Player Matchup

Yemoja
Yemoja
Gosiaczeek
Yemoja
Level 12
God Stats
2W - 3L
1,317 SR
Queue Stats
3W - 4L
1,174 Elo+
Party 4
Geb
Geb
Juzik20
Geb
Level 13
God Stats
4W - 4L
1,409 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 4
Baron Samedi
Baron Samedi
Kastrofies
Baron Samedi
Level 19
God Stats
6W - 4L
1,302 SR
Queue Stats
40W - 37L
1,428 Elo+
Party 2
Hachiman
Hachiman
MiszczWpierdoIu
Hachiman
Level 26
God Stats
2W - 2L
1,391 SR
Queue Stats
15W - 10L
1,463 Elo+
Party 4
Mercury
Mercury
TheJewFro4Life
Mercury
Level 27
God Stats
8W - 10L
1,548 SR
Queue Stats
83W - 82L
1,413 Elo+
Party 2
Team Averages
Level 19
1,393 SR
1,399 Elo+

VS

Team Averages
Level 21
1,507 SR
1,477 Elo+
Scylla
Scylla
AC30FSPAD3S
Scylla
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
620W - 564L
1,385 Elo+
Party 3
Yemoja
Yemoja
Bazzqwit
Yemoja
Level 25
God Stats
2W - 2L
1,522 SR
Queue Stats
41W - 34L
1,535 Elo+
Party 1
Chaac
Chaac
LVRx8
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
LunneLunkan
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,430 Elo+
Party 1
Skadi
Skadi
PungClookx
Skadi
Level 18
God Stats
2W - 2L
1,515 SR
Queue Stats
45W - 39L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gosiaczeek
Yemoja
19
3 / 5 / 24
13,354
460
11,321
26,330
23,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Geb
19
2 / 2 / 15
13,787
475
12,393
25,704
24,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Kastrofies
Baron Samedi
20
19 / 4 / 12
18,291
631
38,252
26,652
16,336
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
20
14 / 6 / 19
16,089
555
29,745
35,146
16,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 17
15,379
530
18,611
26,632
13,689
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 8 / 7
13,172
454
16,998
23,825
10,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Bazzqwit
Yemoja
19
0 / 4 / 18
13,934
480
15,190
24,446
20,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
LVRx8
Chaac
18
0 / 8 / 9
12,090
417
15,465
31,992
23,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 14 / 4
12,011
414
12,919
30,357
14,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
20
14 / 10 / 1
17,556
605
40,273
28,184
16,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
59
44
Kills
20
21
Deaths
44
87
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
8
7
0.81
L
Yemoja
Bazzqwit
Yemoja
0
4
18
2.25
W
Yemoja
Gosiaczeek
Yemoja
3
5
24
3
W
Geb
2
2
15
4.75
W
Baron Samedi
Kastrofies
Baron Samedi
19
4
12
6.25
L
Chaac
LVRx8
Chaac
0
8
9
0.56
L
3
14
4
0.36
W
Hachiman
14
6
19
3.92
L
Skadi
14
10
1
1.45
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,322
Damage
100,845
140,464
Taken
138,804
95,181
Mitigated
84,855
50,415
Healing
38,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,998
429
0
3,546
23,825
10,219
128
7,795
15,714
86,219
0
L
Yemoja
Bazzqwit
Yemoja
15,190
2,382
2,488
6,309
24,446
20,556
838
12,248
11,973
44,303
0
W
Yemoja
Gosiaczeek
Yemoja
11,321
2,417
9,187
2,944
26,330
23,981
808
10,643
15,589
33,828
0
W
Geb
12,393
2,683
0
2,643
25,704
24,935
1,203
5,230
19,570
61,851
0
W
Baron Samedi
Kastrofies
Baron Samedi
38,252
2,440
5,044
9,995
26,652
16,336
5,421
5,869
20,475
109,033
0
L
Chaac
LVRx8
Chaac
15,465
3,903
0
10,004
31,992
23,481
551
18,564
12,485
0
71,943
L
12,919
6,238
0
6,848
30,357
14,589
0
10,803
19,229
0
63,950
W
Hachiman
29,745
20,556
0
15,093
35,146
16,240
4,000
6,338
28,672
0
126,764
L
Skadi
40,273
25,415
0
9,396
28,184
16,010
2,948
10,565
17,437
0
125,293
W
18,611
9,493
0
5,509
26,632
13,689
1,790
4,101
22,367
0
140,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,900
Gold Earned
68,763
604
Minions Killed
555
0
Camps Cleared
0
2,504,149
Distance Traveled
2,332,730
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,172
454
138
5
0
436,214
7
L
Yemoja
13,934
480
47
2
0
525,440
4
W
Yemoja
13,354
460
42
1
0
459,999
1
W
Geb
13,787
475
74
3
0
494,797
1
W
Baron Samedi
18,291
631
167
6
0
493,615
3
L
Chaac
12,090
417
116
4
0
499,049
5
L
Set
12,011
414
88
3
0
421,466
0
W
Hachiman
16,089
555
146
5
0
447,798
0
L
Skadi
17,556
605
166
6
0
450,561
2
W
Mercury
15,379
530
175
6
0
607,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role