Player Matchup

Fafnir
Fafnir
Arimega
Fafnir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
BrotherRonin
Gilgamesh
Level 29
God Stats
2W - 5L
1,523 SR
Queue Stats
38W - 38L
1,443 Elo+
Solo
Merlin
Merlin
PrimeraStark
Merlin
Level 5
God Stats
5W - 1L
1,763 SR
Queue Stats
5W - 1L
1,684 Elo+
Solo
Freya
Freya
Superhumhum
Freya
Level 10
God Stats
5W - 2L
1,634 SR
Queue Stats
8W - 7L
1,501 Elo+
Solo
Cthulhu
Cthulhu
derokawai
Cthulhu
Level 6
God Stats
10W - 6L
1,513 SR
Queue Stats
19W - 23L
1,276 Elo+
Solo
Team Averages
Level 12
1,587 SR
1,432 Elo+

VS

Team Averages
Level 16
1,582 SR
1,478 Elo+
Fenrir
Fenrir
AethelwulfNorse
Fenrir
Level 27
God Stats
143W - 170L
1,495 SR
Queue Stats
180W - 205L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Celo88
Danzaburou
Level 26
God Stats
30W - 31L
1,505 SR
Queue Stats
63W - 77L
1,480 Elo+
Solo
Artio
Artio
DesireMyNutz
Artio
Level 14
God Stats
8W - 12L
1,908 SR
Queue Stats
25W - 34L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Rofi2010
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
fdgrdr
Izanami
Level 7
God Stats
8W - 8L
1,501 SR
Queue Stats
23W - 27L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arimega
Fafnir
19
0 / 8 / 18
12,192
938
6,723
19,161
26,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
BrotherRonin
Gilgamesh
20
18 / 7 / 11
16,061
1,235
36,366
21,752
12,451
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
20
3 / 5 / 18
13,097
1,007
22,958
11,291
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 10 / 12
14,246
1,096
25,392
21,233
8,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
derokawai
Cthulhu
20
4 / 6 / 19
13,155
1,012
17,467
19,754
23,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 12
14,929
1,148
9,667
13,378
5,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Celo88
Danzaburou
20
10 / 7 / 18
15,317
1,178
32,781
26,339
9,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 20
14,324
1,102
13,914
35,861
44,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Rofi2010
Kukulkan
17
0 / 16 / 8
11,103
854
4,948
20,857
6,998
Izanami
fdgrdr
Izanami
20
6 / 7 / 19
13,537
1,041
21,106
19,789
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
112
38
Kills
35
36
Deaths
38
78
Assists
77
Player
Kills
Deaths
Assists
KDA
L
12
2
12
9
W
Fafnir
Arimega
Fafnir
0
8
18
1.13
W
Gilgamesh
BrotherRonin
Gilgamesh
18
7
11
3.36
L
Danzaburou
Celo88
Danzaburou
10
7
18
2.71
L
7
6
20
2.83
W
Merlin
3
5
18
2.4
L
Kukulkan
Rofi2010
Kukulkan
0
16
8
0.25
W
13
10
12
1.9
W
Cthulhu
derokawai
Cthulhu
4
6
19
2.25
L
Izanami
fdgrdr
Izanami
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,906
Damage
82,416
93,191
Taken
116,224
75,733
Mitigated
74,066
12,153
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,667
758
0
0
13,378
5,896
0
7,556
5,822
0
15,492
W
Fafnir
Arimega
Fafnir
6,723
1,634
0
2,173
19,161
26,004
0
3,174
15,987
22,734
0
W
Gilgamesh
BrotherRonin
Gilgamesh
36,366
12,306
0
2,690
21,752
12,451
0
4,811
16,941
0
65,452
L
Danzaburou
Celo88
Danzaburou
32,781
21,582
0
2,935
26,339
9,586
0
16,029
10,310
0
78,850
L
13,914
2,342
648
538
35,861
44,650
0
22,867
12,994
26,815
0
W
Merlin
22,958
2,235
0
216
11,291
5,075
0
2,171
9,120
54,168
0
L
Kukulkan
Rofi2010
Kukulkan
4,948
828
0
0
20,857
6,998
0
14,042
6,815
14,361
0
W
25,392
8,963
0
6,068
21,233
8,698
0
5,272
15,253
38,256
0
W
Cthulhu
derokawai
Cthulhu
17,467
1,276
19
987
19,754
23,505
0
3,434
16,320
36,268
0
L
Izanami
fdgrdr
Izanami
21,106
16,436
310
1,454
19,789
6,936
0
12,046
7,743
0
39,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,751
Gold Earned
69,210
232
Minions Killed
188
6
Camps Cleared
1
1,145,678
Distance Traveled
1,122,575
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,929
1,148
9
1
0
307,742
0
W
Fafnir
12,192
938
42
3
0
190,520
1
W
Gilgamesh
16,061
1,235
55
4
5
259,801
1
L
Danzaburou
15,317
1,178
91
7
0
213,706
0
L
Artio
14,324
1,102
31
2
0
208,845
0
W
Merlin
13,097
1,007
71
5
0
217,574
0
L
Kukulkan
11,103
854
16
1
0
173,822
5
W
Freya
14,246
1,096
32
2
1
210,934
0
W
Cthulhu
13,155
1,012
32
2
0
266,849
0
L
Izanami
13,537
1,041
41
3
1
218,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role