Player Matchup

Terra
Terra
FREEZINGxFURY
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,602 Elo+
Party 1
Izanami
Izanami
IlilithI
Izanami
Level 18
God Stats
22W - 28L
1,479 SR
Queue Stats
31W - 40L
1,463 Elo+
Solo
Neith
Neith
Onkeleddy
Neith
Level 29
God Stats
48W - 57L
1,472 SR
Queue Stats
147W - 172L
1,549 Elo+
Solo
Thoth
Thoth
jajjajaajajaja
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
古乙丁叁雨
Ne Zha
Level 26
God Stats
1W - 3L
1,508 SR
Queue Stats
31W - 36L
1,503 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,521 Elo+

VS

Team Averages
Level 20
1,466 SR
1,579 Elo+
Fafnir
Fafnir
Akiru440
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,438 Elo+
Solo
Scylla
Scylla
Florian85580
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 106L
1,462 Elo+
Solo
Susano
Susano
LebronGems
Susano
Level 9
God Stats
2W - 0L
1,490 SR
Queue Stats
4W - 0L
1,848 Elo+
Solo
Amaterasu
Amaterasu
MadaWatch
Amaterasu
Level 29
God Stats
83W - 62L
1,620 SR
Queue Stats
181W - 177L
1,543 Elo+
Solo
Hachiman
Hachiman
cxbralxve
Hachiman
Level 10
God Stats
4W - 3L
1,222 SR
Queue Stats
10W - 13L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,846
491
3,818
19,464
13,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
IlilithI
Izanami
14
1 / 8 / 2
8,884
494
7,145
14,020
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Onkeleddy
Neith
15
6 / 7 / 3
9,438
524
10,092
13,299
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
7,092
394
1,701
6,329
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 6 / 0
8,576
476
6,001
15,977
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Akiru440
Fafnir
14
6 / 1 / 9
10,509
584
9,451
11,595
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
15
7 / 0 / 2
9,808
545
6,582
7,173
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
LebronGems
Susano
17
6 / 2 / 9
10,951
608
10,766
10,602
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MadaWatch
Amaterasu
17
8 / 2 / 1
11,089
616
13,246
15,068
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
cxbralxve
Hachiman
13
3 / 6 / 8
8,456
470
6,196
9,208
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
30
30
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Akiru440
Fafnir
6
1
9
10.5
L
2
6
4
0.67
W
Scylla
7
0
2
8
L
Izanami
IlilithI
Izanami
1
8
2
0.25
W
Susano
LebronGems
Susano
6
2
9
5.25
W
Amaterasu
MadaWatch
Amaterasu
8
2
1
4.25
L
Neith
Onkeleddy
Neith
6
7
3
1.07
W
Hachiman
cxbralxve
Hachiman
3
6
8
1.17
L
0
3
1
0.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,757
Damage
46,241
69,089
Taken
53,646
30,325
Mitigated
32,462
17,441
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Akiru440
Fafnir
9,451
3,366
0
3,766
11,595
13,452
714
1,131
10,434
30,097
0
L
3,818
1,286
597
4,420
19,464
13,249
0
5,819
13,457
24,227
0
W
Scylla
6,582
686
0
1,847
7,173
2,128
1,944
964
6,031
45,737
0
L
Izanami
IlilithI
Izanami
7,145
4,498
0
2,125
14,020
4,619
735
1,352
12,628
0
53,510
W
Susano
LebronGems
Susano
10,766
1,906
0
3,294
10,602
3,772
1,300
864
9,626
0
70,721
W
Amaterasu
MadaWatch
Amaterasu
13,246
6,666
0
7,615
15,068
10,734
5,003
1,261
13,807
0
62,578
L
Neith
Onkeleddy
Neith
10,092
4,706
0
2,983
13,299
5,275
1,629
4,238
9,061
0
51,936
W
Hachiman
cxbralxve
Hachiman
6,196
3,325
0
250
9,208
2,376
1,351
979
8,229
0
25,760
L
1,701
201
0
1,672
6,329
1,513
0
972
5,267
33,907
0
L
6,001
1,918
0
5,644
15,977
5,669
193
3,232
12,643
0
52,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
50,813
406
Minions Killed
382
0
Camps Cleared
0
1,437,826
Distance Traveled
1,821,258
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,509
584
45
3
0
361,009
1
L
Terra
8,846
491
33
2
0
315,668
4
W
Scylla
9,808
545
78
4
0
333,574
5
L
Izanami
8,884
494
110
6
0
307,940
3
W
Susano
10,951
608
117
7
0
404,736
1
W
Amaterasu
11,089
616
97
5
0
374,875
0
L
Neith
9,438
524
84
5
0
296,895
1
W
Hachiman
8,456
470
45
3
0
347,064
0
L
Thoth
7,092
394
72
4
0
191,175
2
L
Ne Zha
8,576
476
107
6
0
326,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role