Player Matchup

Sun Wukong
Sun Wukong
Bratrawks
Sun Wukong
Level 29
God Stats
26W - 14L
1,740 SR
Queue Stats
100W - 110L
1,330 Elo+
Party 3
Yemoja
Yemoja
Isabella4285
Yemoja
Level 27
God Stats
11W - 8L
1,563 SR
Queue Stats
33W - 44L
1,312 Elo+
Solo
Eset
Eset
TheLilNewb2112
Eset
Level 8
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thor
Thor
TheMangoGames
Thor
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
58W - 67L
1,335 Elo+
Party 3
Hachiman
Hachiman
kinttg
Hachiman
Level 20
God Stats
1W - 3L
1,232 SR
Queue Stats
59W - 79L
1,314 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,358 Elo+

VS

Team Averages
Level 25
1,509 SR
1,353 Elo+
Tsukuyomi
Tsukuyomi
charDADDY
Tsukuyomi
Level 23
God Stats
7W - 12L
1,673 SR
Queue Stats
11W - 17L
1,348 Elo+
Party 1
Bellona
Bellona
chompy1117
Bellona
Level 25
God Stats
22W - 29L
1,401 SR
Queue Stats
83W - 112L
1,302 Elo+
Party 2
Neith
Neith
sunny_D313
Neith
Level 29
God Stats
17W - 17L
1,437 SR
Queue Stats
72W - 98L
1,295 Elo+
Party 1
Ymir
Ymir
zWxonder-
Ymir
Level 18
God Stats
3W - 4L
1,474 SR
Queue Stats
36W - 67L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
你身上的跳蛋
Gilgamesh
Level 29
God Stats
29W - 25L
1,559 SR
Queue Stats
37W - 37L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bratrawks
Sun Wukong
10
8 / 2 / 0
7,042
587
7,572
6,943
4,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
8
0 / 3 / 3
5,555
463
4,310
5,992
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
6,496
541
3,347
5,640
3,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 3
6,218
518
5,916
8,262
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
kinttg
Hachiman
9
1 / 5 / 3
5,766
481
4,191
6,915
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
charDADDY
Tsukuyomi
10
2 / 4 / 6
6,374
531
4,747
7,538
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
chompy1117
Bellona
10
1 / 3 / 0
6,086
507
1,485
5,735
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
8
1 / 2 / 3
5,296
441
2,433
6,808
1,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
7
1 / 2 / 6
5,421
452
2,311
5,997
2,310
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
11 / 1 / 2
8,154
680
9,063
10,038
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
16
17
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bratrawks
Sun Wukong
8
2
0
4
L
Yemoja
0
3
3
0.5
L
1
4
1
0.38
L
2
3
3
1.17
W
Tsukuyomi
charDADDY
Tsukuyomi
2
4
6
1.25
W
Bellona
chompy1117
Bellona
1
3
0
0.33
L
Hachiman
kinttg
Hachiman
1
5
3
0.5
W
Neith
1
2
3
1.25
W
Ymir
1
2
6
2
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
20,039
33,752
Taken
36,116
16,056
Mitigated
13,311
5,938
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bratrawks
Sun Wukong
7,572
1,577
171
1,378
6,943
4,210
277
271
6,672
0
26,029
L
Yemoja
4,310
505
546
1,116
5,992
3,427
30
757
5,235
16,924
0
L
3,347
699
0
159
5,640
3,804
1,084
0
5,640
29,090
0
L
5,916
1,586
0
2,318
8,262
2,710
0
0
8,262
0
29,837
W
Tsukuyomi
charDADDY
Tsukuyomi
4,747
1,956
0
2,291
7,538
2,167
0
775
6,763
0
28,236
W
Bellona
chompy1117
Bellona
1,485
488
0
772
5,735
2,776
1,084
0
5,735
0
21,702
L
Hachiman
kinttg
Hachiman
4,191
2,568
0
250
6,915
1,905
0
1,283
5,632
0
21,880
W
Neith
2,433
951
0
2,653
6,808
1,900
0
1,999
4,809
0
17,100
W
Ymir
2,311
192
247
1,071
5,997
2,310
0
1,699
4,298
11,551
0
W
9,063
3,620
0
2,850
10,038
4,158
1,140
3,184
6,854
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
31,331
222
Minions Killed
224
0
Camps Cleared
0
1,142,527
Distance Traveled
1,210,391
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,042
587
48
4
0
228,597
3
L
Yemoja
5,555
463
24
2
0
244,211
2
L
Eset
6,496
541
49
4
0
218,048
2
L
Thor
6,218
518
57
5
0
227,187
2
W
Tsukuyomi
6,374
531
50
4
0
277,209
0
W
Bellona
6,086
507
54
5
0
226,494
0
L
Hachiman
5,766
481
44
4
0
224,484
4
W
Neith
5,296
441
38
3
0
248,576
0
W
Ymir
5,421
452
20
2
0
208,343
0
W
Gilgamesh
8,154
680
62
5
0
249,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role