Player Matchup

Loki
Loki
Jamathas
Loki
Level 20
God Stats
20W - 23L
1,441 SR
Queue Stats
122W - 124L
1,481 Elo+
Party 1
Bacchus
Bacchus
KiritoKiller666
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LuseryaMagical
Scylla
Level 9
God Stats
4W - 5L
1,589 SR
Queue Stats
10W - 15L
1,470 Elo+
Party 1
Izanami
Izanami
Nreida2
Izanami
Level 3
God Stats
4W - 0L
1,704 SR
Queue Stats
9W - 3L
1,646 Elo+
Solo
Guan Yu
Guan Yu
cxbralxve
Guan Yu
Level 12
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 13L
1,545 Elo+
Party 2
Team Averages
Level 18
1,589 SR
1,528 Elo+

VS

Team Averages
Level 15
1,570 SR
1,529 Elo+
Apollo
Apollo
ArgentSly
Apollo
Level 25
God Stats
9W - 4L
1,727 SR
Queue Stats
27W - 16L
1,572 Elo+
Solo
Bellona
Bellona
Oledzha
Bellona
Level 25
God Stats
14W - 18L
1,431 SR
Queue Stats
30W - 41L
1,367 Elo+
Solo
Cabrakan
Cabrakan
Peitschenman
Cabrakan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Spacegliderratxd
Ao Kuang
Level 5
God Stats
2W - 6L
1,491 SR
Queue Stats
3W - 12L
1,510 Elo+
Solo
Raijin
Raijin
VaccinesKillYou
Raijin
Level 2
God Stats
2W - 2L
1,700 SR
Queue Stats
61W - 46L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 1 / 0
5,319
760
1,173
3,153
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 1 / 6
5,367
767
3,934
4,979
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 1 / 2
4,783
683
899
832
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nreida2
Izanami
9
6 / 0 / 3
5,461
780
5,302
4,772
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
cxbralxve
Guan Yu
8
1 / 0 / 0
4,672
667
2,019
3,292
1,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArgentSly
Apollo
6
0 / 5 / 0
3,676
525
1,915
5,856
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Oledzha
Bellona
7
0 / 1 / 0
4,081
583
1,490
3,578
1,374
Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Peitschenman
Cabrakan
5
0 / 4 / 1
3,896
557
1,521
5,833
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 0
4,237
605
658
4,430
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
2 / 2 / 0
3,673
525
506
1,288
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArgentSly
Apollo
0
5
0
0
W
Loki
2
1
0
2
W
4
1
6
7
W
1
1
2
2
W
Izanami
Nreida2
Izanami
6
0
3
7.5
L
Bellona
Oledzha
Bellona
0
1
0
0
L
Cabrakan
Peitschenman
Cabrakan
0
4
1
0.13
L
0
2
0
0
L
2
2
0
1
W
Guan Yu
cxbralxve
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,327
Damage
6,090
17,028
Taken
20,985
7,682
Mitigated
7,555
6,158
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArgentSly
Apollo
1,915
788
0
1,208
5,856
1,404
0
2,155
3,701
0
17,719
W
Loki
1,173
358
0
435
3,153
1,101
0
161
2,978
0
29,627
W
3,934
331
282
2,325
4,979
3,338
383
772
4,207
8,716
0
W
899
36
0
87
832
184
428
312
464
12,918
0
W
Izanami
Nreida2
Izanami
5,302
3,777
0
2,172
4,772
1,240
1,789
860
3,912
0
35,596
L
Bellona
Oledzha
Bellona
1,490
350
0
1,120
3,578
1,374
0
0
3,453
0
12,360
L
Cabrakan
Peitschenman
Cabrakan
1,521
182
0
546
5,833
3,329
0
1,554
4,279
4,997
0
L
658
199
0
2,096
4,430
1,151
0
444
3,921
16,847
0
L
506
109
0
100
1,288
297
0
506
648
4,302
0
W
Guan Yu
cxbralxve
Guan Yu
2,019
537
0
857
3,292
1,819
233
510
2,782
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
19,563
222
Minions Killed
131
0
Camps Cleared
0
745,730
Distance Traveled
569,588
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,676
525
38
5
0
118,862
1
W
Loki
5,319
760
63
9
0
138,539
1
W
Bacchus
5,367
767
16
2
0
174,652
1
W
Scylla
4,783
683
35
5
0
138,109
0
W
Izanami
5,461
780
68
10
0
143,304
3
L
Bellona
4,081
583
33
5
0
118,178
1
L
Cabrakan
3,896
557
5
1
0
142,176
1
L
Ao Kuang
4,237
605
48
7
0
144,193
1
L
Raijin
3,673
525
7
1
0
46,179
0
W
Guan Yu
4,672
667
40
6
0
151,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role