Player Matchup

Yemoja
Yemoja
Athlete_116
Yemoja
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 87L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Future Of Sin
Gilgamesh
Level 30
God Stats
7W - 7L
1,702 SR
Queue Stats
118W - 122L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
Groovy2Times
Guan Yu
Level 12
God Stats
1W - 2L
1,753 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soul222
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,098 Elo+
Solo
Ra
Ra
Was it OJ xYesx
Ra
Level 14
God Stats
5W - 5L
1,301 SR
Queue Stats
66W - 65L
1,225 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,363 Elo+

VS

Team Averages
Level 24
1,422 SR
1,368 Elo+
Gilgamesh
Gilgamesh
Echegaray4
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 183L
1,511 Elo+
Solo
Cerberus
Cerberus
Ecoumene
Cerberus
Level 28
God Stats
23W - 29L
1,477 SR
Queue Stats
285W - 271L
1,362 Elo+
Solo
Anubis
Anubis
OneChipWonder69
Anubis
Level 29
God Stats
11W - 11L
1,578 SR
Queue Stats
72W - 81L
1,487 Elo+
Solo
Hades
Hades
Pitbule9983
Hades
Level 8
God Stats
18W - 28L
1,293 SR
Queue Stats
355W - 387L
1,249 Elo+
Solo
Set
Set
Tappinndee_
Set
Level 28
God Stats
2W - 1L
1,264 SR
Queue Stats
42W - 51L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 9 / 3
11,217
415
6,483
21,725
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Future Of Sin
Gilgamesh
20
23 / 4 / 2
17,192
637
41,487
25,991
11,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Groovy2Times
Guan Yu
18
2 / 3 / 5
11,373
421
3,166
16,153
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Soul222
Ah Muzen Cab
14
1 / 11 / 5
9,977
370
6,499
18,113
4,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 7 / 8
10,903
404
6,229
13,212
7,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Echegaray4
Gilgamesh
20
5 / 4 / 4
14,330
531
16,911
21,634
23,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Ecoumene
Cerberus
18
6 / 3 / 13
12,990
481
9,797
21,599
26,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 5 / 6
13,764
510
25,852
19,806
13,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 5
16,390
607
9,223
12,279
7,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 14 / 4
11,934
442
8,816
21,775
11,356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
27
Kills
34
34
Deaths
28
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
3
0.17
W
Gilgamesh
Echegaray4
Gilgamesh
5
4
4
1.75
W
Cerberus
Ecoumene
Cerberus
6
3
13
4.17
L
Gilgamesh
Future Of Sin
Gilgamesh
23
4
2
6
L
Guan Yu
Groovy2Times
Guan Yu
2
3
5
1.5
W
12
5
6
3
W
8
2
5
5.25
L
Ah Muzen Cab
Soul222
Ah Muzen Cab
1
11
5
0.32
W
3
14
4
0.36
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,864
Damage
70,599
95,194
Taken
97,093
48,050
Mitigated
83,014
17,875
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,483
741
357
4,554
21,725
9,933
1,028
16,319
5,406
56,368
0
W
Gilgamesh
Echegaray4
Gilgamesh
16,911
3,517
0
3,375
21,634
23,868
1,769
2,202
19,157
16,254
79,000
W
Cerberus
Ecoumene
Cerberus
9,797
412
0
3,872
21,599
26,895
1,077
4,468
17,131
30,471
0
L
Gilgamesh
Future Of Sin
Gilgamesh
41,487
23,640
0
1,480
25,991
11,806
4,125
9,664
16,327
0
148,426
L
Guan Yu
Groovy2Times
Guan Yu
3,166
1,627
210
3,937
16,153
14,669
0
3,573
12,580
0
46,861
W
25,852
1,653
0
10,012
19,806
13,620
1,343
3,878
15,912
102,514
0
W
9,223
715
400
6,910
12,279
7,275
744
741
11,538
132,030
0
L
Ah Muzen Cab
Soul222
Ah Muzen Cab
6,499
3,150
0
3,860
18,113
4,412
0
11,252
6,861
0
28,668
W
8,816
5,530
0
1,327
21,775
11,356
1,282
1,423
20,302
0
49,537
L
6,229
1,012
1,128
2,349
13,212
7,230
0
6,983
6,229
46,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,662
Gold Earned
69,408
513
Minions Killed
711
0
Camps Cleared
0
2,343,643
Distance Traveled
2,250,072
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,217
415
85
3
0
420,928
0
W
Gilgamesh
14,330
531
168
6
0
498,187
6
W
Cerberus
12,990
481
57
2
0
479,826
2
L
Gilgamesh
17,192
637
209
8
0
524,631
2
L
Guan Yu
11,373
421
95
4
0
546,345
0
W
Anubis
13,764
510
187
7
0
427,556
3
W
Hades
16,390
607
213
8
0
464,319
0
L
Ah Muzen Cab
9,977
370
37
1
0
395,855
1
W
Set
11,934
442
86
3
0
380,184
7
L
Ra
10,903
404
87
3
0
455,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role