Player Matchup

Bacchus
Bacchus
Meyers3102
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Awilix
Awilix
NutrientMiku
Awilix
Level 28
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
SupportFace
Jormungandr
Level 5
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Janus
Janus
TheFoxyTiger
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
shinxzy
Heimdallr
Level 25
God Stats
0W - 1L
1,777 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Team Averages
Level 32
1,671 SR
1,466 Elo+

VS

Team Averages
Level 21
1,510 SR
1,457 Elo+
Anubis
Anubis
Airstatiic
Anubis
Level 27
God Stats
14W - 4L
1,564 SR
Queue Stats
46W - 31L
1,602 Elo+
Solo
Hercules
Hercules
SigmaRush
Hercules
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
217W - 240L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Steven008
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,183 Elo+
Solo
Izanami
Izanami
iJvYo
Izanami
Level 30
God Stats
16W - 28L
1,395 SR
Queue Stats
84W - 84L
1,481 Elo+
Party 2
Fenrir
Fenrir
meshwithme
Fenrir
Level 29
God Stats
12W - 10L
1,592 SR
Queue Stats
119W - 85L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Meyers3102
Bacchus
16
3 / 7 / 10
11,549
444
14,785
20,862
27,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
18
6 / 10 / 2
11,562
445
5,682
23,299
8,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SupportFace
Jormungandr
19
4 / 4 / 4
12,581
484
13,582
19,444
22,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 10 / 5
11,801
454
22,577
17,471
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
shinxzy
Heimdallr
17
4 / 8 / 12
11,469
441
14,609
18,961
10,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Airstatiic
Anubis
20
7 / 4 / 11
14,380
553
15,887
18,525
10,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SigmaRush
Hercules
17
0 / 2 / 14
11,438
440
6,197
19,376
15,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Steven008
Guan Yu
17
1 / 9 / 11
11,650
448
6,517
21,891
22,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
iJvYo
Izanami
20
10 / 5 / 10
14,235
548
20,413
18,825
6,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
meshwithme
Fenrir
20
20 / 1 / 9
16,316
628
23,359
27,918
20,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
21
Kills
38
39
Deaths
21
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
Airstatiic
Anubis
7
4
11
3.13
L
Bacchus
Meyers3102
Bacchus
3
7
10
1.14
L
Awilix
6
10
2
0.7
W
Hercules
SigmaRush
Hercules
0
2
14
3.5
W
Guan Yu
Steven008
Guan Yu
1
9
11
0.72
L
Jormungandr
SupportFace
Jormungandr
4
4
4
1.5
L
4
10
5
0.65
W
Izanami
iJvYo
Izanami
10
5
10
3
W
Fenrir
meshwithme
Fenrir
20
1
9
24.5
L
Heimdallr
shinxzy
Heimdallr
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,235
Damage
72,373
100,037
Taken
106,535
74,735
Mitigated
76,090
13,030
Healing
53,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Airstatiic
Anubis
15,887
308
0
9,430
18,525
10,422
2,097
7,149
11,276
95,385
0
L
Bacchus
Meyers3102
Bacchus
14,785
1,598
0
1,186
20,862
27,471
908
2,542
18,067
40,134
0
L
Awilix
5,682
2,055
0
5,490
23,299
8,975
0
2,412
20,862
0
77,403
W
Hercules
SigmaRush
Hercules
6,197
2,052
0
8,471
19,376
15,602
1,019
13,613
5,413
1,010
33,915
W
Guan Yu
Steven008
Guan Yu
6,517
857
3,471
5,858
21,891
22,486
537
11,485
10,328
0
37,806
L
Jormungandr
SupportFace
Jormungandr
13,582
3,184
0
948
19,444
22,302
278
4,049
15,345
72,247
0
L
22,577
1,443
0
2,439
17,471
5,536
433
5,490
11,906
79,848
0
W
Izanami
iJvYo
Izanami
20,413
16,398
0
8,275
18,825
6,817
6,897
8,014
10,786
0
112,717
W
Fenrir
meshwithme
Fenrir
23,359
7,870
0
18,306
27,918
20,763
0
12,754
14,914
0
122,867
L
Heimdallr
shinxzy
Heimdallr
14,609
6,391
0
2,967
18,961
10,451
1,434
2,359
16,502
0
72,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,962
Gold Earned
68,019
531
Minions Killed
581
0
Camps Cleared
0
2,255,420
Distance Traveled
2,485,411
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,380
553
163
6
0
453,492
3
L
Bacchus
11,549
444
47
2
0
482,305
3
L
Awilix
11,562
445
110
4
0
476,474
1
W
Hercules
11,438
440
68
3
0
515,598
1
W
Guan Yu
11,650
448
58
2
0
474,005
2
L
Jormungandr
12,581
484
122
5
0
408,554
3
L
Janus
11,801
454
141
5
0
441,541
0
W
Izanami
14,235
548
149
6
0
480,880
4
W
Fenrir
16,316
628
143
6
0
561,436
4
L
Heimdallr
11,469
441
111
4
0
446,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role