Player Matchup

Baron Samedi
Baron Samedi
AC212
Baron Samedi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 20L
1,703 Elo+
Solo
Hou Yi
Hou Yi
Axiotimos
Hou Yi
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 17L
1,629 Elo+
Solo
Medusa
Medusa
MysticSirenz
Medusa
Level 18
God Stats
5W - 6L
1,300 SR
Queue Stats
7W - 6L
1,372 Elo+
Solo
Sol
Sol
VINA-MK2
Sol
Level 18
God Stats
8W - 8L
1,336 SR
Queue Stats
11W - 14L
1,364 Elo+
Solo
Artemis
Artemis
flosin
Artemis
Level 7
God Stats
2W - 9L
1,022 SR
Queue Stats
3W - 12L
966 Elo+
Solo
Team Averages
Level 16
1,332 SR
1,407 Elo+

VS

Team Averages
Level 19
1,551 SR
1,451 Elo+
Zeus
Zeus
FloatingTacos
Zeus
Level 28
God Stats
3W - 1L
1,692 SR
Queue Stats
11W - 7L
1,508 Elo+
Solo
Vamana
Vamana
Gold_Baron
Vamana
Level 22
God Stats
4W - 6L
1,631 SR
Queue Stats
254W - 289L
1,499 Elo+
Solo
Ares
Ares
ed888
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,407 Elo+
Solo
Tiamat
Tiamat
lallq1
Tiamat
Level 27
God Stats
3W - 6L
1,432 SR
Queue Stats
7W - 12L
1,358 Elo+
Solo
Hercules
Hercules
永纳的利刃
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AC212
Baron Samedi
17
4 / 0 / 25
10,841
1,084
17,424
9,366
4,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Axiotimos
Hou Yi
18
15 / 0 / 13
12,348
1,235
22,820
8,923
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
13 / 2 / 15
11,107
1,111
19,829
8,459
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 0 / 25
10,538
1,054
18,354
5,747
2,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
flosin
Artemis
15
0 / 0 / 15
9,045
905
1,527
4,531
2,066
Team 1 Tickets

303

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,868
887
10,934
8,947
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Gold_Baron
Vamana
15
1 / 2 / 1
10,133
1,013
8,162
15,513
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
ed888
Ares
14
0 / 12 / 0
8,409
841
926
20,673
19,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
lallq1
Tiamat
14
0 / 16 / 2
8,431
843
6,677
27,584
19,566
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
15
1 / 3 / 1
9,205
921
5,831
14,618
14,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
7
37
Kills
2
2
Deaths
37
93
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AC212
Baron Samedi
4
0
25
16.5
W
Hou Yi
Axiotimos
Hou Yi
15
0
13
21.5
L
0
4
1
0.13
L
Vamana
Gold_Baron
Vamana
1
2
1
0.75
W
Medusa
13
2
15
10.25
W
5
0
25
17.5
L
Ares
ed888
Ares
0
12
0
0
W
Artemis
flosin
Artemis
0
0
15
7.5
L
Tiamat
lallq1
Tiamat
0
16
2
0.06
L
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
32,530
37,026
Taken
87,335
16,399
Mitigated
70,324
10,785
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AC212
Baron Samedi
17,424
3,211
2,746
2,639
9,366
4,455
0
5,016
4,350
37,739
0
W
Hou Yi
Axiotimos
Hou Yi
22,820
13,271
0
93
8,923
3,764
0
4,557
4,366
0
51,701
L
10,934
1,134
0
195
8,947
3,342
0
2,735
6,212
44,579
0
L
Vamana
Gold_Baron
Vamana
8,162
2,781
0
3,670
15,513
14,021
0
7,343
8,170
0
32,844
W
Medusa
19,829
9,113
0
934
8,459
3,763
0
4,456
4,003
0
27,065
W
18,354
8,813
473
3,176
5,747
2,351
0
2,826
2,921
30,346
0
L
Ares
ed888
Ares
926
225
0
0
20,673
19,373
0
8,095
12,578
4,409
0
W
Artemis
flosin
Artemis
1,527
1,089
472
252
4,531
2,066
0
1,682
2,849
0
3,213
L
Tiamat
lallq1
Tiamat
6,677
424
0
778
27,584
19,566
0
11,116
16,468
10,973
0
L
Hercules
5,831
466
0
2,698
14,618
14,022
0
6,489
8,129
0
14,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
45,046
186
Minions Killed
152
5
Camps Cleared
4
914,559
Distance Traveled
880,690
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,841
1,084
59
6
2
189,305
0
W
Hou Yi
12,348
1,235
67
7
2
206,909
0
L
Zeus
8,868
887
67
7
2
162,336
2
L
Vamana
10,133
1,013
60
6
0
203,034
1
W
Medusa
11,107
1,111
19
2
0
204,233
0
W
Sol
10,538
1,054
38
4
1
188,670
0
L
Ares
8,409
841
3
0
0
135,592
1
W
Artemis
9,045
905
3
0
0
125,442
2
L
Tiamat
8,431
843
7
1
0
159,127
4
L
Hercules
9,205
921
15
2
2
220,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role