Player Matchup

Artemis
Artemis
Siegharthenum
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZHokmaBallsZ
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,439 Elo+
Solo
Vulcan
Vulcan
dnax
Vulcan
Level 24
God Stats
2W - 0L
1,735 SR
Queue Stats
15W - 13L
1,421 Elo+
Solo
Bellona
Bellona
pukrop
Bellona
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,182 Elo+
Solo
Xing Tian
Xing Tian
sirours
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,547 SR
1,408 Elo+

VS

Team Averages
Level 11
1,486 SR
1,427 Elo+
Anhur
Anhur
D1NGOne
Anhur
Level 13
God Stats
14W - 33L
1,500 SR
Queue Stats
185W - 252L
1,243 Elo+
Solo
Guan Yu
Guan Yu
Greedient
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kali
Kali
Nmgdsg97
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Paingedo
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
raze123
Ra
Level 27
God Stats
5W - 9L
1,430 SR
Queue Stats
86W - 99L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
3 / 4 / 3
5,828
448
2,302
5,530
2,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ZHokmaBallsZ
Tsukuyomi
13
6 / 3 / 6
7,826
602
4,469
10,173
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
dnax
Vulcan
13
8 / 3 / 5
7,934
610
11,219
4,834
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
pukrop
Bellona
11
5 / 2 / 10
6,950
535
6,825
8,958
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
sirours
Xing Tian
9
1 / 4 / 6
6,195
477
2,275
5,773
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D1NGOne
Anhur
11
2 / 7 / 0
6,637
511
3,312
9,264
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Greedient
Guan Yu
11
5 / 5 / 4
7,505
577
6,298
9,587
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
12
5 / 2 / 0
7,487
576
2,248
8,497
3,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Paingedo
Cthulhu
9
0 / 7 / 4
5,613
432
4,816
10,264
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 4
7,172
552
3,390
5,142
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
15
16
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
D1NGOne
Anhur
2
7
0
0.29
L
Guan Yu
Greedient
Guan Yu
5
5
4
1.4
L
Kali
5
2
0
2.5
L
Cthulhu
Paingedo
Cthulhu
0
7
4
0.29
W
Artemis
3
4
3
1.13
W
Tsukuyomi
ZHokmaBallsZ
Tsukuyomi
6
3
6
3
W
Vulcan
dnax
Vulcan
8
3
5
3.5
W
Bellona
pukrop
Bellona
5
2
10
5
L
3
2
4
2.5
W
Xing Tian
sirours
Xing Tian
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
20,064
35,268
Taken
42,754
14,582
Mitigated
23,682
7,277
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
D1NGOne
Anhur
3,312
2,154
0
1,368
9,264
2,414
0
1,935
7,261
0
26,569
L
Guan Yu
Greedient
Guan Yu
6,298
1,038
348
1,248
9,587
9,404
1,643
3,877
5,510
0
24,165
L
Kali
2,248
938
0
2,557
8,497
3,427
0
1,784
6,661
0
32,970
L
Cthulhu
Paingedo
Cthulhu
4,816
648
0
797
10,264
6,638
408
3,101
7,001
15,780
0
W
Artemis
2,302
1,238
0
110
5,530
2,058
422
1,630
3,604
0
10,284
W
Tsukuyomi
ZHokmaBallsZ
Tsukuyomi
4,469
1,512
0
3,466
10,173
3,179
520
1,181
8,813
0
37,422
W
Vulcan
dnax
Vulcan
11,219
2,630
0
478
4,834
1,280
441
983
3,677
34,532
0
W
Bellona
pukrop
Bellona
6,825
2,371
0
2,920
8,958
5,537
675
2,166
6,442
0
27,941
L
3,390
618
234
1,271
5,142
1,799
0
2,161
2,827
33,273
0
W
Xing Tian
sirours
Xing Tian
2,275
527
0
303
5,773
2,528
271
1,451
4,076
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
34,414
219
Minions Killed
257
0
Camps Cleared
0
1,302,585
Distance Traveled
1,176,955
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,637
511
44
3
0
228,830
1
L
Guan Yu
7,505
577
39
3
0
258,296
0
L
Kali
7,487
576
71
5
0
259,851
1
L
Cthulhu
5,613
432
25
2
0
250,354
1
W
Artemis
5,828
448
15
1
0
238,892
0
W
Tsukuyomi
7,826
602
79
6
0
284,576
1
W
Vulcan
7,934
610
61
5
0
272,752
0
W
Bellona
6,950
535
50
4
0
235,886
1
L
Ra
7,172
552
78
6
0
179,624
0
W
Xing Tian
6,195
477
14
1
0
270,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role