Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Aatroxxs
Tiamat
Level 114
God Stats
0W - 2L
1,259 SR
Queue Stats
23W - 16L
1,424 Elo+
Party 2
Thoth
Thoth
AirPaulPrince
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Thekitkany80
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,299 Elo+
Solo
Anhur
Anhur
missinwaw
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 92L
1,420 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,429 Elo+

VS

Team Averages
Level 114
1,504 SR
1,455 Elo+
King Arthur
King Arthur
AbsaIom
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Domino97278
Arachne
Level 121
God Stats
14W - 23L
1,377 SR
Queue Stats
938W - 1,008L
1,424 Elo+
Solo
Medusa
Medusa
NephilimLucael
Medusa
Level 100
God Stats
2W - 3L
1,642 SR
Queue Stats
93W - 99L
1,354 Elo+
Solo
Terra
Terra
kryzeex93
Terra
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 191L
1,497 Elo+
Solo
Cupid
Cupid
sourab
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 3 / 19
11,041
649
9,702
15,821
25,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Aatroxxs
Tiamat
20
7 / 4 / 19
13,355
786
29,517
16,546
17,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 7 / 15
11,222
660
19,104
12,782
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
12 / 9 / 8
12,372
728
18,838
20,378
10,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
missinwaw
Anhur
18
3 / 6 / 15
11,333
667
15,959
17,738
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbsaIom
King Arthur
19
4 / 7 / 14
12,197
717
10,962
24,765
26,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Domino97278
Arachne
19
6 / 6 / 14
12,355
727
14,130
18,643
9,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 12
12,100
712
18,633
17,957
8,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
kryzeex93
Terra
20
2 / 1 / 22
12,006
706
14,373
26,400
29,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
sourab
Cupid
20
10 / 9 / 11
13,960
821
16,948
20,818
10,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
102
28
Kills
29
29
Deaths
28
76
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
19
3.83
L
Tiamat
Aatroxxs
Tiamat
7
4
19
4.13
W
King Arthur
AbsaIom
King Arthur
4
7
14
1.57
L
4
7
15
1.64
W
Arachne
Domino97278
Arachne
6
6
14
2.17
W
7
5
12
2.6
L
Fenrir
12
9
8
1.78
W
Terra
kryzeex93
Terra
2
1
22
13
L
Anhur
missinwaw
Anhur
3
6
15
1.75
W
Cupid
sourab
Cupid
10
9
11
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,120
Damage
75,046
83,265
Taken
108,583
65,524
Mitigated
84,192
32,682
Healing
40,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,702
2,393
12,753
4,723
15,821
25,873
0
3,055
12,766
16,599
0
L
Tiamat
Aatroxxs
Tiamat
29,517
2,362
312
2,564
16,546
17,378
63
2,471
14,075
73,806
0
W
King Arthur
AbsaIom
King Arthur
10,962
2,190
1,511
1,610
24,765
26,106
350
12,650
11,827
0
24,948
L
19,104
1,239
1,176
692
12,782
4,615
168
1,290
11,492
35,049
0
W
Arachne
Domino97278
Arachne
14,130
10,126
1,808
3,958
18,643
9,538
785
9,662
8,856
0
22,267
W
18,633
7,874
1,134
3,362
17,957
8,143
1,479
11,229
6,578
0
42,703
L
Fenrir
18,838
4,455
2,924
2,962
20,378
10,002
0
4,126
16,252
0
24,255
W
Terra
kryzeex93
Terra
14,373
1,375
8,861
11,020
26,400
29,969
554
13,782
12,419
25,002
0
L
Anhur
missinwaw
Anhur
15,959
6,633
1,851
2,725
17,738
7,656
100
3,431
14,307
0
36,187
W
Cupid
sourab
Cupid
16,948
7,445
4,540
2,897
20,818
10,436
2,292
10,038
10,580
0
46,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
62,618
210
Minions Killed
170
0
Camps Cleared
0
1,324,659
Distance Traveled
1,458,149
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,041
649
10
1
0
233,200
0
L
Tiamat
13,355
786
99
6
0
265,680
1
W
King Arthur
12,197
717
29
2
0
278,377
0
L
Thoth
11,222
660
37
2
0
282,899
0
W
Arachne
12,355
727
13
1
0
269,108
0
W
Medusa
12,100
712
46
3
0
311,758
0
L
Fenrir
12,372
728
14
1
0
278,645
3
W
Terra
12,006
706
17
1
0
334,222
3
L
Anhur
11,333
667
50
3
0
264,235
0
W
Cupid
13,960
821
65
4
0
264,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role