Player Matchup

Merlin
Merlin
Gold IV
drippyhippy42
Merlin
Gold IV
Level 100
God Stats
10W - 15L
1,496 SR
Queue Stats
82W - 95L
1,284 MMR
Party 2
Hercules
Hercules
Silver III
mylilpony5eva
Hercules
Silver III
Level 125
God Stats
1W - 4L
1,292 SR
Queue Stats
40W - 49L
1,535 MMR
Solo
Cernunnos
Cernunnos
Silver II
xXCapnWhiskersXx
Cernunnos
Silver II
Level 70
God Stats
90W - 108L
1,519 SR
Queue Stats
203W - 262L
1,119 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,436 SR
1,313 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,462 SR
1,184 MMR
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze II
Gravity616
Jormungandr
Bronze II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,026 MMR
Party 1
Loki
Loki
Bronze II
TBONEZ2968
Loki
Bronze II
Level 58
God Stats
1W - 0L
1,385 SR
Queue Stats
4W - 11L
1,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
18,569
663
26,619
20,443
8,584
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
mylilpony5eva
Hercules
5
0 / 2 / 1
10,909
390
0
1,616
296
Cernunnos
20
7 / 6 / 8
18,482
660
19,909
17,653
7,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GilgameshScyllaTiamatDanzaburouAphrodite

VS

Bans
CerberusTsukuyomiCu ChulainnHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
4 / 5 / 5
18,123
647
11,746
19,433
16,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Gravity616
Jormungandr
20
4 / 3 / 9
17,666
631
9,696
24,955
28,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 10 / 5
18,072
645
10,874
20,197
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
16
Kills
14
14
Deaths
18
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
5
5
1.3
W
Jormungandr
Gravity616
Jormungandr
4
3
9
2.83
W
6
10
5
0.85
L
9
6
8
2.17
L
Hercules
mylilpony5eva
Hercules
0
2
1
0.25
L
Cernunnos
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
32,316
39,712
Taken
64,585
16,057
Mitigated
51,981
8,578
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,746
240
449
8,542
19,433
16,359
1,266
5,557
13,876
86,763
0
W
Jormungandr
Gravity616
Jormungandr
9,696
1,219
123
5,312
24,955
28,053
1,801
13,808
11,147
81,388
0
W
10,874
5,194
0
2,195
20,197
7,569
1,413
7,856
11,676
0
99,043
L
26,619
1,206
191
7,549
20,443
8,584
672
11,461
8,982
148,585
0
L
Hercules
mylilpony5eva
Hercules
0
0
0
0
1,616
296
0
760
856
0
0
L
Cernunnos
19,909
10,872
0
838
17,653
7,177
1,102
9,269
8,384
0
95,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
53,861
318
Minions Killed
285
0
Camps Cleared
0
832,689
Distance Traveled
1,351,750
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
18,123
647
90
3
0
350,815
3
W
Jormungandr
17,666
631
109
4
0
493,895
0
W
Loki
18,072
645
86
3
0
507,040
6
L
Merlin
18,569
663
176
6
0
403,649
6
L
Hercules
10,909
390
0
0
0
0
0
L
Cernunnos
18,482
660
142
5
0
429,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role