Player Matchup

Bellona
Bellona
Jason72
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 1
Anhur
Anhur
JunkDog
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Lellerz
Hades
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
99W - 146L
1,377 Elo+
Solo
Artemis
Artemis
McNalle
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,428 Elo+
Party 1
Thor
Thor
黯淡星痕12345
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,676 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,491 Elo+

VS

Team Averages
Level 18
1,460 SR
1,416 Elo+
Neith
Neith
Al1xa
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,124 Elo+
Solo
Kumbhakarna
Kumbhakarna
Killerbolbol
Kumbhakarna
Level 29
God Stats
5W - 4L
1,692 SR
Queue Stats
954W - 1,072L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
MoyenneHeLdiGt
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
elmo546
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Solo
Tiamat
Tiamat
oldaa
Tiamat
Level 16
God Stats
1W - 4L
1,110 SR
Queue Stats
83W - 69L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jason72
Bellona
18
1 / 13 / 10
11,747
979
17,339
31,452
27,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
JunkDog
Anhur
18
3 / 9 / 4
12,398
1,033
14,422
22,589
7,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Lellerz
Hades
18
4 / 4 / 5
12,300
1,025
8,065
17,201
13,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
McNalle
Artemis
18
4 / 11 / 4
12,368
1,031
21,710
23,286
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 16 / 8
11,429
952
14,739
24,732
10,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Al1xa
Neith
20
10 / 2 / 23
14,138
1,178
18,194
14,068
7,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Killerbolbol
Kumbhakarna
20
8 / 1 / 35
15,131
1,261
10,872
26,565
44,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
MoyenneHeLdiGt
Gilgamesh
20
12 / 5 / 19
13,978
1,165
21,042
19,657
18,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
elmo546
Merlin
20
8 / 3 / 24
14,025
1,169
28,892
11,262
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
oldaa
Tiamat
20
14 / 2 / 24
14,395
1,200
30,440
11,636
9,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
177
13
Kills
52
53
Deaths
13
31
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Neith
Al1xa
Neith
10
2
23
10.75
L
Bellona
Jason72
Bellona
1
13
10
0.46
L
Anhur
JunkDog
Anhur
3
9
4
0.56
W
Kumbhakarna
Killerbolbol
Kumbhakarna
8
1
35
25.5
L
Hades
Lellerz
Hades
4
4
5
1.63
L
Artemis
McNalle
Artemis
4
11
4
0.55
W
Gilgamesh
MoyenneHeLdiGt
Gilgamesh
12
5
19
4.3
W
Merlin
elmo546
Merlin
8
3
24
6.67
W
Tiamat
oldaa
Tiamat
14
2
24
13
L
1
16
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,275
Damage
109,440
119,260
Taken
83,188
66,490
Mitigated
85,344
6,898
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Al1xa
Neith
18,194
12,210
0
1,579
14,068
7,994
0
1,390
12,678
0
32,257
L
Bellona
Jason72
Bellona
17,339
8,113
0
2,870
31,452
27,092
0
18,391
13,061
0
33,872
L
Anhur
JunkDog
Anhur
14,422
5,910
0
921
22,589
7,892
0
15,593
6,996
0
44,546
W
Kumbhakarna
Killerbolbol
Kumbhakarna
10,872
2,041
1,459
4,838
26,565
44,040
0
2,153
24,412
14,989
0
L
Hades
Lellerz
Hades
8,065
742
259
1,101
17,201
13,194
0
8,823
8,378
17,145
0
L
Artemis
McNalle
Artemis
21,710
13,862
0
1,747
23,286
8,044
0
15,968
7,318
0
55,810
W
Gilgamesh
MoyenneHeLdiGt
Gilgamesh
21,042
6,808
0
447
19,657
18,036
0
2,503
17,154
1,004
38,230
W
Merlin
elmo546
Merlin
28,892
1,585
0
8
11,262
5,797
0
1,090
10,172
60,944
0
W
Tiamat
oldaa
Tiamat
30,440
2,329
0
2,258
11,636
9,477
0
929
10,707
50,669
0
L
14,739
2,715
0
0
24,732
10,268
0
12,364
12,368
0
27,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
71,667
197
Minions Killed
203
4
Camps Cleared
9
1,074,732
Distance Traveled
1,111,932
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,138
1,178
39
3
0
182,808
0
L
Bellona
11,747
979
20
2
1
204,244
2
L
Anhur
12,398
1,033
57
5
1
209,858
0
W
Kumbhakarna
15,131
1,261
5
0
0
255,686
0
L
Hades
12,300
1,025
20
2
1
261,521
0
L
Artemis
12,368
1,031
65
5
1
188,180
0
W
Gilgamesh
13,978
1,165
34
3
9
202,093
0
W
Merlin
14,025
1,169
66
6
0
219,065
0
W
Tiamat
14,395
1,200
59
5
0
252,280
0
L
Thor
11,429
952
35
3
0
210,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role