Player Matchup

Izanami
Izanami
Flamiita
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,414 Elo+
Solo
Ymir
Ymir
WynterBear
Ymir
Level 12
God Stats
2W - 3L
1,537 SR
Queue Stats
6W - 7L
1,536 Elo+
Solo
Hercules
Hercules
Yeah8BaBy
Hercules
Level 16
God Stats
7W - 9L
1,447 SR
Queue Stats
153W - 182L
1,422 Elo+
Solo
Loki
Loki
bruleur02
Loki
Level 6
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo
Sol
Sol
wrednykrisu
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,505 SR
1,460 Elo+

VS

Team Averages
Level 23
1,463 SR
1,436 Elo+
Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 24
God Stats
86W - 82L
1,393 SR
Queue Stats
194W - 245L
1,296 Elo+
Party 1
Heimdallr
Heimdallr
AsapWukong
Heimdallr
Level 26
God Stats
5W - 6L
1,448 SR
Queue Stats
39W - 42L
1,303 Elo+
Solo
Fenrir
Fenrir
CrimsonDragon13
Fenrir
Level 22
God Stats
16W - 36L
1,316 SR
Queue Stats
159W - 211L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
FatBear12138
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Persephone
Persephone
TheDoodleGuy
Persephone
Level 25
God Stats
10W - 3L
1,655 SR
Queue Stats
99W - 67L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flamiita
Izanami
13
5 / 5 / 2
8,508
500
10,079
11,752
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 1
9,085
534
8,336
9,504
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Yeah8BaBy
Hercules
13
3 / 5 / 3
7,663
451
3,836
12,129
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
11
2 / 7 / 3
7,361
433
4,790
9,208
2,818
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,221
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
10
0 / 1 / 0
6,629
390
772
5,622
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
AsapWukong
Heimdallr
12
2 / 3 / 2
7,852
462
4,230
8,920
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 8 / 4
8,310
489
6,138
13,231
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
FatBear12138
Jormungandr
13
5 / 3 / 1
8,232
484
4,416
8,592
7,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
TheDoodleGuy
Persephone
18
9 / 0 / 1
11,372
669
14,629
10,081
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
15
Kills
18
19
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anime_Boi_420
Amaterasu
0
1
0
0
W
Heimdallr
AsapWukong
Heimdallr
2
3
2
1
W
2
8
4
0.5
W
Jormungandr
FatBear12138
Jormungandr
5
3
1
1.83
L
Izanami
Flamiita
Izanami
5
5
2
1.2
W
Persephone
TheDoodleGuy
Persephone
9
0
1
9.5
L
5
2
1
2.75
L
Hercules
Yeah8BaBy
Hercules
3
5
3
0.9
L
Loki
2
7
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
30,185
42,593
Taken
46,446
21,046
Mitigated
20,699
8,702
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anime_Boi_420
Amaterasu
772
128
0
1,608
5,622
1,818
192
1,530
4,034
0
20,797
W
Heimdallr
AsapWukong
Heimdallr
4,230
1,912
0
1,887
8,920
2,965
48
0
8,920
0
37,676
W
6,138
2,498
573
4,260
13,231
4,280
216
3,259
9,790
0
37,608
W
Jormungandr
FatBear12138
Jormungandr
4,416
1,420
516
1,003
8,592
7,743
68
885
7,691
27,384
0
L
Izanami
Flamiita
Izanami
10,079
7,053
0
2,067
11,752
4,521
0
4,959
6,793
0
57,787
W
Persephone
TheDoodleGuy
Persephone
14,629
181
0
4,032
10,081
3,893
1,272
2,278
7,675
85,842
0
L
8,336
2,103
0
2,346
9,504
5,297
57
4,370
5,134
52,314
0
L
Hercules
Yeah8BaBy
Hercules
3,836
1,538
0
2,538
12,129
8,410
0
7,541
4,588
0
21,451
L
Loki
4,790
1,331
0
1,751
9,208
2,818
37
2,175
7,033
0
20,102
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
42,395
268
Minions Killed
391
0
Camps Cleared
0
1,248,665
Distance Traveled
1,339,055
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,629
390
42
2
0
200,146
0
W
Heimdallr
7,852
462
62
4
0
228,475
3
W
Fenrir
8,310
489
72
4
0
293,731
1
W
Jormungandr
8,232
484
61
4
0
325,584
0
L
Izanami
8,508
500
93
5
0
312,393
0
W
Persephone
11,372
669
154
9
0
291,119
2
L
Ymir
9,085
534
99
6
0
260,076
3
L
Hercules
7,663
451
32
2
0
313,859
3
L
Loki
7,361
433
44
3
0
362,337
1
L
Sol
3,221
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role