Player Matchup

Yemoja
Yemoja
Arimega
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
SgtApollo
Gilgamesh
Level 15
God Stats
22W - 15L
1,352 SR
Queue Stats
30W - 30L
1,255 Elo+
Party 1
Neith
Neith
chefheff
Neith
Level 11
God Stats
5W - 7L
1,150 SR
Queue Stats
15W - 14L
1,347 Elo+
Party 1
Fenrir
Fenrir
kClient
Fenrir
Level 17
God Stats
5W - 7L
1,381 SR
Queue Stats
84W - 98L
1,350 Elo+
Party 1
Chronos
Chronos
knottyplays
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,299 Elo+
Party 1
Team Averages
Level 14
1,377 SR
1,314 Elo+

VS

Team Averages
Level 22
1,609 SR
1,514 Elo+
Bellona
Bellona
BrownHouse
Bellona
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,783 Elo+
Party 2
Ares
Ares
GenesseAvenue
Ares
Level 18
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 7L
1,617 Elo+
Party 2
Arachne
Arachne
Kelly299
Arachne
Level 11
God Stats
12W - 9L
1,504 SR
Queue Stats
21W - 16L
1,404 Elo+
Solo
Eset
Eset
Tellasong
Eset
Level 28
God Stats
3W - 3L
1,832 SR
Queue Stats
94W - 118L
1,409 Elo+
Solo
Neith
Neith
panderzz420
Neith
Level 7
God Stats
1W - 0L
1,561 SR
Queue Stats
3W - 2L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arimega
Yemoja
8
0 / 7 / 0
5,284
480
1,574
9,731
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SgtApollo
Gilgamesh
10
2 / 4 / 0
5,965
542
5,284
7,130
2,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
chefheff
Neith
9
2 / 6 / 2
5,815
529
4,945
7,347
2,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kClient
Fenrir
10
2 / 5 / 1
6,158
560
4,881
8,655
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
knottyplays
Chronos
11
3 / 4 / 1
6,475
589
8,172
10,374
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrownHouse
Bellona
11
6 / 1 / 2
6,600
600
5,172
5,821
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 1 / 7
6,951
632
3,452
7,719
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kelly299
Arachne
12
9 / 0 / 7
7,564
688
12,385
8,392
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
10
1 / 4 / 2
6,020
547
3,631
8,614
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 3 / 3
6,537
594
5,961
6,510
1,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
24
26
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arimega
Yemoja
0
7
0
0
W
Bellona
BrownHouse
Bellona
6
1
2
7
W
4
1
7
7.5
W
Arachne
Kelly299
Arachne
9
0
7
12.5
L
Gilgamesh
SgtApollo
Gilgamesh
2
4
0
0.5
W
Eset
1
4
2
0.5
L
Neith
chefheff
Neith
2
6
2
0.5
L
Fenrir
kClient
Fenrir
2
5
1
0.5
L
Chronos
knottyplays
Chronos
3
4
1
0.88
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
30,601
43,237
Taken
37,056
18,006
Mitigated
18,408
8,149
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arimega
Yemoja
1,574
192
172
346
9,731
6,416
519
140
9,591
13,373
0
W
Bellona
BrownHouse
Bellona
5,172
2,102
0
1,190
5,821
4,145
61
430
5,391
0
24,662
W
3,452
478
0
687
7,719
6,414
528
1,724
5,995
8,195
0
W
Arachne
Kelly299
Arachne
12,385
10,788
0
2,455
8,392
3,005
1,210
1,094
7,298
0
28,880
L
Gilgamesh
SgtApollo
Gilgamesh
5,284
1,294
0
864
7,130
2,676
183
87
7,043
0
23,363
W
Eset
3,631
418
0
2,319
8,614
2,922
529
5,629
2,985
29,465
0
L
Neith
chefheff
Neith
4,945
2,467
0
1,061
7,347
2,352
0
1,568
5,779
0
24,697
L
Fenrir
kClient
Fenrir
4,881
1,311
0
2,885
8,655
3,133
0
1,264
7,391
0
32,008
L
Chronos
knottyplays
Chronos
8,172
3,409
0
2,821
10,374
3,429
552
3,634
6,350
31,255
0
W
5,961
3,252
0
950
6,510
1,922
1,417
869
5,641
0
28,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
33,672
216
Minions Killed
209
0
Camps Cleared
0
1,028,414
Distance Traveled
1,041,186
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,284
480
21
2
0
178,225
2
W
Bellona
6,600
600
39
4
0
262,951
0
W
Ares
6,951
632
8
1
0
201,437
0
W
Arachne
7,564
688
54
5
0
236,248
4
L
Gilgamesh
5,965
542
41
4
0
212,597
2
W
Eset
6,020
547
54
5
0
152,351
0
L
Neith
5,815
529
41
4
0
187,659
0
L
Fenrir
6,158
560
61
6
0
242,508
0
L
Chronos
6,475
589
52
5
0
207,425
2
W
Neith
6,537
594
54
5
0
188,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role