Player Matchup

Chiron
Chiron
Crunch-lV
Chiron
Level 133
God Stats
13W - 10L
1,678 SR
Queue Stats
108W - 117L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
PotatoAssassin21
Gilgamesh
Level 82
God Stats
2W - 6L
1,549 SR
Queue Stats
57W - 85L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
yamalfa7
Ah Puch
Level 62
God Stats
1W - 1L
1,755 SR
Queue Stats
11W - 22L
1,363 Elo+
Party 1
Team Averages
Level 92
1,661 SR
1,427 Elo+

VS

Team Averages
Level 102
1,596 SR
1,571 Elo+
Kuzenbo
Kuzenbo
BlehTheVamp
Kuzenbo
Level 158
God Stats
65W - 40L
1,585 SR
Queue Stats
705W - 518L
1,568 Elo+
Solo
Merlin
Merlin
OmGitzAlenX
Merlin
Level 85
God Stats
6W - 3L
1,604 SR
Queue Stats
295W - 313L
1,487 Elo+
Solo
Pele
Pele
Wolfrt94
Pele
Level 63
God Stats
5W - 6L
1,600 SR
Queue Stats
1,037W - 617L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crunch-lV
Chiron
16
7 / 2 / 5
12,039
708
17,259
19,936
7,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
13
3 / 8 / 7
10,549
621
13,620
18,260
8,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
yamalfa7
Ah Puch
13
2 / 8 / 7
10,129
596
12,667
14,635
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlehTheVamp
Kuzenbo
15
4 / 4 / 13
12,495
735
12,909
20,394
29,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
8 / 4 / 8
12,804
753
18,689
14,222
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
14
6 / 4 / 10
11,706
689
15,270
18,199
10,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
18
18
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlehTheVamp
Kuzenbo
4
4
13
2.63
L
Chiron
Crunch-lV
Chiron
7
2
5
4.75
W
Merlin
8
4
8
3
L
Gilgamesh
3
8
7
0.81
W
Pele
6
4
10
2.75
L
Ah Puch
yamalfa7
Ah Puch
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
46,868
52,831
Taken
52,815
21,616
Mitigated
46,354
12,073
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlehTheVamp
Kuzenbo
12,909
4,708
0
2,617
20,394
29,551
610
5,882
14,512
22,431
0
L
Chiron
Crunch-lV
Chiron
17,259
6,623
845
7,818
19,936
7,743
343
11,994
7,942
0
69,061
W
Merlin
18,689
762
0
4,421
14,222
6,246
961
4,007
10,215
82,057
0
L
Gilgamesh
13,620
2,800
371
944
18,260
8,786
0
10,397
7,863
21
27,126
W
Pele
15,270
3,175
0
2,672
18,199
10,557
855
3,025
15,174
0
54,830
L
Ah Puch
yamalfa7
Ah Puch
12,667
222
488
1,607
14,635
5,087
289
9,295
5,340
42,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
37,005
212
Minions Killed
221
0
Camps Cleared
0
858,350
Distance Traveled
943,463
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,495
735
33
2
0
313,226
2
L
Chiron
12,039
708
119
7
0
284,480
4
W
Merlin
12,804
753
135
8
0
284,177
0
L
Gilgamesh
10,549
621
31
2
0
293,315
2
W
Pele
11,706
689
53
3
0
346,060
3
L
Ah Puch
10,129
596
62
4
0
280,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role