Player Matchup

Tiamat
Tiamat
BaldGuyWitASword
Tiamat
Level 148
God Stats
1W - 2L
1,231 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Anhur
Anhur
Metosin
Anhur
Level 142
God Stats
1W - 0L
1,804 SR
Queue Stats
409W - 447L
1,560 Elo+
Solo
Terra
Terra
Naughty_DogxX
Terra
Level 160
God Stats
1W - 1L
1,739 SR
Queue Stats
116W - 154L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
QisNOT
Gilgamesh
Level 157
God Stats
113W - 63L
1,819 SR
Queue Stats
1,176W - 606L
1,857 Elo+
Solo
Team Averages
Level 152
1,648 SR
1,589 Elo+

VS

Team Averages
Level 120
1,703 SR
1,523 Elo+
Loki
Loki
Blood lVloney
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,534 Elo+
Party 1
Olorun
Olorun
LeBlanc Forever
Olorun
Level 127
God Stats
0W - 1L
1,885 SR
Queue Stats
33W - 37L
1,531 Elo+
Party 1
Sol
Sol
PrincessBibby
Sol
Level 160
God Stats
3W - 4L
1,655 SR
Queue Stats
18W - 32L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
SilentKnight117
Hou Yi
Level 68
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,226
923
4,456
5,849
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Metosin
Anhur
15
5 / 2 / 8
9,374
937
4,027
7,246
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
8,429
843
2,492
8,073
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
QisNOT
Gilgamesh
16
10 / 1 / 6
10,177
1,018
15,710
12,106
10,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,314
731
7,008
7,812
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 2
7,212
721
2,702
8,552
3,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 4 / 1
7,600
760
8,003
9,026
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,946
695
2,634
6,661
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
4
4
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
1
5
1
0.3
L
1
6
2
0.33
W
Anhur
Metosin
Anhur
5
2
8
4.5
W
2
1
5
4.5
L
2
4
1
0.63
W
Gilgamesh
QisNOT
Gilgamesh
10
1
6
13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
20,347
33,274
Taken
32,051
25,248
Mitigated
11,263
16,017
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,456
181
74
3,159
5,849
4,753
410
1,900
3,816
27,474
0
L
7,008
1,055
0
0
7,812
2,832
533
2,321
5,491
0
28,789
L
2,702
1,435
530
1,128
8,552
3,061
422
1,991
6,561
13,377
0
W
Anhur
Metosin
Anhur
4,027
1,943
0
1,859
7,246
2,576
4,920
2,080
5,102
0
32,622
W
2,492
213
3,352
3,918
8,073
7,627
985
2,954
5,060
7,913
0
L
8,003
1,642
0
2,629
9,026
2,985
795
2,645
6,381
27,852
0
W
Gilgamesh
QisNOT
Gilgamesh
15,710
4,752
0
3,655
12,106
10,292
1,054
3,835
8,043
237
31,288
L
2,634
544
123
547
6,661
2,385
1,011
733
5,928
0
15,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
29,072
169
Minions Killed
161
10
Camps Cleared
6
739,020
Distance Traveled
599,139
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,226
923
60
6
2
191,544
3
L
Loki
7,314
731
47
5
2
165,109
2
L
Olorun
7,212
721
30
3
2
139,373
1
W
Anhur
9,374
937
69
7
2
162,290
3
W
Terra
8,429
843
8
1
2
173,604
3
L
Sol
7,600
760
56
6
0
156,949
1
W
Gilgamesh
10,177
1,018
32
3
4
211,582
1
L
Hou Yi
6,946
695
28
3
2
137,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role