Player Matchup

Izanami
Izanami
FlapenJacken
Izanami
Level 29
God Stats
54W - 38L
1,593 SR
Queue Stats
156W - 154L
1,510 Elo+
Solo
Serqet
Serqet
SpawnOfHades13
Serqet
Level 29
God Stats
44W - 47L
1,546 SR
Queue Stats
772W - 727L
1,449 Elo+
Solo
Pele
Pele
papa-ajr_2001
Pele
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
rubytarsier4915
Ratatoskr
Level 6
God Stats
1W - 2L
1,321 SR
Queue Stats
2W - 9L
1,024 Elo+
Solo
Baron Samedi
Baron Samedi
spiderzxv
Baron Samedi
Level 25
God Stats
18W - 16L
1,471 SR
Queue Stats
68W - 83L
1,380 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,362 Elo+

VS

Team Averages
Level 18
1,426 SR
1,354 Elo+
Da Ji
Da Ji
BizzyMuffins
Da Ji
Level 13
God Stats
8W - 3L
1,804 SR
Queue Stats
23W - 19L
1,489 Elo+
Solo
Cthulhu
Cthulhu
EJW00
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Hercules
Hercules
REDYETISHARK
Hercules
Level 15
God Stats
9W - 14L
1,066 SR
Queue Stats
50W - 71L
1,328 Elo+
Solo
Medusa
Medusa
Tommytricks99
Medusa
Level 23
God Stats
28W - 31L
1,509 SR
Queue Stats
207W - 192L
1,317 Elo+
Solo
Skadi
Skadi
WhiteCracker46
Skadi
Level 29
God Stats
1W - 3L
1,250 SR
Queue Stats
148W - 149L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlapenJacken
Izanami
20
15 / 7 / 11
17,276
1,234
43,696
28,622
14,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 5 / 17
15,383
1,099
25,409
30,641
23,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 11 / 18
15,054
1,075
21,646
30,816
15,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
rubytarsier4915
Ratatoskr
16
0 / 10 / 3
10,701
764
455
14,197
6,070
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
spiderzxv
Baron Samedi
20
3 / 11 / 16
13,421
959
19,896
31,375
16,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 6 / 5
19,471
1,391
48,679
19,907
10,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
EJW00
Cthulhu
20
0 / 7 / 18
13,452
961
12,007
30,898
36,894
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
REDYETISHARK
Hercules
20
3 / 5 / 22
13,990
999
17,776
27,500
37,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 10 / 13
14,571
1,041
20,274
25,350
13,109
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 7 / 11
13,895
993
29,354
18,001
11,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
113
35
Kills
44
44
Deaths
35
65
Assists
69
Player
Kills
Deaths
Assists
KDA
W
28
6
5
5.08
W
Cthulhu
EJW00
Cthulhu
0
7
18
1.29
L
Izanami
FlapenJacken
Izanami
15
7
11
2.93
W
Hercules
REDYETISHARK
Hercules
3
5
22
2.8
L
9
5
17
3.5
W
7
10
13
1.35
W
6
7
11
1.64
L
8
11
18
1.55
L
Ratatoskr
rubytarsier4915
Ratatoskr
0
10
3
0.15
L
Baron Samedi
spiderzxv
Baron Samedi
3
11
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,102
Damage
128,090
135,651
Taken
121,656
76,848
Mitigated
108,735
17,266
Healing
26,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
48,679
23,126
0
7,444
19,907
10,112
0
3,068
16,123
0
65,752
W
Cthulhu
EJW00
Cthulhu
12,007
1,648
489
6,352
30,898
36,894
0
4,571
25,569
40,503
0
L
Izanami
FlapenJacken
Izanami
43,696
35,867
0
7,389
28,622
14,384
0
3,730
24,667
0
109,225
W
Hercules
REDYETISHARK
Hercules
17,776
5,162
0
7,964
27,500
37,423
0
7,007
20,446
0
34,629
L
25,409
15,162
0
0
30,641
23,736
0
2,000
28,441
0
31,264
W
20,274
11,272
0
3,304
25,350
13,109
0
3,229
21,710
0
50,901
W
29,354
15,102
0
597
18,001
11,197
0
2,021
15,815
0
47,343
L
21,646
6,771
0
1,288
30,816
15,914
0
2,457
28,284
0
37,979
L
Ratatoskr
rubytarsier4915
Ratatoskr
455
455
0
0
14,197
6,070
0
632
13,515
0
6,110
L
Baron Samedi
spiderzxv
Baron Samedi
19,896
3,883
3,913
4,676
31,375
16,744
0
2,328
28,737
27,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,835
Gold Earned
75,379
227
Minions Killed
235
6
Camps Cleared
11
1,097,470
Distance Traveled
1,152,045
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,471
1,391
30
2
9
259,384
1
W
Cthulhu
13,452
961
62
4
1
216,167
0
L
Izanami
17,276
1,234
149
11
3
215,690
1
W
Hercules
13,990
999
46
3
1
256,008
1
L
Serqet
15,383
1,099
15
1
1
283,972
0
W
Medusa
14,571
1,041
57
4
0
220,240
4
W
Skadi
13,895
993
40
3
0
200,246
0
L
Pele
15,054
1,075
29
2
1
249,862
0
L
Ratatoskr
10,701
764
12
1
1
154,823
0
L
Baron Samedi
13,421
959
22
2
0
193,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role