Player Matchup

Danzaburou
Danzaburou
ChaosBreaker157
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
funfox2000
Gilgamesh
Level 102
God Stats
2W - 3L
1,362 SR
Queue Stats
81W - 161L
1,363 Elo+
Party 1
Tiamat
Tiamat
issaccoy
Tiamat
Level 6
God Stats
0W - 2L
1,374 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 1
Team Averages
Level 38
1,412 SR
1,377 Elo+

VS

Team Averages
Level 18
1,616 SR
1,488 Elo+
Agni
Agni
CapnCrunchII
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
Lolgio1
Gilgamesh
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
WayBack
Ganesha
Level 25
God Stats
9W - 2L
1,849 SR
Queue Stats
21W - 18L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaosBreaker157
Danzaburou
13
3 / 8 / 2
10,936
684
10,991
15,539
4,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
funfox2000
Gilgamesh
13
1 / 6 / 3
10,279
642
8,340
26,074
15,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
issaccoy
Tiamat
12
1 / 7 / 1
9,619
601
2,953
10,692
3,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 6
12,607
788
16,836
8,127
3,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lolgio1
Gilgamesh
15
8 / 2 / 12
11,806
738
15,763
11,833
11,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
WayBack
Ganesha
14
0 / 0 / 21
10,413
651
12,372
13,109
14,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
21
21
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
13
3
6
5.33
L
Danzaburou
ChaosBreaker157
Danzaburou
3
8
2
0.5
W
Gilgamesh
Lolgio1
Gilgamesh
8
2
12
7
W
Ganesha
WayBack
Ganesha
0
0
21
10.5
L
Gilgamesh
funfox2000
Gilgamesh
1
6
3
0.42
L
Tiamat
issaccoy
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
44,971
52,305
Taken
33,069
23,833
Mitigated
29,280
13,382
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,836
1,133
0
974
8,127
3,287
883
622
7,505
61,961
0
L
Danzaburou
ChaosBreaker157
Danzaburou
10,991
5,777
0
3,536
15,539
4,403
337
10,250
5,068
0
32,777
W
Gilgamesh
Lolgio1
Gilgamesh
15,763
3,205
0
560
11,833
11,005
1,089
1,292
10,541
0
40,008
W
Ganesha
WayBack
Ganesha
12,372
1,340
0
1,372
13,109
14,988
878
1,312
11,797
29,992
0
L
Gilgamesh
funfox2000
Gilgamesh
8,340
924
405
8,355
26,074
15,594
312
12,511
13,372
0
59,073
L
Tiamat
issaccoy
Tiamat
2,953
290
0
1,086
10,692
3,836
240
6,509
4,183
17,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
34,826
155
Minions Killed
167
0
Camps Cleared
0
746,173
Distance Traveled
901,682
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,607
788
98
6
0
285,525
2
L
Danzaburou
10,936
684
46
3
0
246,088
6
W
Gilgamesh
11,806
738
65
4
0
310,778
0
W
Ganesha
10,413
651
4
0
0
305,379
3
L
Gilgamesh
10,279
642
78
5
0
289,256
2
L
Tiamat
9,619
601
31
2
0
210,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role