Player Matchup

Odin
Odin
EmperoerSauron
Odin
Level 26
God Stats
37W - 20L
1,651 SR
Queue Stats
131W - 147L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
Fieldpiece
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 102L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
Vektx
Cernunnos
Level 14
God Stats
3W - 2L
1,886 SR
Queue Stats
75W - 60L
1,573 Elo+
Party 2
Hera
Hera
kaiju254
Hera
Level 27
God Stats
33W - 26L
1,464 SR
Queue Stats
264W - 274L
1,444 Elo+
Solo
Medusa
Medusa
kyledavid27
Medusa
Level 28
God Stats
4W - 2L
1,860 SR
Queue Stats
5W - 2L
1,879 Elo+
Party 2
Team Averages
Level 22
1,672 SR
1,631 Elo+

VS

Team Averages
Level 16
1,456 SR
1,477 Elo+
Sol
Sol
ComeForMe
Sol
Level 17
God Stats
77W - 42L
1,439 SR
Queue Stats
362W - 254L
1,542 Elo+
Solo
Merlin
Merlin
Dryanlex
Merlin
Level 13
God Stats
17W - 19L
1,715 SR
Queue Stats
37W - 66L
1,624 Elo+
Party 1
Skadi
Skadi
PlaneGoZoom
Skadi
Level 17
God Stats
68W - 70L
1,329 SR
Queue Stats
435W - 583L
1,323 Elo+
Party 1
Freya
Freya
Superhumhum
Freya
Level 9
God Stats
5W - 2L
1,352 SR
Queue Stats
8W - 7L
1,402 Elo+
Solo
Athena
Athena
ohThatsVulgar
Athena
Level 26
God Stats
7W - 9L
1,444 SR
Queue Stats
126W - 125L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 10
9,382
938
7,252
17,906
10,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Fieldpiece
Sylvanus
16
3 / 5 / 6
9,871
987
7,953
18,366
19,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Vektx
Cernunnos
16
6 / 5 / 6
11,193
1,119
23,643
16,763
8,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
16
0 / 9 / 6
9,335
934
7,710
18,725
8,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 6 / 4
10,157
1,016
11,972
13,068
5,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

150

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 2 / 6
13,488
1,349
34,542
13,608
6,567
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Dryanlex
Merlin
16
3 / 2 / 16
9,920
992
15,065
7,010
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 17
9,727
973
7,028
7,042
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 21
10,450
1,045
14,994
13,597
6,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
5 / 2 / 20
11,425
1,143
10,141
23,929
30,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
13
Kills
32
32
Deaths
13
32
Assists
80
Player
Kills
Deaths
Assists
KDA
W
19
2
6
11
W
Merlin
Dryanlex
Merlin
3
2
16
5.5
L
0
7
10
0.71
L
Sylvanus
Fieldpiece
Sylvanus
3
5
6
1.2
W
1
2
17
4.75
W
4
5
21
2.9
L
Cernunnos
Vektx
Cernunnos
6
5
6
1.8
L
Hera
0
9
6
0.33
L
Medusa
4
6
4
1
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,530
Damage
81,770
84,828
Taken
65,186
53,165
Mitigated
49,377
6,592
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,542
16,676
0
7,332
13,608
6,567
0
3,996
9,612
67,882
0
W
Merlin
Dryanlex
Merlin
15,065
184
0
0
7,010
3,064
0
2,603
4,407
22,179
0
L
7,252
804
0
0
17,906
10,945
0
13,741
4,165
0
15,483
L
Sylvanus
Fieldpiece
Sylvanus
7,953
1,367
2,447
2,501
18,366
19,350
0
15,427
2,939
13,794
0
W
7,028
3,675
0
0
7,042
3,082
0
1,861
5,181
0
23,262
W
14,994
4,915
0
4,448
13,597
6,178
0
2,787
10,810
28,474
0
L
Cernunnos
Vektx
Cernunnos
23,643
8,728
0
185
16,763
8,125
0
15,411
1,352
0
40,218
L
Hera
7,710
2,512
0
457
18,725
8,769
0
17,518
1,207
40,382
0
L
Medusa
11,972
5,645
0
1,002
13,068
5,976
0
12,645
423
0
27,487
W
10,141
3,443
207
2,983
23,929
30,486
0
4,416
19,513
18,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,938
Gold Earned
55,010
153
Minions Killed
184
5
Camps Cleared
6
798,658
Distance Traveled
922,116
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,488
1,349
83
8
3
200,531
3
W
Merlin
9,920
992
17
2
1
170,494
1
L
Odin
9,382
938
20
2
1
180,396
0
L
Sylvanus
9,871
987
12
1
1
174,753
0
W
Skadi
9,727
973
37
4
1
178,010
0
W
Freya
10,450
1,045
27
3
1
181,145
0
L
Cernunnos
11,193
1,119
22
2
2
172,969
0
L
Hera
9,335
934
61
6
1
150,797
0
L
Medusa
10,157
1,016
38
4
0
119,743
0
W
Athena
11,425
1,143
20
2
0
191,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role