Player Matchup

Ah Puch
Ah Puch
Fefezer31
Ah Puch
Level 26
God Stats
11W - 17L
1,413 SR
Queue Stats
62W - 80L
1,394 Elo+
Solo
Medusa
Medusa
MKingOhearts
Medusa
Level 13
God Stats
23W - 16L
1,500 SR
Queue Stats
38W - 42L
1,281 Elo+
Solo
Merlin
Merlin
jmolle87811
Merlin
Level 15
God Stats
1W - 2L
1,664 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Cthulhu
Cthulhu
qwerzotü
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
umi18
Danzaburou
Level 28
God Stats
133W - 124L
1,501 SR
Queue Stats
392W - 394L
1,433 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,394 Elo+

VS

Team Averages
Level 17
1,490 SR
1,481 Elo+
Susano
Susano
Bindii
Susano
Level 16
God Stats
3W - 3L
1,420 SR
Queue Stats
21W - 11L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
Delerio88
Ao Kuang
Level 7
God Stats
9W - 4L
1,669 SR
Queue Stats
9W - 4L
1,610 Elo+
Solo
Fenrir
Fenrir
Wolfalsi
Fenrir
Level 18
God Stats
2W - 1L
1,734 SR
Queue Stats
5W - 2L
1,545 Elo+
Solo
Achilles
Achilles
aroniac
Achilles
Level 17
God Stats
4W - 9L
1,186 SR
Queue Stats
42W - 31L
1,266 Elo+
Solo
Artemis
Artemis
kittysofdoom49
Artemis
Level 29
God Stats
58W - 69L
1,442 SR
Queue Stats
205W - 244L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fefezer31
Ah Puch
17
2 / 10 / 6
10,463
951
12,628
16,229
6,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
3 / 11 / 9
10,987
999
17,091
20,895
8,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
0 / 11 / 9
10,412
947
2,113
14,866
5,706
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
qwerzotü
Cthulhu
17
4 / 6 / 6
11,340
1,031
16,580
19,919
15,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
umi18
Danzaburou
17
6 / 3 / 2
12,542
1,140
14,029
11,692
4,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

83

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bindii
Susano
18
5 / 2 / 15
11,395
1,036
13,478
12,309
5,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Delerio88
Ao Kuang
20
23 / 5 / 10
14,951
1,359
39,264
21,728
9,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Wolfalsi
Fenrir
16
2 / 4 / 6
10,242
931
7,290
15,658
8,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
aroniac
Achilles
18
6 / 1 / 12
12,186
1,108
8,051
10,337
11,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 10
11,155
1,014
8,391
8,673
5,800
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
15
Kills
40
41
Deaths
15
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Susano
Bindii
Susano
5
2
15
6.25
W
Ao Kuang
Delerio88
Ao Kuang
23
5
10
5.6
L
Ah Puch
Fefezer31
Ah Puch
2
10
6
0.5
L
Medusa
3
11
9
0.68
W
Fenrir
Wolfalsi
Fenrir
2
4
6
1.25
W
Achilles
aroniac
Achilles
6
1
12
12
L
Merlin
0
11
9
0.41
W
4
3
10
3
L
Cthulhu
qwerzotü
Cthulhu
4
6
6
1.17
L
Danzaburou
umi18
Danzaburou
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,441
Damage
76,474
83,601
Taken
68,705
40,869
Mitigated
41,234
5,285
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bindii
Susano
13,478
2,630
0
471
12,309
5,680
0
3,569
8,740
0
26,201
W
Ao Kuang
Delerio88
Ao Kuang
39,264
18,130
474
10,966
21,728
9,497
0
9,695
12,033
48,970
0
L
Ah Puch
Fefezer31
Ah Puch
12,628
591
0
593
16,229
6,012
0
9,572
6,657
29,667
0
L
Medusa
17,091
8,555
0
2,734
20,895
8,422
0
8,847
11,911
0
30,768
W
Fenrir
Wolfalsi
Fenrir
7,290
1,023
0
298
15,658
8,741
0
6,368
9,290
0
17,332
W
Achilles
aroniac
Achilles
8,051
2,106
0
561
10,337
11,516
0
5,269
5,068
0
27,900
L
Merlin
2,113
1,008
0
235
14,866
5,706
0
9,686
5,180
8,630
0
W
8,391
1,817
0
0
8,673
5,800
0
6,420
2,253
0
24,591
L
Cthulhu
qwerzotü
Cthulhu
16,580
1,193
93
93
19,919
15,742
0
7,269
12,646
28,167
0
L
Danzaburou
umi18
Danzaburou
14,029
8,081
342
1,195
11,692
4,987
0
3,890
7,802
0
49,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,744
Gold Earned
59,929
175
Minions Killed
161
6
Camps Cleared
7
909,045
Distance Traveled
995,174
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,395
1,036
25
2
5
224,950
0
W
Ao Kuang
14,951
1,359
20
2
1
190,322
0
L
Ah Puch
10,463
951
31
3
0
182,179
0
L
Medusa
10,987
999
31
3
2
187,818
0
W
Fenrir
10,242
931
22
2
0
196,414
0
W
Achilles
12,186
1,108
59
5
1
235,577
2
L
Merlin
10,412
947
10
1
1
118,671
0
W
Artemis
11,155
1,014
35
3
0
147,911
2
L
Cthulhu
11,340
1,031
18
2
0
209,748
0
L
Danzaburou
12,542
1,140
85
8
3
210,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role