Player Matchup

Skadi
Skadi
IMSLordUndead
Skadi
Level 7
God Stats
2W - 2L
1,490 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JunkieSenpai
Cu Chulainn
Level 12
God Stats
5W - 1L
1,287 SR
Queue Stats
13W - 12L
1,267 Elo+
Party 2
Pele
Pele
Orhunkk
Pele
Level 11
God Stats
8W - 8L
1,509 SR
Queue Stats
13W - 13L
1,305 Elo+
Party 2
Ymir
Ymir
Phyrexsama
Ymir
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Sol
Sol
Seranez
Sol
Level 4
God Stats
1W - 2L
1,076 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 8
1,372 SR
1,414 Elo+

VS

Team Averages
Level 17
1,478 SR
1,265 Elo+
Ares
Ares
BlazeHawkz
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
EnvyKaguya
Chang'e
Level 18
God Stats
0W - 2L
1,401 SR
Queue Stats
21W - 23L
1,340 Elo+
Solo
Loki
Loki
KaspiyTiger
Loki
Level 26
God Stats
22W - 17L
1,523 SR
Queue Stats
107W - 102L
1,384 Elo+
Solo
Ymir
Ymir
oVxTzKTY-
Ymir
Level 9
God Stats
1W - 2L
1,466 SR
Queue Stats
2W - 9L
1,138 Elo+
Party 3
Hachiman
Hachiman
vanh2004
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
965 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 7
5,895
590
5,435
4,361
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
JunkieSenpai
Cu Chulainn
9
4 / 1 / 3
5,850
585
4,423
4,065
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Orhunkk
Pele
8
4 / 0 / 4
5,538
554
3,450
3,909
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
4 / 0 / 5
5,873
587
3,269
4,016
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
9
1 / 2 / 2
5,697
570
3,182
3,429
848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,878
488
1,018
6,382
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
EnvyKaguya
Chang'e
9
2 / 2 / 0
5,373
537
5,391
6,762
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 1
5,793
579
3,739
4,952
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
0 / 4 / 2
4,177
418
2,040
5,371
2,160
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
vanh2004
Hachiman
6
0 / 5 / 2
4,248
425
1,964
6,271
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
5
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Chang'e
EnvyKaguya
Chang'e
2
2
0
1
W
3
2
7
3.25
W
Cu Chulainn
JunkieSenpai
Cu Chulainn
4
1
3
5.5
L
3
1
1
3.5
W
Pele
Orhunkk
Pele
4
0
4
6
W
4
0
5
6.5
W
Sol
1
2
2
1
L
Ymir
0
4
2
0.25
L
Hachiman
vanh2004
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,759
Damage
14,152
19,780
Taken
29,738
7,185
Mitigated
11,857
3,742
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,018
361
0
349
6,382
3,873
263
0
6,382
18,079
0
L
Chang'e
EnvyKaguya
Chang'e
5,391
422
253
2,817
6,762
2,154
84
3,104
3,658
20,671
0
W
5,435
3,415
0
938
4,361
1,237
415
2,139
2,140
0
19,015
W
Cu Chulainn
JunkieSenpai
Cu Chulainn
4,423
1,460
0
126
4,065
2,130
675
1,128
2,909
3,341
19,919
L
3,739
1,369
0
1,356
4,952
1,450
203
711
4,241
0
28,265
W
Pele
Orhunkk
Pele
3,450
1,095
0
844
3,909
1,085
0
1,837
1,960
0
16,429
W
3,269
1,229
399
730
4,016
1,885
185
1,597
2,346
9,039
0
W
Sol
3,182
1,247
0
705
3,429
848
1,120
1,268
1,976
23,234
0
L
Ymir
2,040
184
0
470
5,371
2,160
0
1,364
4,007
6,375
0
L
Hachiman
vanh2004
Hachiman
1,964
1,174
0
1,405
6,271
2,220
0
1,763
4,508
0
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
24,469
183
Minions Killed
163
0
Camps Cleared
0
915,423
Distance Traveled
866,026
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,878
488
32
3
0
183,679
0
L
Chang'e
5,373
537
38
4
0
170,884
0
W
Skadi
5,895
590
41
4
0
165,951
1
W
Cu Chulainn
5,850
585
51
5
0
207,208
1
L
Loki
5,793
579
63
6
0
188,135
2
W
Pele
5,538
554
32
3
0
204,444
3
W
Ymir
5,873
587
12
1
0
163,703
2
W
Sol
5,697
570
47
5
0
174,117
0
L
Ymir
4,177
418
8
1
0
184,463
0
L
Hachiman
4,248
425
22
2
0
138,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role