Player Matchup

Fenrir
Fenrir
ContainedChaz
Fenrir
Level 15
God Stats
21W - 27L
1,270 SR
Queue Stats
45W - 40L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Darth-_-Vader_69
Kukulkan
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
ElBigJimmy
Bellona
Level 19
God Stats
3W - 3L
1,398 SR
Queue Stats
190W - 207L
1,421 Elo+
Solo
Olorun
Olorun
Nanny_Milk
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,639 Elo+
Party 2
Chaac
Chaac
tonybear18
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,434 SR
1,484 Elo+

VS

Team Averages
Level 17
1,592 SR
1,432 Elo+
Scylla
Scylla
Ki_06_LK
Scylla
Level 18
God Stats
6W - 8L
1,447 SR
Queue Stats
18W - 31L
1,265 Elo+
Solo
Ymir
Ymir
KostasZog-
Ymir
Level 28
God Stats
25W - 17L
1,980 SR
Queue Stats
545W - 467L
1,498 Elo+
Party 1
Hercules
Hercules
NSK95II30
Hercules
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,490 Elo+
Solo
Chronos
Chronos
PS_Ahito
Chronos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,411 Elo+
Solo
Horus
Horus
antonis490
Horus
Level 23
God Stats
9W - 10L
1,532 SR
Queue Stats
277W - 215L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 8
6,386
491
4,342
7,987
2,410
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
7 / 2 / 3
7,235
557
6,959
4,181
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ElBigJimmy
Bellona
12
2 / 2 / 1
7,703
593
2,017
7,013
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Nanny_Milk
Olorun
12
3 / 1 / 6
7,162
551
6,307
9,024
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
9
4 / 2 / 8
6,520
502
6,703
8,512
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ki_06_LK
Scylla
8
0 / 5 / 0
5,353
412
2,118
5,900
1,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 0
6,464
497
5,993
9,285
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
NSK95II30
Hercules
5
0 / 7 / 2
4,710
362
2,073
6,682
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
PS_Ahito
Chronos
10
5 / 2 / 1
6,664
513
6,559
8,212
2,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
9
0 / 2 / 2
5,681
437
2,427
7,805
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
7
9
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
7
2
3
4.25
W
Bellona
ElBigJimmy
Bellona
2
2
1
1.25
L
Scylla
Ki_06_LK
Scylla
0
5
0
0
L
2
4
0
0.5
L
Hercules
NSK95II30
Hercules
0
7
2
0.14
W
Olorun
Nanny_Milk
Olorun
3
1
6
6
L
Chronos
PS_Ahito
Chronos
5
2
1
2.75
L
Horus
0
2
2
0.5
W
Chaac
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
19,170
36,717
Taken
37,884
16,469
Mitigated
15,129
10,870
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,342
733
0
500
7,987
2,410
342
2,457
5,455
0
20,465
W
6,959
928
0
0
4,181
1,241
112
2,592
1,539
26,979
0
W
Bellona
ElBigJimmy
Bellona
2,017
475
0
815
7,013
3,864
738
3,597
3,416
879
20,759
L
Scylla
Ki_06_LK
Scylla
2,118
220
0
0
5,900
1,355
0
1,116
4,694
17,932
0
L
5,993
1,181
0
1,663
9,285
3,853
94
2,096
7,072
38,999
0
L
Hercules
NSK95II30
Hercules
2,073
728
0
743
6,682
3,536
0
2,528
3,955
0
7,544
W
Olorun
Nanny_Milk
Olorun
6,307
3,948
95
5,819
9,024
3,084
340
2,000
6,974
50,373
0
L
Chronos
PS_Ahito
Chronos
6,559
2,518
0
1,228
8,212
2,673
177
3,378
4,550
23,610
0
L
Horus
2,427
1,141
101
1,934
7,805
3,712
0
3,708
3,823
0
15,673
W
Chaac
6,703
1,281
147
3,494
8,512
5,870
36
4,024
4,388
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
28,872
276
Minions Killed
201
0
Camps Cleared
0
1,225,615
Distance Traveled
1,111,208
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,386
491
39
3
0
289,699
0
W
Kukulkan
7,235
557
61
5
0
234,380
1
W
Bellona
7,703
593
68
5
0
249,238
0
L
Scylla
5,353
412
38
3
0
189,979
0
L
Ymir
6,464
497
77
6
0
220,248
1
L
Hercules
4,710
362
15
1
0
207,218
0
W
Olorun
7,162
551
82
6
0
206,007
2
L
Chronos
6,664
513
40
3
0
264,603
0
L
Horus
5,681
437
31
2
0
229,160
0
W
Chaac
6,520
502
26
2
0
246,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role