Player Matchup

He Bo
He Bo
JimmieSDÅkesson
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
TECOVO
Ao Kuang
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
YLSFM
Cthulhu
Level 13
God Stats
15W - 2L
1,500 SR
Queue Stats
36W - 17L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
burik77
Baba Yaga
Level 9
God Stats
2W - 3L
1,254 SR
Queue Stats
179W - 171L
1,233 Elo+
Solo
Hachiman
Hachiman
南屏晚钟璃月城ii
Hachiman
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 9L
1,523 Elo+
Party 1
Team Averages
Level 10
1,451 SR
1,426 Elo+

VS

Team Averages
Level 18
1,520 SR
1,475 Elo+
Yemoja
Yemoja
BlazeHawkz
Yemoja
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
CaminnoSama
Tiamat
Level 16
God Stats
1W - 5L
1,493 SR
Queue Stats
29W - 33L
1,446 Elo+
Solo
Scylla
Scylla
Reinuvaderr
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
effectzhd
Neith
Level 25
God Stats
68W - 51L
1,606 SR
Queue Stats
188W - 169L
1,428 Elo+
Solo
Arachne
Arachne
molusce-mouille
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
12,092
1,209
17,120
8,149
3,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
TECOVO
Ao Kuang
17
10 / 2 / 9
11,847
1,185
13,903
13,555
5,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YLSFM
Cthulhu
17
0 / 3 / 20
10,921
1,092
12,386
15,299
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
burik77
Baba Yaga
17
5 / 1 / 14
10,952
1,095
16,765
7,997
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 16
10,580
1,058
7,985
9,588
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlazeHawkz
Yemoja
15
0 / 8 / 5
10,053
1,005
5,294
16,255
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
15
1 / 5 / 2
9,407
941
11,821
14,540
7,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
2 / 6 / 3
9,876
988
9,129
11,997
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
effectzhd
Neith
16
1 / 3 / 6
10,128
1,013
13,695
12,556
4,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 7 / 3
10,439
1,044
7,581
17,102
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
29
Kills
9
9
Deaths
29
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BlazeHawkz
Yemoja
0
8
5
0.31
L
Tiamat
1
5
2
0.4
W
11
2
11
8.25
L
Scylla
2
6
3
0.58
W
Ao Kuang
TECOVO
Ao Kuang
10
2
9
7.25
W
Cthulhu
YLSFM
Cthulhu
0
3
20
3.33
W
Baba Yaga
burik77
Baba Yaga
5
1
14
12
L
Neith
effectzhd
Neith
1
3
6
1.33
L
5
7
3
0.93
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,159
Damage
47,520
54,588
Taken
72,450
34,328
Mitigated
33,423
14,805
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BlazeHawkz
Yemoja
5,294
931
1,734
1,018
16,255
9,794
0
14,074
2,181
13,587
0
L
Tiamat
11,821
984
0
1,378
14,540
7,738
0
11,605
2,935
33,447
0
W
17,120
1,031
0
1,548
8,149
3,324
0
5,380
2,769
29,310
0
L
Scylla
9,129
909
0
0
11,997
4,567
0
9,546
2,451
32,614
0
W
Ao Kuang
TECOVO
Ao Kuang
13,903
3,392
0
6,550
13,555
5,987
0
5,281
8,274
27,613
0
W
Cthulhu
YLSFM
Cthulhu
12,386
729
1,029
910
15,299
16,164
0
5,294
10,005
33,397
0
W
Baba Yaga
burik77
Baba Yaga
16,765
571
99
1,886
7,997
4,257
0
4,697
3,300
34,944
0
L
Neith
effectzhd
Neith
13,695
6,449
590
1,856
12,556
4,918
0
10,372
2,184
0
34,517
L
7,581
5,420
0
1,107
17,102
6,406
0
14,577
2,525
0
12,079
W
7,985
4,635
0
2,783
9,588
4,596
0
5,592
3,996
0
23,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,392
Gold Earned
49,903
193
Minions Killed
207
7
Camps Cleared
5
1,017,844
Distance Traveled
968,132
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,053
1,005
22
2
0
178,009
1
L
Tiamat
9,407
941
71
7
1
218,273
2
W
He Bo
12,092
1,209
45
5
0
208,050
2
L
Scylla
9,876
988
52
5
0
195,371
0
W
Ao Kuang
11,847
1,185
27
3
3
222,488
2
W
Cthulhu
10,921
1,092
39
4
1
188,316
0
W
Baba Yaga
10,952
1,095
52
5
0
222,639
0
L
Neith
10,128
1,013
47
5
4
179,319
1
L
Arachne
10,439
1,044
15
2
0
197,160
2
W
Hachiman
10,580
1,058
30
3
3
176,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role