Player Matchup

Chernobog
Chernobog
Silver III
AFKayd
Chernobog
Silver III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,490 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
GodLovesEbola
Tsukuyomi
Gold IV
Level 40
God Stats
3W - 4L
1,524 SR
Queue Stats
114W - 119L
1,494 MMR
Solo
Bellona
Bellona
Silver II
SmokedToast
Bellona
Silver II
Level 128
God Stats
0W - 1L
1,436 SR
Queue Stats
6W - 6L
1,590 MMR
Solo
Sobek
Sobek
Bronze III
TheDerpyTable
Sobek
Bronze III
Level 101
God Stats
6W - 3L
1,678 SR
Queue Stats
19W - 18L
1,586 MMR
Solo
Discordia
Discordia
Bronze III
田锅梨梨花
Discordia
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,528 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,601 SR
1,543 MMR
Khepri
Khepri
Platinum V
DefiantHaven1
Khepri
Platinum V
Level 127
God Stats
22W - 16L
1,584 SR
Queue Stats
531W - 515L
1,514 MMR
Solo
Danzaburou
Danzaburou
Silver IV
LongfellaDeeds
Danzaburou
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Orthho
Sun Wukong
Gold V
Level 156
God Stats
13W - 2L
1,639 SR
Queue Stats
35W - 23L
1,591 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Zijf
Hun Batz
Gold III
Level 124
God Stats
1W - 1L
1,643 SR
Queue Stats
144W - 128L
1,394 MMR
Solo
Janus
Janus
Gold III
mike4midgets2
Janus
Gold III
Level 38
God Stats
15W - 5L
1,638 SR
Queue Stats
65W - 40L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AFKayd
Chernobog
11
0 / 6 / 0
6,480
432
2,124
9,746
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GodLovesEbola
Tsukuyomi
12
1 / 3 / 4
7,332
489
5,091
10,505
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SmokedToast
Bellona
15
5 / 3 / 1
8,989
599
12,072
16,455
14,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 9 / 1
5,920
395
2,328
16,985
9,660
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
田锅梨梨花
Discordia
12
0 / 5 / 3
7,445
496
7,908
7,589
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaGilgameshKing ArthurSetAnhur

VS

Bans
TiamatScyllaCupidThe MorriganHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
8,361
557
4,164
12,446
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
LongfellaDeeds
Danzaburou
18
11 / 0 / 6
12,667
844
15,374
13,008
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Orthho
Sun Wukong
15
5 / 4 / 3
9,431
629
10,559
14,744
8,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Zijf
Hun Batz
17
5 / 0 / 3
9,936
662
6,479
12,068
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 8
9,277
618
9,840
5,782
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
26
26
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AFKayd
Chernobog
0
6
0
0
W
2
2
11
3.75
L
Tsukuyomi
GodLovesEbola
Tsukuyomi
1
3
4
1
W
Danzaburou
LongfellaDeeds
Danzaburou
11
0
6
14
W
Sun Wukong
Orthho
Sun Wukong
5
4
3
1.63
L
Bellona
SmokedToast
Bellona
5
3
1
1.83
L
0
9
1
0.06
W
Hun Batz
Zijf
Hun Batz
5
0
3
6.5
W
3
0
8
7
L
Discordia
田锅梨梨花
Discordia
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
46,416
61,280
Taken
58,048
33,165
Mitigated
32,486
12,800
Healing
25,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AFKayd
Chernobog
2,124
1,201
0
1,759
9,746
2,638
0
1,948
7,792
0
33,473
W
4,164
437
0
1,820
12,446
11,412
633
3,822
8,346
15,150
0
L
Tsukuyomi
GodLovesEbola
Tsukuyomi
5,091
713
0
1,466
10,505
4,165
0
2,635
7,784
0
45,742
W
Danzaburou
LongfellaDeeds
Danzaburou
15,374
9,056
0
10,123
13,008
5,838
7,039
1,782
11,168
0
97,044
W
Sun Wukong
Orthho
Sun Wukong
10,559
1,894
0
5,846
14,744
8,098
103
1,756
12,934
0
53,563
L
Bellona
SmokedToast
Bellona
12,072
2,860
0
4,385
16,455
14,332
0
2,494
13,660
4,179
52,998
L
2,328
194
0
4,251
16,985
9,660
0
5,186
11,677
13,813
0
W
Hun Batz
Zijf
Hun Batz
6,479
1,874
0
6,114
12,068
5,207
27
1,310
10,652
0
73,080
W
9,840
619
336
1,476
5,782
1,931
360
2,177
3,355
67,466
0
L
Discordia
田锅梨梨花
Discordia
7,908
551
0
939
7,589
2,370
0
1,349
6,162
45,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,166
Gold Earned
49,672
398
Minions Killed
557
0
Camps Cleared
0
1,443,806
Distance Traveled
1,619,741
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,480
432
62
4
0
249,872
4
W
Khepri
8,361
557
11
1
0
299,098
7
L
Tsukuyomi
7,332
489
85
6
0
311,346
3
W
Danzaburou
12,667
844
162
11
0
285,374
4
W
Sun Wukong
9,431
629
104
7
0
306,795
3
L
Bellona
8,989
599
124
8
0
314,225
2
L
Sobek
5,920
395
16
1
0
272,440
5
W
Hun Batz
9,936
662
132
9
0
363,792
6
W
Janus
9,277
618
148
10
0
364,682
5
L
Discordia
7,445
496
111
7
0
295,923
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role