Player Matchup

Athena
Athena
Cyfiz
Athena
Level 128
God Stats
5W - 3L
1,887 SR
Queue Stats
41W - 40L
1,610 Elo+
Party 1
Janus
Janus
Kardygg
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NoGods6
Gilgamesh
Level 129
God Stats
3W - 1L
1,771 SR
Queue Stats
30W - 31L
1,531 Elo+
Party 1
Hachiman
Hachiman
binksgg
Hachiman
Level 31
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 1
Team Averages
Level 106
1,718 SR
1,512 Elo+

VS

Team Averages
Level 100
1,604 SR
1,663 Elo+
Chernobog
Chernobog
 
Chernobog
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SerKibbler
Tyr
Level 39
God Stats
0W - 2L
1,673 SR
Queue Stats
15W - 6L
1,845 Elo+
Party 2
Cabrakan
Cabrakan
TJtrick2
Cabrakan
Level 69
God Stats
0W - 2L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
lll Zard lll
Tiamat
Level 157
God Stats
38W - 24L
1,762 SR
Queue Stats
57W - 35L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cyfiz
Athena
16
1 / 0 / 13
10,468
805
7,044
15,773
15,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Kardygg
Janus
18
7 / 2 / 7
11,543
888
15,370
10,156
4,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
NoGods6
Gilgamesh
17
6 / 2 / 8
11,606
893
14,256
15,375
12,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
binksgg
Hachiman
16
3 / 2 / 5
10,030
772
4,192
9,012
3,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 6 / 1
9,389
722
9,117
11,898
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
8,808
678
6,643
16,417
15,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cabrakan
TJtrick2
Cabrakan
14
1 / 4 / 2
9,258
712
5,461
13,904
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
16
4 / 3 / 1
9,661
743
16,324
11,311
8,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
17
Kills
6
6
Deaths
17
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
1
0.25
W
Athena
Cyfiz
Athena
1
0
13
7.5
W
Janus
Kardygg
Janus
7
2
7
5.25
W
Gilgamesh
NoGods6
Gilgamesh
6
2
8
5
L
0
4
3
0.38
L
Cabrakan
TJtrick2
Cabrakan
1
4
2
0.5
W
Hachiman
binksgg
Hachiman
3
2
5
2.75
L
Tiamat
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
37,545
50,316
Taken
53,530
36,895
Mitigated
46,925
11,954
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,117
4,298
0
887
11,898
6,160
1,343
5,142
6,756
0
52,361
W
Athena
Cyfiz
Athena
7,044
1,351
352
3,426
15,773
15,921
604
5,433
10,340
29,108
0
W
Janus
Kardygg
Janus
15,370
1,098
0
3,179
10,156
4,123
1,054
5,113
5,043
53,630
0
W
Gilgamesh
NoGods6
Gilgamesh
14,256
3,110
0
3,451
15,375
12,986
942
7,028
8,347
5
30,503
L
6,643
828
0
4,421
16,417
15,770
0
7,464
8,953
0
20,463
L
Cabrakan
TJtrick2
Cabrakan
5,461
945
742
2,419
13,904
16,213
413
5,761
8,143
14,819
0
W
Hachiman
binksgg
Hachiman
4,192
2,428
0
1,546
9,012
3,865
1,344
5,077
3,935
0
34,348
L
Tiamat
16,324
1,144
120
3,714
11,311
8,782
787
4,608
6,703
45,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
37,116
242
Minions Killed
209
12
Camps Cleared
10
1,106,104
Distance Traveled
964,775
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,389
722
73
6
7
222,864
4
W
Athena
10,468
805
58
4
5
312,779
1
W
Janus
11,543
888
99
8
4
279,197
2
W
Gilgamesh
11,606
893
29
2
3
288,430
1
L
Tyr
8,808
678
32
2
0
273,808
4
L
Cabrakan
9,258
712
26
2
0
220,098
1
W
Hachiman
10,030
772
56
4
0
225,698
1
L
Tiamat
9,661
743
78
6
3
248,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role