3
7,084
472
2,984
12,445
8,781
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 6
7,647
510
5,738
9,342
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 2
7,833
522
7,449
6,226
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
supergig101
Gilgamesh
15
6 / 2 / 3
9,064
604
6,971
11,162
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
xPercz
Neith
15
9 / 0 / 1
8,852
590
7,530
7,858
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
21
22
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
Izanami
BG_LOCC
Izanami
1
6
1
0.25
W
Bellona
1
8
3
0.31
W
1
1
6
4
L
Chang'e
Ri Bahamut
Chang'e
1
4
4
0.75
L
Ares
Sageok
Ares
7
5
2
1.6
W
4
3
2
1.67
L
The Morrigan
death_riot_
The Morrigan
4
7
5
0.93
W
Gilgamesh
supergig101
Gilgamesh
6
2
3
3.75
W
Neith
xPercz
Neith
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
30,672
44,677
Taken
47,033
18,974
Mitigated
24,188
10,390
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,091
501
36
1,052
4,275
1,164
0
1,996
2,081
0
9,141
L
Izanami
BG_LOCC
Izanami
3,239
2,603
0
1,209
8,469
2,448
0
3,602
4,771
0
23,825
W
Bellona
2,984
1,560
0
1,462
12,445
8,781
0
7,179
4,694
0
25,653
W
5,738
1,008
268
902
9,342
5,482
672
780
8,554
37,497
0
L
Chang'e
Ri Bahamut
Chang'e
4,654
183
523
4,431
10,602
2,902
426
3,574
6,818
31,804
0
L
Ares
Sageok
Ares
8,367
429
0
1,556
11,612
9,359
316
2,318
9,198
26,908
0
W
7,449
2,830
0
1,656
6,226
2,212
829
3,367
2,834
40,377
0
L
The Morrigan
death_riot_
The Morrigan
5,545
861
0
1,583
9,719
3,101
179
1,029
8,622
36,550
1,953
W
Gilgamesh
supergig101
Gilgamesh
6,971
2,302
0
4,156
11,162
4,768
427
3,148
7,898
0
56,976
W
Neith
xPercz
Neith
7,530
4,052
0
4,329
7,858
2,945
519
2,658
5,167
0
59,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
40,480
242
Minions Killed
398
0
Camps Cleared
0
1,002,660
Distance Traveled
1,381,969
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,076
338
18
1
0
143,296
2
L
Izanami
5,881
392
39
3
0
172,999
0
W
Bellona
7,084
472
59
4
0
259,650
4
W
Ymir
7,647
510
73
5
0
295,622
0
L
Chang'e
6,960
464
75
5
0
223,847
0
L
Ares
7,690
513
38
3
0
228,314
4
W
Nu Wa
7,833
522
63
4
0
241,896
1
L
The Morrigan
8,079
539
72
5
0
234,204
0
W
Gilgamesh
9,064
604
101
7
0
314,125
7
W
Neith
8,852
590
102
7
0
270,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role