Player Matchup

Agni
Agni
Abyl0
Agni
Level 26
God Stats
81W - 56L
1,689 SR
Queue Stats
295W - 288L
1,628 Elo+
Solo
Neith
Neith
R0LL0S
Neith
Level 29
God Stats
16W - 13L
1,675 SR
Queue Stats
186W - 171L
1,466 Elo+
Party 1
Chang'e
Chang'e
Wayne20095038
Chang'e
Level 18
God Stats
1W - 2L
1,693 SR
Queue Stats
17W - 17L
1,586 Elo+
Solo
Geb
Geb
reaper1999999
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Cerberus
Cerberus
unOEriiE
Cerberus
Level 16
God Stats
3W - 5L
1,816 SR
Queue Stats
60W - 66L
1,744 Elo+
Party 1
Team Averages
Level 21
1,675 SR
1,530 Elo+

VS

Team Averages
Level 21
1,611 SR
1,553 Elo+
Bellona
Bellona
BhrisyBoi
Bellona
Level 27
God Stats
41W - 20L
1,709 SR
Queue Stats
329W - 233L
1,737 Elo+
Party 2
Rama
Rama
Plexxz
Rama
Level 26
God Stats
30W - 17L
1,713 SR
Queue Stats
225W - 145L
1,718 Elo+
Party 2
Ymir
Ymir
Vagabond_Cipher
Ymir
Level 18
God Stats
3W - 3L
1,501 SR
Queue Stats
102W - 113L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
simistropo
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,834 SR
Queue Stats
121W - 134L
1,347 Elo+
Solo
Cthulhu
Cthulhu
the黑洞
Cthulhu
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abyl0
Agni
19
4 / 8 / 1
12,856
536
21,277
21,462
11,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
R0LL0S
Neith
18
2 / 7 / 3
11,225
468
6,286
16,903
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
19
4 / 4 / 6
12,480
520
15,656
21,640
8,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 9 / 5
10,284
429
6,082
22,863
20,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
unOEriiE
Cerberus
13
0 / 11 / 0
8,693
362
4,957
22,527
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BhrisyBoi
Bellona
20
13 / 0 / 5
16,240
677
20,321
18,137
14,732
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Plexxz
Rama
19
15 / 4 / 8
14,147
589
27,823
18,013
7,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 14
14,204
592
12,167
24,565
22,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
simistropo
Ah Muzen Cab
20
4 / 4 / 7
13,485
562
14,487
16,638
6,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
the黑洞
Cthulhu
17
0 / 2 / 8
11,452
477
10,464
15,026
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
11
Kills
39
39
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Agni
Abyl0
Agni
4
8
1
0.56
W
Bellona
BhrisyBoi
Bellona
13
0
5
15.5
W
Rama
Plexxz
Rama
15
4
8
4.75
L
Neith
R0LL0S
Neith
2
7
3
0.5
W
7
1
14
14
L
Chang'e
4
4
6
1.75
L
1
9
5
0.39
W
Ah Muzen Cab
simistropo
Ah Muzen Cab
4
4
7
1.88
W
Cthulhu
the黑洞
Cthulhu
0
2
8
2
L
Cerberus
unOEriiE
Cerberus
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
85,262
105,395
Taken
92,379
64,651
Mitigated
62,255
29,398
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Abyl0
Agni
21,277
2,163
0
6,630
21,462
11,002
1,822
8,262
12,797
101,186
0
W
Bellona
BhrisyBoi
Bellona
20,321
9,443
0
1,963
18,137
14,732
1,535
8,345
9,792
0
137,432
W
Rama
Plexxz
Rama
27,823
25,386
0
5,187
18,013
7,104
7,039
11,448
6,565
0
102,314
L
Neith
R0LL0S
Neith
6,286
2,864
0
4,252
16,903
7,150
1,278
1,269
15,584
0
76,844
W
12,167
3,138
1,162
8,688
24,565
22,545
1,518
9,808
14,757
99,467
0
L
Chang'e
15,656
643
2,680
11,486
21,640
8,912
0
2,010
19,502
84,659
0
L
6,082
721
0
480
22,863
20,489
0
7,285
15,428
32,165
0
W
Ah Muzen Cab
simistropo
Ah Muzen Cab
14,487
7,055
0
6,980
16,638
6,974
2,844
9,628
7,010
0
108,644
W
Cthulhu
the黑洞
Cthulhu
10,464
642
113
3,296
15,026
10,900
916
8,743
6,283
60,274
0
L
Cerberus
unOEriiE
Cerberus
4,957
611
0
3,870
22,527
17,098
0
3,049
19,453
31,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
69,528
632
Minions Killed
793
0
Camps Cleared
0
2,016,251
Distance Traveled
2,215,360
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,856
536
202
8
0
376,201
6
W
Bellona
16,240
677
208
9
0
562,858
0
W
Rama
14,147
589
141
6
0
373,002
0
L
Neith
11,225
468
149
6
0
404,269
1
W
Ymir
14,204
592
145
6
0
384,996
2
L
Chang'e
12,480
520
155
6
0
424,577
0
L
Geb
10,284
429
44
2
0
417,943
0
W
Ah Muzen Cab
13,485
562
180
8
0
448,860
4
W
Cthulhu
11,452
477
119
5
0
445,644
2
L
Cerberus
8,693
362
82
3
0
393,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role