Player Matchup

Athena
Athena
Tezcka
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Vastir
Apollo
Level 138
God Stats
4W - 1L
1,204 SR
Queue Stats
87W - 83L
1,442 Elo+
Party 1
Sol
Sol
ZDarkAngel666
Sol
Level 39
God Stats
5W - 4L
1,465 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Janus
Janus
smetana11
Janus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,487 Elo+
Solo
Bellona
Bellona
tiomap
Bellona
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,434 SR
1,442 Elo+

VS

Team Averages
Level 83
1,555 SR
1,407 Elo+
Gilgamesh
Gilgamesh
BesPoniki
Gilgamesh
Level 66
God Stats
11W - 9L
1,243 SR
Queue Stats
945W - 1,020L
1,416 Elo+
Solo
Tiamat
Tiamat
Gamer12SmiTe
Tiamat
Level 80
God Stats
4W - 4L
1,481 SR
Queue Stats
54W - 47L
1,438 Elo+
Solo
Artemis
Artemis
PIREIL
Artemis
Level 94
God Stats
0W - 1L
1,523 SR
Queue Stats
83W - 73L
1,478 Elo+
Solo
Zeus
Zeus
PsYGoo
Zeus
Level 69
God Stats
9W - 11L
1,578 SR
Queue Stats
245W - 252L
1,388 Elo+
Solo
Arachne
Arachne
cheese5764
Arachne
Level 104
God Stats
1W - 1L
1,951 SR
Queue Stats
3W - 9L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Tezcka
Athena
8
1 / 1 / 2
5,540
616
1,213
5,190
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Apollo
Vastir
Apollo
10
2 / 0 / 0
6,132
681
3,209
4,531
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 2 / 1
6,553
728
6,435
7,605
2,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
smetana11
Janus
8
1 / 5 / 1
4,961
551
852
4,248
829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
tiomap
Bellona
11
1 / 0 / 1
6,091
677
2,366
5,609
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BesPoniki
Gilgamesh
9
2 / 3 / 1
5,285
587
5,171
5,562
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
7
0 / 2 / 1
4,211
468
2,709
4,103
3,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
PIREIL
Artemis
8
0 / 0 / 2
4,552
506
4,145
4,312
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Zeus
PsYGoo
Zeus
7
0 / 4 / 0
4,450
494
1,863
4,228
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
cheese5764
Arachne
9
5 / 2 / 1
5,992
666
4,424
5,267
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
11
Kills
7
8
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BesPoniki
Gilgamesh
2
3
1
0.83
L
Tiamat
0
2
1
0.25
L
Artemis
PIREIL
Artemis
0
0
2
1
L
Zeus
PsYGoo
Zeus
0
4
0
0
W
Athena
Tezcka
Athena
1
1
2
2
W
Apollo
Vastir
Apollo
2
0
0
2
W
6
2
1
3.25
L
Arachne
cheese5764
Arachne
5
2
1
2.75
W
Janus
smetana11
Janus
1
5
1
0.3
W
Bellona
tiomap
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,075
Damage
18,312
27,183
Taken
23,472
10,277
Mitigated
9,750
11,592
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BesPoniki
Gilgamesh
5,171
1,211
0
1,374
5,562
2,389
0
1,504
4,058
0
23,155
L
Tiamat
2,709
164
219
1,446
4,103
3,048
0
2,155
1,948
13,368
0
L
Artemis
PIREIL
Artemis
4,145
1,822
0
1,980
4,312
1,057
0
303
4,009
0
24,535
L
Zeus
PsYGoo
Zeus
1,863
111
0
1,180
4,228
1,287
0
3,017
1,211
16,712
0
W
Athena
Tezcka
Athena
1,213
367
0
1,180
5,190
2,798
291
1,270
3,920
7,732
0
W
Apollo
Vastir
Apollo
3,209
2,098
0
2,290
4,531
1,212
62
902
3,629
0
30,805
W
6,435
2,805
0
4,135
7,605
2,353
3,225
2,400
5,205
28,256
0
L
Arachne
cheese5764
Arachne
4,424
2,921
0
1,324
5,267
1,969
0
1,521
3,746
0
21,552
W
Janus
smetana11
Janus
852
128
307
393
4,248
829
491
0
4,248
16,885
0
W
Bellona
tiomap
Bellona
2,366
1,090
0
3,287
5,609
3,085
378
0
5,609
0
31,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
24,490
287
Minions Killed
200
0
Camps Cleared
0
887,335
Distance Traveled
788,336
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,285
587
48
5
0
195,153
1
L
Tiamat
4,211
468
24
3
0
156,730
5
L
Artemis
4,552
506
40
4
0
162,461
5
L
Zeus
4,450
494
46
5
0
100,002
0
W
Athena
5,540
616
15
2
0
191,613
5
W
Apollo
6,132
681
97
11
0
174,608
0
W
Sol
6,553
728
65
7
0
166,957
1
L
Arachne
5,992
666
42
5
0
173,990
0
W
Janus
4,961
551
25
3
0
165,485
1
W
Bellona
6,091
677
85
9
0
188,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role