Player Matchup

Yemoja
Yemoja
Chykuu
Yemoja
Level 17
God Stats
3W - 1L
1,885 SR
Queue Stats
109W - 106L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
EEZYQ
Gilgamesh
Level 13
God Stats
5W - 1L
1,720 SR
Queue Stats
129W - 111L
1,403 Elo+
Solo
Anhur
Anhur
FrostFireMG
Anhur
Level 25
God Stats
5W - 3L
1,321 SR
Queue Stats
81W - 83L
1,592 Elo+
Party 1
Scylla
Scylla
JimmiAshdown
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
TyphonMG
Tsukuyomi
Level 25
God Stats
7W - 5L
1,513 SR
Queue Stats
55W - 51L
1,563 Elo+
Party 1
Team Averages
Level 20
1,588 SR
1,526 Elo+

VS

Team Averages
Level 20
1,517 SR
1,521 Elo+
Vulcan
Vulcan
BeamyRacer392
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
MrPutUDown
Gilgamesh
Level 18
God Stats
12W - 8L
1,688 SR
Queue Stats
46W - 37L
1,535 Elo+
Solo
Tyr
Tyr
Ragnot8573
Tyr
Level 26
God Stats
24W - 30L
1,493 SR
Queue Stats
160W - 131L
1,638 Elo+
Solo
Anhur
Anhur
TheGriffAR
Anhur
Level 29
God Stats
4W - 11L
1,406 SR
Queue Stats
14W - 26L
1,268 Elo+
Solo
Persephone
Persephone
odebou
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chykuu
Yemoja
11
3 / 1 / 7
6,954
632
3,353
5,238
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
EEZYQ
Gilgamesh
13
3 / 0 / 2
7,252
659
3,398
6,420
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
7 / 1 / 3
7,423
675
5,845
6,840
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 5 / 5
5,698
518
3,579
7,345
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
TyphonMG
Tsukuyomi
10
5 / 1 / 3
6,478
589
2,976
5,734
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
6,728
612
5,161
7,686
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MrPutUDown
Gilgamesh
8
3 / 4 / 4
6,137
558
5,811
11,616
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 0
5,145
468
3,061
4,122
1,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
7
0 / 3 / 0
4,750
432
1,078
4,624
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Persephone
odebou
Persephone
5
0 / 6 / 1
4,487
408
1,369
5,344
1,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
8
8
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Yemoja
Chykuu
Yemoja
3
1
7
6.5
W
Gilgamesh
EEZYQ
Gilgamesh
3
0
2
4
W
7
1
3
8.5
W
Scylla
1
5
5
0.7
L
Gilgamesh
MrPutUDown
Gilgamesh
3
4
4
1.25
L
0
1
0
0
L
Anhur
0
3
0
0
W
Tsukuyomi
TyphonMG
Tsukuyomi
5
1
3
6.5
L
Persephone
odebou
Persephone
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
16,480
31,577
Taken
33,392
10,982
Mitigated
9,541
11,267
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
1,700
0
1,569
7,686
2,363
0
2,894
4,548
35,163
0
W
Yemoja
Chykuu
Yemoja
3,353
400
715
1,632
5,238
2,341
1,421
824
4,414
21,736
0
W
Gilgamesh
EEZYQ
Gilgamesh
3,398
568
0
2,004
6,420
2,754
718
72
6,348
0
39,500
W
5,845
1,782
0
2,783
6,840
2,125
3,252
1,349
5,491
0
36,778
W
Scylla
3,579
587
0
2,346
7,345
2,067
0
2,829
4,516
20,629
0
L
Gilgamesh
MrPutUDown
Gilgamesh
5,811
1,728
216
2,686
11,616
3,620
0
2,139
9,365
0
26,582
L
3,061
322
0
1,858
4,122
1,681
0
0
4,122
0
19,105
L
Anhur
1,078
445
0
878
4,624
656
0
271
4,353
0
12,350
W
Tsukuyomi
TyphonMG
Tsukuyomi
2,976
1,408
0
1,787
5,734
1,695
0
1,456
4,278
0
24,727
L
Persephone
odebou
Persephone
1,369
204
0
576
5,344
1,221
0
1,209
4,067
8,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
27,247
286
Minions Killed
184
0
Camps Cleared
0
1,081,455
Distance Traveled
980,076
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,728
612
63
6
0
225,412
2
W
Yemoja
6,954
632
39
4
0
201,800
1
W
Gilgamesh
7,252
659
88
8
0
215,089
0
W
Anhur
7,423
675
66
6
0
198,065
4
W
Scylla
5,698
518
37
3
0
215,835
3
L
Gilgamesh
6,137
558
41
4
0
227,947
1
L
Tyr
5,145
468
49
4
0
117,162
1
L
Anhur
4,750
432
21
2
0
202,916
0
W
Tsukuyomi
6,478
589
56
5
0
250,666
1
L
Persephone
4,487
408
10
1
0
206,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role