Player Matchup

Chronos
Chronos
Budachh
Chronos
Level 88
God Stats
6W - 6L
1,453 SR
Queue Stats
35W - 28L
1,600 Elo+
Party 4
Arachne
Arachne
CaptainDaddy_69_
Arachne
Level 106
God Stats
99W - 54L
1,656 SR
Queue Stats
246W - 235L
1,488 Elo+
Party 3
Chiron
Chiron
Im_A_Quacker69
Chiron
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
239W - 221L
1,521 Elo+
Party 3
Geb
Geb
efiesel36
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,573 Elo+
Party 4
Kukulkan
Kukulkan
xWendt_
Kukulkan
Level 44
God Stats
2W - 4L
1,511 SR
Queue Stats
63W - 38L
1,637 Elo+
Party 4
Team Averages
Level 72
1,524 SR
1,564 Elo+

VS

Team Averages
Level 83
1,510 SR
1,579 Elo+
Janus
Janus
AyeltsRemix
Janus
Level 129
God Stats
0W - 1L
1,408 SR
Queue Stats
36W - 10L
1,801 Elo+
Party 2
Kali
Kali
Jay Miner 25
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,457 Elo+
Party 1
Fafnir
Fafnir
Xx_Bow-Nasty_xX
Fafnir
Level 127
God Stats
0W - 1L
1,461 SR
Queue Stats
148W - 97L
1,670 Elo+
Party 2
Skadi
Skadi
YMHxCKilla
Skadi
Level 68
God Stats
3W - 2L
1,682 SR
Queue Stats
28W - 21L
1,468 Elo+
Party 1
Athena
Athena
iDONTlikeSMITEok
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Budachh
Chronos
16
4 / 0 / 1
9,268
618
11,443
10,668
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 4
8,755
584
4,566
11,761
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 2 / 1
8,653
577
5,990
8,104
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 2
7,216
481
2,719
8,152
4,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
xWendt_
Kukulkan
12
0 / 3 / 2
7,160
477
4,056
6,466
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,020
535
6,784
6,210
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
2,772
185
0
0
0
12
0 / 2 / 0
6,774
452
4,361
11,175
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
12
1 / 4 / 3
7,164
478
5,913
9,442
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 4 / 3
7,533
502
8,904
11,965
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
8
8
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Chronos
Budachh
Chronos
4
0
1
4.5
W
4
2
4
3
W
3
2
1
1.75
L
0
0
0
0
L
0
2
0
0
L
Skadi
1
4
3
0.63
W
0
1
2
1
L
4
4
3
1.38
W
Kukulkan
xWendt_
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
25,962
45,151
Taken
38,792
17,911
Mitigated
17,509
18,954
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
176
0
1,000
6,210
2,635
0
2,864
3,346
51,655
0
W
Chronos
Budachh
Chronos
11,443
4,045
0
5,219
10,668
4,065
2,799
6,172
4,496
74,173
0
W
4,566
2,799
243
7,753
11,761
4,055
0
3,260
8,501
0
56,948
W
5,990
3,429
583
4,183
8,104
3,212
1,109
1,898
6,197
0
46,353
L
0
0
0
0
0
0
0
0
0
0
0
L
4,361
1,402
414
4,318
11,175
7,555
0
7,012
4,163
32,893
0
L
Skadi
5,913
3,176
0
868
9,442
2,721
727
1,024
8,418
0
38,913
W
2,719
239
0
0
8,152
4,520
431
4,070
4,082
16,027
0
L
8,904
3,261
0
2,742
11,965
4,598
0
7,318
4,647
33,135
0
W
Kukulkan
xWendt_
Kukulkan
4,056
729
0
973
6,466
2,059
464
4,640
1,826
36,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
32,263
441
Minions Killed
289
0
Camps Cleared
0
1,350,318
Distance Traveled
1,169,160
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,020
535
103
7
0
291,328
5
W
Chronos
9,268
618
120
8
0
257,810
2
W
Arachne
8,755
584
113
8
0
301,377
4
W
Chiron
8,653
577
107
7
0
224,817
1
L
Kali
2,772
185
0
0
0
0
0
L
Fafnir
6,774
452
59
4
0
297,971
2
L
Skadi
7,164
478
71
5
0
284,542
2
W
Geb
7,216
481
19
1
0
297,894
2
L
Athena
7,533
502
56
4
0
295,319
2
W
Kukulkan
7,160
477
82
5
0
268,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role