Player Matchup

Athena
Athena
BiopticRecord6
Athena
Level 18
God Stats
12W - 17L
1,378 SR
Queue Stats
164W - 168L
1,526 Elo+
Solo
Sol
Sol
Issei_The_Bo3b
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Lost-ln-TheSauce
Amaterasu
Level 15
God Stats
1W - 0L
1,302 SR
Queue Stats
12W - 10L
1,571 Elo+
Solo
Mulan
Mulan
ReRainstorm
Mulan
Level 14
God Stats
16W - 11L
1,459 SR
Queue Stats
21W - 22L
1,368 Elo+
Solo
Skadi
Skadi
ljdrrrvs904
Skadi
Level 25
God Stats
68W - 54L
1,580 SR
Queue Stats
74W - 64L
1,587 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,516 Elo+

VS

Team Averages
Level 18
1,527 SR
1,502 Elo+
Apollo
Apollo
Bennett Medi
Apollo
Level 9
God Stats
2W - 2L
1,672 SR
Queue Stats
6W - 2L
1,813 Elo+
Solo
Zhong Kui
Zhong Kui
Bibi_Swank
Zhong Kui
Level 29
God Stats
1W - 2L
1,185 SR
Queue Stats
117W - 161L
1,319 Elo+
Solo
Yemoja
Yemoja
Lite of Qureshi
Yemoja
Level 14
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
Markus_Turtle
Tsukuyomi
Level 22
God Stats
13W - 11L
1,579 SR
Queue Stats
42W - 42L
1,484 Elo+
Solo
Kukulkan
Kukulkan
SplicinRaven
Kukulkan
Level 15
God Stats
7W - 2L
1,872 SR
Queue Stats
173W - 146L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
12,181
609
6,220
18,737
20,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 1 / 8
13,755
688
24,524
21,340
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
16
3 / 7 / 5
11,140
557
6,298
19,155
11,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 2 / 6
11,881
594
3,746
15,705
10,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
12 / 4 / 1
13,313
666
13,669
13,635
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 5 / 1
7,048
352
2,974
8,320
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Zhong Kui
Bibi_Swank
Zhong Kui
14
3 / 10 / 3
9,248
462
10,207
16,636
10,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 2
9,550
478
7,625
14,493
10,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Markus_Turtle
Tsukuyomi
15
4 / 4 / 5
9,919
496
12,643
13,892
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SplicinRaven
Kukulkan
17
8 / 6 / 4
11,541
577
15,321
12,544
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
29
Kills
17
17
Deaths
29
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
1
0.1
L
Zhong Kui
Bibi_Swank
Zhong Kui
3
10
3
0.45
W
1
3
14
2.67
W
9
1
8
13
L
2
4
2
0.75
W
Amaterasu
3
7
5
0.79
L
Tsukuyomi
Markus_Turtle
Tsukuyomi
4
4
5
1.63
W
4
2
6
3.5
L
Kukulkan
SplicinRaven
Kukulkan
8
6
4
1.67
W
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,457
Damage
48,770
88,572
Taken
65,885
56,253
Mitigated
35,870
40,895
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,974
1,773
0
1,872
8,320
2,731
0
6,222
2,098
0
23,413
L
Zhong Kui
Bibi_Swank
Zhong Kui
10,207
1,074
0
1,937
16,636
10,698
662
6,941
9,695
38,737
0
W
6,220
1,845
0
1,359
18,737
20,216
361
6,844
11,681
23,032
0
W
24,524
10,930
0
16,918
21,340
8,179
5,345
7,263
13,902
135,028
0
L
7,625
1,322
925
1,567
14,493
10,745
0
10,097
4,396
24,513
0
W
Amaterasu
6,298
1,620
0
7,153
19,155
11,607
2,558
8,788
9,815
0
44,202
L
Tsukuyomi
Markus_Turtle
Tsukuyomi
12,643
2,646
0
2,996
13,892
5,961
0
3,453
10,439
0
43,282
W
3,746
200
0
9,654
15,705
10,867
845
4,479
11,014
0
59,792
L
Kukulkan
SplicinRaven
Kukulkan
15,321
2,145
0
2,277
12,544
5,735
758
4,031
8,513
57,932
0
W
13,669
6,439
679
5,132
13,635
5,384
7,331
5,194
8,126
0
97,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,270
Gold Earned
47,306
541
Minions Killed
366
0
Camps Cleared
0
1,914,202
Distance Traveled
1,539,464
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,048
352
46
2
0
143,799
1
L
Zhong Kui
9,248
462
83
4
0
322,862
0
W
Athena
12,181
609
21
1
0
410,581
10
W
Sol
13,755
688
189
9
0
331,622
0
L
Yemoja
9,550
478
34
2
0
340,381
6
W
Amaterasu
11,140
557
64
3
0
380,569
1
L
Tsukuyomi
9,919
496
65
3
0
415,237
0
W
Mulan
11,881
594
119
6
0
411,153
0
L
Kukulkan
11,541
577
138
7
0
317,185
5
W
Skadi
13,313
666
148
7
0
380,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role