Player Matchup

Scylla
Scylla
OhBoyAllen
Scylla
Level 24
God Stats
20W - 18L
1,465 SR
Queue Stats
174W - 198L
1,308 Elo+
Party 1
Vamana
Vamana
ScaryStranger12
Vamana
Level 108
God Stats
0W - 2L
1,316 SR
Queue Stats
36W - 31L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Sirr Lantzalot
Aphrodite
Level 14
God Stats
4W - 3L
1,450 SR
Queue Stats
54W - 47L
1,317 Elo+
Party 1
Hel
Hel
SpookieChu
Hel
Level 19
God Stats
3W - 7L
1,328 SR
Queue Stats
193W - 201L
1,314 Elo+
Party 1
Nox
Nox
cosmic_breeze2
Nox
Level 26
God Stats
13W - 10L
1,606 SR
Queue Stats
101W - 87L
1,474 Elo+
Solo
Team Averages
Level 38
1,433 SR
1,380 Elo+

VS

Team Averages
Level 17
1,446 SR
1,390 Elo+
Anubis
Anubis
ANDREAFACIA
Anubis
Level 23
God Stats
2W - 0L
1,549 SR
Queue Stats
6W - 5L
1,603 Elo+
Solo
Cthulhu
Cthulhu
ED HP9044
Cthulhu
Level 15
God Stats
21W - 19L
1,547 SR
Queue Stats
32W - 28L
1,477 Elo+
Party 2
Odin
Odin
KAI HP
Odin
Level 18
God Stats
39W - 32L
1,567 SR
Queue Stats
56W - 49L
1,481 Elo+
Party 2
Neith
Neith
OfcMario
Neith
Level 6
God Stats
3W - 3L
1,265 SR
Queue Stats
7W - 12L
944 Elo+
Solo
Sol
Sol
ProGiraffe40391
Sol
Level 23
God Stats
21W - 19L
1,298 SR
Queue Stats
144W - 136L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OhBoyAllen
Scylla
17
4 / 4 / 3
11,496
884
14,574
19,352
6,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 4
11,729
902
16,922
29,328
34,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Sirr Lantzalot
Aphrodite
17
0 / 8 / 8
10,756
827
4,294
17,026
9,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 9 / 9
11,509
885
14,430
23,086
10,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
1 / 4 / 5
11,533
887
7,778
20,089
10,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 0 / 14
15,420
1,186
31,318
8,455
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ED HP9044
Cthulhu
20
4 / 0 / 21
13,150
1,012
21,220
13,693
10,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
KAI HP
Odin
19
5 / 7 / 13
12,547
965
11,633
17,270
7,506
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
OfcMario
Neith
19
0 / 4 / 17
12,123
933
11,078
11,645
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 0 / 17
13,379
1,029
27,113
11,890
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
113
11
Kills
31
31
Deaths
11
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
0
14
21
W
Cthulhu
ED HP9044
Cthulhu
4
0
21
14.5
W
Odin
KAI HP
Odin
5
7
13
1.64
W
Neith
OfcMario
Neith
0
4
17
2.13
L
Scylla
OhBoyAllen
Scylla
4
4
3
1.38
W
8
0
17
16.5
L
5
6
4
1.17
L
Aphrodite
Sirr Lantzalot
Aphrodite
0
8
8
0.5
L
1
9
9
0.61
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,998
Damage
102,362
108,881
Taken
62,953
70,503
Mitigated
32,602
22,671
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
31,318
498
0
5,391
8,455
5,496
0
2,621
5,834
64,754
0
W
Cthulhu
ED HP9044
Cthulhu
21,220
250
640
1,693
13,693
10,170
0
9,610
4,083
40,434
0
W
Odin
KAI HP
Odin
11,633
2,119
0
0
17,270
7,506
0
14,337
2,933
0
20,258
W
Neith
OfcMario
Neith
11,078
4,787
0
2,017
11,645
4,647
0
7,739
3,906
0
40,961
L
Scylla
OhBoyAllen
Scylla
14,574
655
0
367
19,352
6,299
0
10,789
8,563
25,705
0
W
27,113
10,982
0
6,717
11,890
4,783
0
6,769
5,121
46,164
0
L
16,922
6,333
0
5,202
29,328
34,418
0
23,637
5,691
0
23,267
L
Aphrodite
Sirr Lantzalot
Aphrodite
4,294
937
6,673
3,024
17,026
9,258
0
14,848
2,178
7,341
0
L
14,430
1,842
2,988
4,417
23,086
10,460
0
16,547
6,539
40,366
0
L
7,778
1,101
0
0
20,089
10,068
0
13,830
6,259
49,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,023
Gold Earned
66,619
218
Minions Killed
265
3
Camps Cleared
10
1,215,009
Distance Traveled
1,191,628
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,420
1,186
93
7
3
231,349
2
W
Cthulhu
13,150
1,012
46
4
1
290,858
0
W
Odin
12,547
965
14
1
4
204,485
1
W
Neith
12,123
933
74
6
0
202,811
3
L
Scylla
11,496
884
22
2
0
261,466
0
W
Sol
13,379
1,029
38
3
2
262,125
1
L
Vamana
11,729
902
5
0
1
266,134
0
L
Aphrodite
10,756
827
16
1
2
213,865
0
L
Hel
11,509
885
69
5
0
238,538
0
L
Nox
11,533
887
106
8
0
235,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role