Player Matchup

Anhur
Anhur
BerserkGodTiwaz
Anhur
Level 32
God Stats
3W - 1L
1,905 SR
Queue Stats
24W - 21L
1,764 Elo+
Solo
Cthulhu
Cthulhu
Kyros9924
Cthulhu
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 61L
1,558 Elo+
Solo
Tyr
Tyr
TheSexyOniiChan
Tyr
Level 57
God Stats
17W - 14L
1,590 SR
Queue Stats
620W - 635L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
flaming1bullet
Erlang Shen
Level 108
God Stats
2W - 7L
1,273 SR
Queue Stats
356W - 367L
1,529 Elo+
Party 1
Izanami
Izanami
АнальныйКарател
Izanami
Level 38
God Stats
94W - 63L
1,577 SR
Queue Stats
496W - 483L
1,571 Elo+
Solo
Team Averages
Level 55
1,569 SR
1,581 Elo+

VS

Team Averages
Level 87
1,501 SR
1,556 Elo+
Discordia
Discordia
Aqmar
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Azemoth
Ratatoskr
Level 137
God Stats
4W - 2L
1,454 SR
Queue Stats
191W - 184L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Cerbthulhu
Gilgamesh
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 60L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
TTVOptikonn
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 257L
1,485 Elo+
Party 2
Neith
Neith
Witthens
Neith
Level 40
God Stats
2W - 1L
1,552 SR
Queue Stats
57W - 30L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 0
10,789
514
8,185
13,627
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kyros9924
Cthulhu
15
0 / 2 / 4
8,462
403
5,575
16,439
8,140
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 9 / 0
8,878
423
6,860
21,874
23,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
flaming1bullet
Erlang Shen
15
2 / 7 / 4
9,828
468
10,966
20,342
11,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 7 / 1
11,178
532
10,102
19,916
7,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aqmar
Discordia
20
6 / 3 / 8
13,021
620
12,157
9,193
3,675
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Azemoth
Ratatoskr
19
6 / 3 / 8
12,171
580
10,649
15,588
6,189
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Cerbthulhu
Gilgamesh
18
6 / 1 / 6
10,932
521
12,685
15,185
8,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
TTVOptikonn
Cabrakan
20
7 / 2 / 6
12,835
611
22,048
15,644
26,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Witthens
Neith
20
5 / 3 / 6
13,067
622
14,467
17,014
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
12
Kills
30
30
Deaths
12
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aqmar
Discordia
6
3
8
3.33
W
Ratatoskr
Azemoth
Ratatoskr
6
3
8
3.33
L
5
5
0
1
W
Gilgamesh
Cerbthulhu
Gilgamesh
6
1
6
9
L
Cthulhu
Kyros9924
Cthulhu
0
2
4
1
W
Cabrakan
TTVOptikonn
Cabrakan
7
2
6
5
L
1
9
0
0.11
W
Neith
Witthens
Neith
5
3
6
2.67
L
Erlang Shen
flaming1bullet
Erlang Shen
2
7
4
0.57
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
72,006
92,198
Taken
72,624
54,524
Mitigated
50,807
17,726
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aqmar
Discordia
12,157
373
0
2,256
9,193
3,675
0
1,047
8,146
92,836
0
W
Ratatoskr
Azemoth
Ratatoskr
10,649
3,068
0
6,012
15,588
6,189
0
336
15,252
0
82,859
L
8,185
5,597
0
2,542
13,627
3,968
0
1,815
11,812
0
52,827
W
Gilgamesh
Cerbthulhu
Gilgamesh
12,685
4,463
0
1,204
15,185
8,474
0
2,655
12,530
0
55,484
L
Cthulhu
Kyros9924
Cthulhu
5,575
514
317
2,460
16,439
8,140
0
2,938
13,501
43,668
0
W
Cabrakan
TTVOptikonn
Cabrakan
22,048
3,665
0
6,436
15,644
26,105
1,070
135
15,509
87,289
0
L
6,860
890
0
4,990
21,874
23,356
0
15,981
5,893
0
46,223
W
Neith
Witthens
Neith
14,467
8,873
0
9,561
17,014
6,364
2,412
1,402
15,612
0
110,095
L
Erlang Shen
flaming1bullet
Erlang Shen
10,966
5,741
0
1,699
20,342
11,656
0
8,592
11,750
0
58,825
L
10,102
6,237
0
5,718
19,916
7,404
0
4,879
15,037
0
94,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
62,026
537
Minions Killed
715
0
Camps Cleared
0
1,858,016
Distance Traveled
1,984,834
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,021
620
176
8
0
420,379
7
W
Ratatoskr
12,171
580
127
6
0
441,220
5
L
Anhur
10,789
514
109
5
0
348,468
2
W
Gilgamesh
10,932
521
74
4
0
437,168
4
L
Cthulhu
8,462
403
73
3
0
405,330
7
W
Cabrakan
12,835
611
173
8
0
339,814
1
L
Tyr
8,878
423
89
4
0
354,154
0
W
Neith
13,067
622
165
8
0
346,253
4
L
Erlang Shen
9,828
468
103
5
0
422,833
6
L
Izanami
11,178
532
163
8
0
327,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role