Player Matchup

Sobek
Sobek
Silver I
Crimsön
Sobek
Silver I
Level 129
God Stats
3W - 5L
1,335 SR
Queue Stats
228W - 224L
1,133 MMR
Solo
Ra
Ra
Gold III
DJAcdgg
Ra
Gold III
Level 136
God Stats
3W - 1L
1,268 SR
Queue Stats
130W - 127L
1,339 MMR
Solo
Apollo
Apollo
Gold V
Elooyy
Apollo
Gold V
Level 123
God Stats
15W - 16L
1,554 SR
Queue Stats
269W - 270L
1,390 MMR
Solo
Bastet
Bastet
Gold III
brennanhen
Bastet
Gold III
Level 129
God Stats
18W - 10L
1,694 SR
Queue Stats
547W - 544L
1,196 MMR
Solo
Nike
Nike
Gold III
idre20
Nike
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,470 SR
1,311 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,507 SR
1,385 MMR
Kumbhakarna
Kumbhakarna
Silver II
Eorz
Kumbhakarna
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 120L
993 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
KINGSTER111
Ao Kuang
Bronze IV
Level 84
God Stats
2W - 6L
1,538 SR
Queue Stats
4W - 22L
1,093 MMR
Solo
Anhur
Anhur
Gold II
PiqueteDeAvispa
Anhur
Gold II
Level 69
God Stats
2W - 3L
1,548 SR
Queue Stats
15W - 11L
1,723 MMR
Party 1
Janus
Janus
Platinum V
Shαggy
Janus
Platinum V
Level 146
God Stats
5W - 8L
1,449 SR
Queue Stats
58W - 55L
1,616 MMR
Party 1
Cerberus
Cerberus
Silver II
TheKeeG187
Cerberus
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crimsön
Sobek
11
2 / 3 / 7
7,934
529
5,563
12,099
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 1 / 3
9,452
630
4,574
6,594
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Elooyy
Apollo
14
4 / 2 / 4
8,854
590
6,665
9,224
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
brennanhen
Bastet
14
4 / 1 / 10
8,862
591
6,865
10,024
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
idre20
Nike
16
7 / 0 / 2
9,994
666
11,002
6,921
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TsukuyomiTiamatAthenaGilgamesh

VS

Bans
SetGuan YuKing ArthurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eorz
Kumbhakarna
10
2 / 6 / 4
7,333
489
2,006
10,025
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
KINGSTER111
Ao Kuang
10
0 / 8 / 2
6,319
421
1,023
12,047
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 3
7,223
482
4,340
8,825
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Shαggy
Janus
14
3 / 1 / 3
8,689
579
11,526
3,968
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TheKeeG187
Cerberus
13
2 / 3 / 2
8,175
545
6,189
13,169
11,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
7
7
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crimsön
Sobek
2
3
7
1.83
W
4
1
3
5.5
W
Apollo
Elooyy
Apollo
4
2
4
3
L
Kumbhakarna
Eorz
Kumbhakarna
2
6
4
0.67
L
Ao Kuang
KINGSTER111
Ao Kuang
0
8
2
0.13
L
0
3
3
0.5
L
Janus
Shαggy
Janus
3
1
3
4.5
L
Cerberus
TheKeeG187
Cerberus
2
3
2
1
W
Bastet
brennanhen
Bastet
4
1
10
9
W
Nike
idre20
Nike
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
25,084
44,862
Taken
48,034
19,625
Mitigated
22,694
16,301
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crimsön
Sobek
5,563
233
0
2,215
12,099
7,297
0
6,074
5,789
18,940
0
W
4,574
771
1,464
4,309
6,594
2,762
209
3,403
3,031
84,488
0
W
Apollo
Elooyy
Apollo
6,665
4,681
0
3,578
9,224
2,634
1,367
2,895
6,223
0
55,594
L
Kumbhakarna
Eorz
Kumbhakarna
2,006
72
0
1,044
10,025
4,728
0
5,345
4,680
8,487
0
L
Ao Kuang
KINGSTER111
Ao Kuang
1,023
318
0
1,803
12,047
3,427
0
1,164
10,883
31,166
0
L
4,340
1,800
0
2,199
8,825
2,213
0
445
8,380
0
44,090
L
Janus
Shαggy
Janus
11,526
270
0
488
3,968
1,109
0
2,075
1,893
62,800
0
L
Cerberus
TheKeeG187
Cerberus
6,189
263
0
5,514
13,169
11,217
0
1,108
12,061
48,085
0
W
Bastet
brennanhen
Bastet
6,865
1,730
0
3,807
10,024
3,160
0
4,080
5,686
0
46,593
W
Nike
idre20
Nike
11,002
1,435
0
928
6,921
3,772
748
3,182
3,389
0
64,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
37,739
529
Minions Killed
453
0
Camps Cleared
0
1,563,534
Distance Traveled
1,444,510
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,934
529
21
1
0
295,476
4
W
Ra
9,452
630
159
11
0
321,451
7
W
Apollo
8,854
590
115
8
0
305,105
5
L
Kumbhakarna
7,333
489
16
1
0
294,605
8
L
Ao Kuang
6,319
421
61
4
0
259,519
3
L
Anhur
7,223
482
87
6
0
284,179
0
L
Janus
8,689
579
149
10
0
327,097
6
L
Cerberus
8,175
545
140
9
0
279,110
2
W
Bastet
8,862
591
96
6
0
335,404
2
W
Nike
9,994
666
138
9
0
306,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role