Player Matchup

Ganesha
Ganesha
DastardlyDol
Ganesha
Level 104
God Stats
14W - 12L
1,707 SR
Queue Stats
533W - 584L
1,460 Elo+
Solo
Cthulhu
Cthulhu
I HowZee I
Cthulhu
Level 86
God Stats
5W - 7L
1,969 SR
Queue Stats
326W - 341L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
Matthewpag5
Ao Kuang
Level 108
God Stats
5W - 3L
1,786 SR
Queue Stats
268W - 316L
1,494 Elo+
Solo
Apollo
Apollo
Yung_Zef
Apollo
Level 127
God Stats
2W - 6L
1,458 SR
Queue Stats
138W - 158L
1,449 Elo+
Solo
Zeus
Zeus
justjuice
Zeus
Level 99
God Stats
1W - 1L
1,755 SR
Queue Stats
157W - 167L
1,527 Elo+
Solo
Team Averages
Level 105
1,735 SR
1,491 Elo+

VS

Team Averages
Level 153
1,592 SR
1,551 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Endl3ss
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Leroy_Dgentkins
Medusa
Level 147
God Stats
11W - 14L
1,494 SR
Queue Stats
921W - 1,063L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Mivaro
Sylvanus
Level 145
God Stats
5W - 2L
1,713 SR
Queue Stats
75W - 62L
1,599 Elo+
Solo
Arachne
Arachne
Strive
Arachne
Level 156
God Stats
4W - 1L
1,755 SR
Queue Stats
92W - 84L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DastardlyDol
Ganesha
9
0 / 3 / 1
5,631
469
2,620
6,333
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
I HowZee I
Cthulhu
11
0 / 0 / 0
5,958
497
2,092
6,635
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Matthewpag5
Ao Kuang
10
0 / 3 / 0
5,665
472
1,846
7,734
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Yung_Zef
Apollo
9
0 / 3 / 0
5,185
432
1,625
6,512
1,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
10
2 / 3 / 0
6,267
522
6,333
5,554
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 3
6,598
550
1,159
4,012
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Endl3ss
Chronos
14
4 / 0 / 2
7,767
647
5,129
6,709
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 2
7,530
628
6,359
6,608
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Mivaro
Sylvanus
9
2 / 2 / 3
5,891
491
4,736
6,497
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Strive
Arachne
13
0 / 0 / 1
7,392
616
3,513
5,589
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
3
3.5
L
Ganesha
DastardlyDol
Ganesha
0
3
1
0.17
W
Chronos
Endl3ss
Chronos
4
0
2
5
L
Cthulhu
I HowZee I
Cthulhu
0
0
0
0
W
4
0
2
5
L
Ao Kuang
Matthewpag5
Ao Kuang
0
3
0
0
W
Sylvanus
Mivaro
Sylvanus
2
2
3
1.75
W
Arachne
Strive
Arachne
0
0
1
0.5
L
Apollo
Yung_Zef
Apollo
0
3
0
0
L
Zeus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,516
Damage
20,896
32,768
Taken
29,415
13,907
Mitigated
11,484
9,218
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,159
96
0
685
4,012
1,147
0
1,086
2,926
0
27,943
L
Ganesha
DastardlyDol
Ganesha
2,620
444
0
2,170
6,333
2,641
0
2,888
3,445
17,761
0
W
Chronos
Endl3ss
Chronos
5,129
1,609
0
2,255
6,709
2,192
632
3,374
3,335
60,528
0
L
Cthulhu
I HowZee I
Cthulhu
2,092
32
0
2,883
6,635
4,968
0
688
5,947
29,420
0
W
6,359
2,183
0
950
6,608
2,068
1,108
1,799
4,809
0
48,528
L
Ao Kuang
Matthewpag5
Ao Kuang
1,846
343
0
1,707
7,734
2,510
0
2,550
5,184
35,871
0
W
Sylvanus
Mivaro
Sylvanus
4,736
1,131
1,458
2,279
6,497
3,718
27
4,023
2,449
14,581
3,721
W
Arachne
Strive
Arachne
3,513
2,032
0
4,284
5,589
2,359
0
2,259
3,005
0
43,412
L
Apollo
Yung_Zef
Apollo
1,625
927
0
1,774
6,512
1,994
0
664
5,848
0
29,158
L
Zeus
6,333
824
0
684
5,554
1,794
0
2,848
2,706
44,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
35,178
352
Minions Killed
418
0
Camps Cleared
0
1,037,888
Distance Traveled
1,213,315
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,598
550
61
5
0
258,178
0
L
Ganesha
5,631
469
17
1
0
222,860
1
W
Chronos
7,767
647
130
11
0
235,816
3
L
Cthulhu
5,958
497
88
7
0
197,434
3
W
Medusa
7,530
628
92
8
0
225,766
3
L
Ao Kuang
5,665
472
76
6
0
211,347
2
W
Sylvanus
5,891
491
34
3
0
233,388
6
W
Arachne
7,392
616
101
8
0
260,167
2
L
Apollo
5,185
432
69
6
0
203,026
4
L
Zeus
6,267
522
102
9
0
203,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role