Player Matchup

Scylla
Scylla
Luis17_CR
Scylla
Level 47
God Stats
4W - 9L
1,340 SR
Queue Stats
153W - 164L
1,405 Elo+
Party 2
Cerberus
Cerberus
XxCRIPYxXCR13
Cerberus
Level 29
God Stats
18W - 22L
1,422 SR
Queue Stats
99W - 128L
1,310 Elo+
Party 2
Neith
Neith
ll Anunakki ll
Neith
Level 17
God Stats
2W - 3L
1,412 SR
Queue Stats
9W - 14L
1,356 Elo+
Solo
Team Averages
Level 31
1,391 SR
1,357 Elo+

VS

Team Averages
Level 60
1,356 SR
1,386 Elo+
Hercules
Hercules
J_Mobb919
Hercules
Level 26
God Stats
3W - 2L
1,356 SR
Queue Stats
107W - 102L
1,381 Elo+
Party 1
Merlin
Merlin
Jahzei
Merlin
Level 110
God Stats
21W - 25L
1,356 SR
Queue Stats
183W - 198L
1,400 Elo+
Party 1
Susano
Susano
SillyyRabbitt_
Susano
Level 43
God Stats
20W - 26L
1,356 SR
Queue Stats
183W - 209L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Luis17_CR
Scylla
20
11 / 4 / 3
16,771
671
24,985
23,273
9,406
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
XxCRIPYxXCR13
Cerberus
18
2 / 1 / 11
14,224
569
15,783
25,456
27,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 6 / 10
13,858
554
10,102
19,811
7,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
J_Mobb919
Hercules
16
0 / 8 / 6
13,921
557
7,457
24,529
8,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Jahzei
Merlin
20
10 / 2 / 1
17,523
701
36,124
24,463
9,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 5
13,946
558
11,654
15,890
4,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
11
11
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
J_Mobb919
Hercules
0
8
6
0.38
W
Merlin
Jahzei
Merlin
10
2
1
5.25
L
Scylla
Luis17_CR
Scylla
11
4
3
3.13
W
1
4
5
0.88
L
Cerberus
XxCRIPYxXCR13
Cerberus
2
1
11
7.5
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,870
Damage
55,235
68,540
Taken
64,882
44,193
Mitigated
22,050
21,523
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
J_Mobb919
Hercules
7,457
1,361
0
1,986
24,529
8,171
2,072
17,403
7,126
0
31,175
W
Merlin
Jahzei
Merlin
36,124
4,410
0
16,665
24,463
9,068
571
12,324
12,139
180,391
0
L
Scylla
Luis17_CR
Scylla
24,985
832
264
4,147
23,273
9,406
1,999
14,471
8,802
111,270
0
W
11,654
1,864
0
0
15,890
4,811
368
11,301
4,589
0
38,321
L
Cerberus
XxCRIPYxXCR13
Cerberus
15,783
670
1,423
7,924
25,456
27,112
270
11,022
14,434
58,498
0
L
10,102
3,091
762
7,003
19,811
7,675
1,880
11,707
8,104
0
46,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
45,390
296
Minions Killed
311
0
Camps Cleared
0
1,354,867
Distance Traveled
1,288,755
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,921
557
31
1
0
408,206
0
W
Merlin
17,523
701
235
9
0
422,472
3
L
Scylla
16,771
671
139
6
0
424,390
3
W
Susano
13,946
558
45
2
0
458,077
1
L
Cerberus
14,224
569
115
5
0
510,665
1
L
Neith
13,858
554
42
2
0
419,812
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role