Player Matchup

Merlin
Merlin
IR0N_Burtex
Merlin
Level 152
God Stats
11W - 7L
1,283 SR
Queue Stats
363W - 369L
1,473 Elo+
Solo
Xbalanque
Xbalanque
Kevinator974
Xbalanque
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 70L
1,394 Elo+
Party 1
Loki
Loki
Lord_Narciss
Loki
Level 101
God Stats
7W - 10L
1,315 SR
Queue Stats
150W - 159L
1,338 Elo+
Party 1
Pele
Pele
Now_Apologize
Pele
Level 87
God Stats
5W - 1L
1,741 SR
Queue Stats
135W - 156L
1,361 Elo+
Party 1
Athena
Athena
ZuKiRinRinFu
Athena
Level 105
God Stats
23W - 16L
1,598 SR
Queue Stats
155W - 161L
1,431 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,399 Elo+

VS

Team Averages
Level 108
1,479 SR
1,423 Elo+
Thoth
Thoth
Cloud__Walker_
Thoth
Level 96
God Stats
1W - 4L
1,418 SR
Queue Stats
141W - 143L
1,426 Elo+
Party 3
Cupid
Cupid
Out_For_A_Walk
Cupid
Level 86
God Stats
71W - 85L
1,430 SR
Queue Stats
151W - 156L
1,442 Elo+
Party 3
Pele
Pele
Ptarmageddon
Pele
Level 127
God Stats
1W - 1L
1,410 SR
Queue Stats
14W - 12L
1,472 Elo+
Party 2
Chaac
Chaac
juzsSh1zted0nU
Chaac
Level 105
God Stats
34W - 32L
1,639 SR
Queue Stats
46W - 41L
1,549 Elo+
Solo
Xing Tian
Xing Tian
petrachied_panda
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 1 / 4
12,476
624
15,305
11,049
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Kevinator974
Xbalanque
16
3 / 2 / 5
9,444
472
10,724
11,008
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 4
9,371
469
6,885
14,436
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 2 / 2
10,236
512
8,139
10,700
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
15
4 / 1 / 11
9,369
468
12,267
19,619
19,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
9,571
479
10,571
13,510
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
8,308
415
8,170
12,411
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 2
9,937
497
6,781
16,299
6,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 1
10,788
539
9,613
19,353
18,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
12
0 / 5 / 2
7,509
375
4,418
14,183
5,885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
11
12
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Merlin
9
1
4
11
W
Xbalanque
Kevinator974
Xbalanque
3
2
5
2.75
W
3
6
4
0.83
W
1
2
2
1
L
1
4
1
0.38
L
3
2
2
2
W
Athena
4
1
11
9.5
L
3
1
1
3.5
L
Xing Tian
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,320
Damage
39,553
66,812
Taken
75,756
39,033
Mitigated
38,630
14,869
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,571
290
0
1,500
13,510
4,108
0
6,779
6,731
46,550
0
W
Merlin
15,305
511
644
3,776
11,049
5,203
850
3,840
6,857
112,741
0
W
Xbalanque
Kevinator974
Xbalanque
10,724
4,339
0
2,608
11,008
3,960
879
1,517
9,481
0
60,957
W
6,885
1,700
0
2,474
14,436
5,187
612
3,363
10,842
0
52,496
W
8,139
1,721
0
1,235
10,700
5,310
2,536
631
10,061
0
67,592
L
8,170
3,917
1,720
4,878
12,411
3,973
0
4,745
7,666
0
40,730
L
6,781
1,741
0
2,850
16,299
6,012
0
7,096
9,203
0
77,628
W
Athena
12,267
2,463
0
4,132
19,619
19,373
345
4,910
14,582
43,730
0
L
9,613
804
0
9,375
19,353
18,652
155
4,002
15,351
0
77,701
L
Xing Tian
4,418
479
0
1,328
14,183
5,885
0
4,950
9,233
29,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,896
Gold Earned
46,113
590
Minions Killed
492
0
Camps Cleared
0
1,880,364
Distance Traveled
1,843,139
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,571
479
91
5
0
341,645
6
W
Merlin
12,476
624
204
10
0
369,051
5
W
Xbalanque
9,444
472
102
5
0
366,272
2
W
Loki
9,371
469
80
4
0
363,851
0
W
Pele
10,236
512
147
7
0
382,589
1
L
Cupid
8,308
415
76
4
0
358,493
12
L
Pele
9,937
497
128
6
0
439,331
0
W
Athena
9,369
468
57
3
0
398,601
7
L
Chaac
10,788
539
146
7
0
330,078
4
L
Xing Tian
7,509
375
51
3
0
373,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role