Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Eyaslunaa
Bakasura
Level 22
God Stats
8W - 6L
1,448 SR
Queue Stats
21W - 25L
1,340 Elo+
Party 1
Scylla
Scylla
GetWrecked27
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MonkeySpacePeen
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,177 Elo+
Party 3
Terra
Terra
SimpForSnips
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 297L
1,438 Elo+
Party 3
Team Averages
Level 59
1,490 SR
1,391 Elo+

VS

Team Averages
Level 78
1,593 SR
1,534 Elo+
Geb
Geb
BallsForYouAndMe
Geb
Level 43
God Stats
32W - 14L
1,500 SR
Queue Stats
438W - 379L
1,612 Elo+
Party 2
Hou Yi
Hou Yi
LILKEBUKAI
Hou Yi
Level 99
God Stats
11W - 7L
1,593 SR
Queue Stats
320W - 280L
1,560 Elo+
Party 2
Hachiman
Hachiman
Yung-Slippery
Hachiman
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 371L
1,654 Elo+
Party 2
Thoth
Thoth
anti2007pl
Thoth
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 136L
1,238 Elo+
Solo
Nu Wa
Nu Wa
yung-Burst
Nu Wa
Level 107
God Stats
4W - 0L
1,875 SR
Queue Stats
259W - 236L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 4 / 0
7,490
535
622
8,023
4,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Eyaslunaa
Bakasura
10
1 / 7 / 0
6,148
439
4,592
10,510
4,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
9
0 / 7 / 0
5,502
393
3,177
8,378
2,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 0
5,677
406
4,996
9,351
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
6,241
446
4,433
14,630
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,665
476
8,721
10,287
4,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
LILKEBUKAI
Hou Yi
15
11 / 0 / 5
8,921
637
10,738
7,125
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Yung-Slippery
Hachiman
15
7 / 1 / 3
9,001
643
7,492
6,824
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thoth
10
0 / 0 / 6
6,546
468
4,046
8,992
3,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
14
4 / 0 / 8
8,080
577
6,099
6,541
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
23
23
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
0
0
W
1
0
7
4.5
L
Bakasura
Eyaslunaa
Bakasura
1
7
0
0.14
L
Scylla
0
7
0
0
W
Hou Yi
LILKEBUKAI
Hou Yi
11
0
5
13.5
L
0
3
0
0
L
0
2
0
0
W
Hachiman
Yung-Slippery
Hachiman
7
1
3
8.5
W
Thoth
0
0
6
3
W
Nu Wa
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
37,096
50,892
Taken
39,769
19,618
Mitigated
14,250
15,117
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
622
113
216
1,892
8,023
4,378
0
740
7,283
0
37,260
W
8,721
1,489
0
5,297
10,287
4,121
0
4,257
6,030
35,811
0
L
Bakasura
Eyaslunaa
Bakasura
4,592
3,197
0
1,844
10,510
4,410
0
1,123
9,387
0
24,044
L
Scylla
3,177
182
0
1,335
8,378
2,036
0
1,883
6,495
22,458
0
W
Hou Yi
LILKEBUKAI
Hou Yi
10,738
6,285
0
3,106
7,125
2,825
232
1,088
5,502
0
58,052
L
4,996
2,137
0
2,926
9,351
2,540
0
6,000
3,351
28,986
0
L
4,433
1,454
1,496
5,408
14,630
6,254
0
9,120
5,510
21,232
0
W
Hachiman
Yung-Slippery
Hachiman
7,492
4,420
0
2,290
6,824
2,129
1,356
858
5,786
0
50,143
W
Thoth
4,046
845
536
3,985
8,992
3,216
434
5,793
3,199
23,406
0
W
Nu Wa
6,099
2,244
0
2,692
6,541
1,959
32
610
5,931
55,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
39,213
288
Minions Killed
383
0
Camps Cleared
0
1,269,400
Distance Traveled
1,289,322
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,490
535
76
5
0
280,860
3
W
Geb
6,665
476
51
4
0
259,314
1
L
Bakasura
6,148
439
75
5
0
289,662
1
L
Scylla
5,502
393
47
3
0
226,006
11
W
Hou Yi
8,921
637
107
8
0
290,693
0
L
Chronos
5,677
406
47
3
0
209,045
1
L
Terra
6,241
446
43
3
0
263,827
1
W
Hachiman
9,001
643
93
7
0
266,222
0
W
Thoth
6,546
468
37
3
0
215,275
0
W
Nu Wa
8,080
577
95
7
0
257,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role