Player Matchup
Team Averages
Level 93
1,671 SR
1,435
Elo+
VS
Team Averages
Level 88
1,527 SR
1,560
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sinihopea
Anubis
8
1 / 4 / 1
4,500
900
1,816
4,788
1,959
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
jordyBU
Neith
7
1 / 3 / 1
4,311
862
3,627
4,476
1,418
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AnubisGodpl
King Arthur
7
1 / 1 / 6
4,708
942
2,563
5,328
2,165
Reinforced Greaves
+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Junkkies
Neith
9
6 / 0 / 1
5,814
1,163
3,388
2,747
853
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Boots
+6%
Movement Speed
TheMafiooPL
Sol
7
0 / 1 / 7
4,626
925
2,364
1,940
443
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,708
942
12
2
0
115,786
2
L
3,725
745
3
1
0
24,679
0
W
5,814
1,163
31
6
0
92,394
2
L
4,500
900
27
5
0
89,083
1
W
4,626
925
19
4
0
87,305
2
L
4,311
862
19
4
0
86,965
2