Player Matchup

Merlin
Merlin
Gengar9841
Merlin
Level 133
God Stats
4W - 4L
1,540 SR
Queue Stats
158W - 185L
1,522 Elo+
Solo
Raijin
Raijin
I-lMoNsTeR-I
Raijin
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 109L
1,512 Elo+
Solo
King Arthur
King Arthur
SPF777
King Arthur
Level 160
God Stats
7W - 9L
1,406 SR
Queue Stats
741W - 791L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
Sweginator
Zhong Kui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,518 Elo+
Solo
Horus
Horus
ohpnss
Horus
Level 160
God Stats
5W - 6L
1,462 SR
Queue Stats
736W - 744L
1,587 Elo+
Solo
Team Averages
Level 150
1,481 SR
1,550 Elo+

VS

Team Averages
Level 136
1,590 SR
1,573 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JULIO840
Scylla
Level 157
God Stats
2W - 2L
1,770 SR
Queue Stats
121W - 104L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Nutrioid
Sun Wukong
Level 159
God Stats
2W - 0L
1,724 SR
Queue Stats
77W - 52L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
XxRexX20114
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,565 Elo+
Party 2
Hercules
Hercules
meril123
Hercules
Level 160
God Stats
1W - 0L
1,458 SR
Queue Stats
54W - 35L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gengar9841
Merlin
18
2 / 5 / 9
10,885
680
20,868
16,675
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
16
2 / 9 / 7
10,462
654
17,998
18,861
9,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SPF777
King Arthur
16
1 / 7 / 10
10,279
642
16,446
37,896
36,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Sweginator
Zhong Kui
20
10 / 3 / 6
12,716
795
41,684
27,062
20,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
ohpnss
Horus
18
3 / 5 / 7
10,888
681
16,139
25,974
27,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 3 / 14
12,368
773
19,813
18,439
11,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
JULIO840
Scylla
20
8 / 5 / 14
12,891
806
32,323
17,370
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Nutrioid
Sun Wukong
19
5 / 3 / 22
11,959
747
20,407
40,404
33,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
XxRexX20114
Hun Batz
19
3 / 3 / 23
11,810
738
21,338
21,966
21,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
meril123
Hercules
19
4 / 4 / 20
11,542
721
18,501
34,869
24,908
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
122
18
Kills
29
29
Deaths
18
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
14
5.33
L
Merlin
Gengar9841
Merlin
2
5
9
1.3
L
Raijin
2
9
7
0.61
W
Scylla
JULIO840
Scylla
8
5
14
3
W
Sun Wukong
Nutrioid
Sun Wukong
5
3
22
5.33
L
King Arthur
SPF777
King Arthur
1
7
10
0.86
L
Zhong Kui
Sweginator
Zhong Kui
10
3
6
4.33
W
Hun Batz
XxRexX20114
Hun Batz
3
3
23
4.83
W
Hercules
meril123
Hercules
4
4
20
3.5
L
Horus
ohpnss
Horus
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,135
Damage
112,382
126,468
Taken
133,048
101,586
Mitigated
97,651
53,557
Healing
74,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,813
1,938
19,733
9,319
18,439
11,545
1,934
12,904
5,535
45,063
0
L
Merlin
Gengar9841
Merlin
20,868
140
1,938
920
16,675
8,470
1,354
6,562
10,113
47,162
0
L
Raijin
17,998
1,351
1,082
1,940
18,861
9,180
291
6,825
12,036
36,112
0
W
Scylla
JULIO840
Scylla
32,323
2,472
2,073
3,988
17,370
6,710
1,424
13,880
3,490
49,206
0
W
Sun Wukong
Nutrioid
Sun Wukong
20,407
3,541
4,928
15,876
40,404
33,442
476
22,720
17,684
0
41,388
L
King Arthur
SPF777
King Arthur
16,446
1,666
2,503
10,169
37,896
36,005
116
15,188
22,708
0
28,390
L
Zhong Kui
Sweginator
Zhong Kui
41,684
4,937
4,212
12,434
27,062
20,492
1,336
12,857
14,205
61,278
0
W
Hun Batz
XxRexX20114
Hun Batz
21,338
2,593
168
3,385
21,966
21,046
444
12,471
9,495
0
36,669
W
Hercules
meril123
Hercules
18,501
5,287
1,877
13,494
34,869
24,908
443
18,575
16,294
0
23,466
L
Horus
ohpnss
Horus
16,139
7,344
9,765
8,594
25,974
27,439
416
10,704
15,270
0
22,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,230
Gold Earned
60,570
169
Minions Killed
169
0
Camps Cleared
0
1,317,269
Distance Traveled
1,502,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,368
773
72
5
0
292,958
0
L
Merlin
10,885
680
55
3
0
259,811
0
L
Raijin
10,462
654
36
2
0
209,155
0
W
Scylla
12,891
806
35
2
0
267,525
1
W
Sun Wukong
11,959
747
25
2
0
324,303
1
L
King Arthur
10,279
642
9
1
0
278,926
1
L
Zhong Kui
12,716
795
49
3
0
287,917
0
W
Hun Batz
11,810
738
23
1
0
321,277
0
W
Hercules
11,542
721
14
1
0
296,810
0
L
Horus
10,888
681
20
1
0
281,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role