Player Matchup

Da Ji
Da Ji
GUSTHEG209
Da Ji
Level 26
God Stats
16W - 3L
2,087 SR
Queue Stats
442W - 239L
1,732 Elo+
Party 1
Sobek
Sobek
GoofyBoomer
Sobek
Level 89
God Stats
10W - 12L
1,565 SR
Queue Stats
813W - 582L
1,656 Elo+
Party 1
Camazotz
Camazotz
ImToooCute1012
Camazotz
Level 67
God Stats
5W - 5L
1,605 SR
Queue Stats
622W - 438L
1,669 Elo+
Party 1
Cupid
Cupid
MorePlease
Cupid
Level 43
God Stats
5W - 4L
1,549 SR
Queue Stats
229W - 163L
1,672 Elo+
Party 1
Sol
Sol
WarmDinoNuggies
Sol
Level 66
God Stats
19W - 10L
1,805 SR
Queue Stats
490W - 336L
1,689 Elo+
Party 1
Team Averages
Level 58
1,722 SR
1,684 Elo+

VS

Team Averages
Level 51
1,665 SR
1,586 Elo+
Tiamat
Tiamat
Blabbermouth101
Tiamat
Level 23
God Stats
33W - 16L
1,758 SR
Queue Stats
155W - 117L
1,599 Elo+
Party 2
Cupid
Cupid
DaJamey
Cupid
Level 46
God Stats
1W - 2L
1,776 SR
Queue Stats
339W - 267L
1,661 Elo+
Solo
King Arthur
King Arthur
FashionableP
King Arthur
Level 32
God Stats
8W - 15L
1,555 SR
Queue Stats
68W - 75L
1,514 Elo+
Solo
Loki
Loki
Madues
Loki
Level 40
God Stats
21W - 27L
1,523 SR
Queue Stats
130W - 139L
1,552 Elo+
Solo
Khepri
Khepri
MrJdog5
Khepri
Level 114
God Stats
13W - 7L
1,711 SR
Queue Stats
170W - 126L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
7 / 2 / 2
9,529
596
8,503
10,620
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 5
7,807
488
2,868
8,540
4,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
15
2 / 1 / 5
9,219
576
6,996
9,996
5,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
12
0 / 3 / 3
7,451
466
3,355
8,090
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 0
10,224
639
11,429
10,998
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,837
427
4,523
6,726
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
DaJamey
Cupid
15
4 / 2 / 1
8,455
528
11,137
8,384
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FashionableP
King Arthur
13
0 / 4 / 1
7,273
455
5,881
13,144
9,847
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Madues
Loki
9
1 / 6 / 0
6,028
377
3,909
9,888
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
MrJdog5
Khepri
9
2 / 3 / 3
6,722
420
3,714
9,626
4,736
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
8
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cupid
DaJamey
Cupid
4
2
1
2.25
L
King Arthur
FashionableP
King Arthur
0
4
1
0.13
W
Da Ji
7
2
2
4
W
0
1
5
2.5
W
Camazotz
2
1
5
4.5
L
Loki
Madues
Loki
1
6
0
0.17
W
Cupid
0
3
3
0.5
L
Khepri
MrJdog5
Khepri
2
3
3
1.17
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
29,164
48,244
Taken
47,768
22,664
Mitigated
23,183
15,990
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,523
314
0
2,936
6,726
2,890
0
3,407
3,319
31,333
0
L
Cupid
DaJamey
Cupid
11,137
6,942
41
4,638
8,384
2,924
703
3,038
5,346
0
66,601
L
King Arthur
FashionableP
King Arthur
5,881
227
0
1,708
13,144
9,847
0
0
13,144
0
42,755
W
Da Ji
8,503
2,945
0
831
10,620
7,314
0
850
9,734
0
64,101
W
2,868
546
0
2,086
8,540
4,479
0
1,283
7,165
15,330
0
W
Camazotz
6,996
844
0
4,379
9,996
5,040
0
598
9,362
0
58,278
L
Loki
Madues
Loki
3,909
862
0
2,285
9,888
2,786
0
1,886
8,002
0
24,799
W
Cupid
3,355
2,503
64
2,087
8,090
2,301
0
440
7,650
0
37,909
L
Khepri
MrJdog5
Khepri
3,714
100
0
1,835
9,626
4,736
0
5,966
3,660
18,056
0
W
11,429
4,182
0
6,543
10,998
3,530
3,070
4,530
6,096
80,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
35,315
471
Minions Killed
337
0
Camps Cleared
0
1,551,056
Distance Traveled
1,518,152
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,837
427
66
4
0
324,126
8
L
Cupid
8,455
528
117
7
0
279,454
0
L
King Arthur
7,273
455
91
6
0
304,244
0
W
Da Ji
9,529
596
112
7
0
312,232
1
W
Sobek
7,807
488
27
2
0
336,958
7
W
Camazotz
9,219
576
110
7
0
307,425
4
L
Loki
6,028
377
51
3
0
284,058
2
W
Cupid
7,451
466
66
4
0
291,750
0
L
Khepri
6,722
420
12
1
0
326,270
5
W
Sol
10,224
639
156
10
0
302,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role