Player Matchup

Arachne
Arachne
Future Of Sin
Arachne
Level 30
God Stats
1W - 4L
1,348 SR
Queue Stats
118W - 122L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Groovy2Times
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Ares
Ares
HyDr0Bl00dZ
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
JimmiAshdown
Rama
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,565 Elo+
Solo
Hades
Hades
MrPutUDown
Hades
Level 18
God Stats
3W - 2L
1,638 SR
Queue Stats
46W - 37L
1,558 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,492 Elo+

VS

Team Averages
Level 22
1,603 SR
1,529 Elo+
Da Ji
Da Ji
 
Da Ji
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BeamyRacer392
Vamana
Level 25
God Stats
1W - 0L
1,739 SR
Queue Stats
22W - 13L
1,655 Elo+
Solo
Janus
Janus
EEZYQ
Janus
Level 13
God Stats
14W - 8L
1,500 SR
Queue Stats
129W - 111L
1,375 Elo+
Solo
Anhur
Anhur
Ragnot8573
Anhur
Level 26
God Stats
19W - 15L
1,576 SR
Queue Stats
160W - 131L
1,632 Elo+
Solo
Cthulhu
Cthulhu
rebalfamily
Cthulhu
Level 28
God Stats
25W - 13L
1,701 SR
Queue Stats
82W - 84L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
0 / 3 / 0
4,410
441
1,840
6,044
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Groovy2Times
Sun Wukong
7
0 / 2 / 0
4,306
431
1,219
3,903
1,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 8 / 0
3,655
366
1,458
6,269
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 4 / 0
4,941
494
2,984
7,227
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
10
2 / 0 / 0
5,708
571
3,284
5,429
1,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 0 / 2
5,444
544
2,053
4,845
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 1
6,713
671
2,478
3,524
1,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
EEZYQ
Janus
9
1 / 2 / 0
5,844
584
1,737
3,769
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
7 / 0 / 3
6,741
674
6,623
6,006
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
rebalfamily
Cthulhu
9
5 / 0 / 6
5,968
597
3,282
5,455
2,576
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
17
17
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
2
2
W
3
0
1
3.5
W
Janus
EEZYQ
Janus
1
2
0
0.5
L
Arachne
0
3
0
0
L
Sun Wukong
Groovy2Times
Sun Wukong
0
2
0
0
L
0
8
0
0
L
0
4
0
0
L
Hades
2
0
0
2
W
Anhur
7
0
3
8.5
W
Cthulhu
rebalfamily
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,785
Damage
16,173
28,872
Taken
23,599
7,416
Mitigated
8,307
4,766
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,053
296
0
2,484
4,845
1,537
170
203
4,642
0
23,583
W
2,478
1,289
0
1,356
3,524
1,344
0
0
3,524
0
39,255
W
Janus
EEZYQ
Janus
1,737
257
0
250
3,769
1,132
364
2,895
874
31,860
0
L
Arachne
1,840
1,476
0
786
6,044
1,349
0
144
5,900
0
19,361
L
Sun Wukong
Groovy2Times
Sun Wukong
1,219
305
0
0
3,903
1,316
0
0
3,903
0
13,842
L
1,458
453
0
36
6,269
1,825
0
1,504
4,763
5,470
0
L
2,984
2,399
0
1,878
7,227
1,329
0
1,575
5,652
0
24,446
L
Hades
3,284
188
79
1,987
5,429
1,597
0
1,636
3,635
29,393
0
W
Anhur
6,623
4,426
0
3,491
6,006
1,718
171
488
5,518
0
40,215
W
Cthulhu
rebalfamily
Cthulhu
3,282
435
349
1,561
5,455
2,576
315
1,156
4,299
12,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,020
Gold Earned
30,710
189
Minions Killed
328
0
Camps Cleared
0
907,335
Distance Traveled
904,199
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,444
544
60
6
0
180,984
4
W
Vamana
6,713
671
102
10
0
207,749
3
W
Janus
5,844
584
66
7
0
180,740
2
L
Arachne
4,410
441
40
4
0
189,638
1
L
Sun Wukong
4,306
431
25
3
0
204,787
0
L
Ares
3,655
366
8
1
0
178,063
2
L
Rama
4,941
494
45
5
0
158,071
2
L
Hades
5,708
571
71
7
0
176,776
1
W
Anhur
6,741
674
86
9
0
151,106
2
W
Cthulhu
5,968
597
14
1
0
183,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role