Player Matchup

Janus
Janus
DA DONBOT
Janus
Level 125
God Stats
7W - 14L
1,644 SR
Queue Stats
1,097W - 1,074L
1,486 Elo+
Solo
Bakasura
Bakasura
Gorefoot
Bakasura
Level 37
God Stats
11W - 10L
1,578 SR
Queue Stats
61W - 67L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Jabar
Ne Zha
Level 128
God Stats
3W - 2L
1,270 SR
Queue Stats
406W - 354L
1,572 Elo+
Party 2
Chaac
Chaac
Sohotskii
Chaac
Level 41
God Stats
5W - 2L
1,562 SR
Queue Stats
69W - 65L
1,650 Elo+
Solo
Anhur
Anhur
Wasted9305
Anhur
Level 22
God Stats
16W - 12L
1,879 SR
Queue Stats
107W - 77L
1,597 Elo+
Party 2
Team Averages
Level 71
1,587 SR
1,565 Elo+

VS

Team Averages
Level 99
1,534 SR
1,658 Elo+
The Morrigan
The Morrigan
DEATHSTR0KE 72
The Morrigan
Level 149
God Stats
1W - 0L
1,300 SR
Queue Stats
208W - 141L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
DOPEST MURDER
Kukulkan
Level 60
God Stats
2W - 0L
1,557 SR
Queue Stats
30W - 17L
1,594 Elo+
Party 1
Hou Yi
Hou Yi
Echo GT
Hou Yi
Level 142
God Stats
1W - 1L
1,292 SR
Queue Stats
155W - 104L
1,691 Elo+
Party 1
Sobek
Sobek
MilkSock
Sobek
Level 18
God Stats
22W - 10L
1,817 SR
Queue Stats
40W - 19L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
SirJumbles
Gilgamesh
Level 127
God Stats
43W - 30L
1,702 SR
Queue Stats
100W - 71L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DA DONBOT
Janus
20
11 / 9 / 4
15,327
494
20,264
26,102
10,211
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Gorefoot
Bakasura
20
6 / 7 / 3
13,628
440
9,034
29,532
13,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Jabar
Ne Zha
19
0 / 9 / 11
12,751
411
7,520
30,172
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Sohotskii
Chaac
20
5 / 7 / 6
14,050
453
17,577
32,310
26,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
20
8 / 7 / 8
15,783
509
27,510
32,118
12,435
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DEATHSTR0KE 72
The Morrigan
20
13 / 1 / 11
20,334
656
38,764
19,650
19,184
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
DOPEST MURDER
Kukulkan
20
9 / 10 / 8
18,193
587
18,709
17,322
8,301
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Echo GT
Hou Yi
20
5 / 5 / 13
16,441
530
20,332
20,460
7,832
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
MilkSock
Sobek
20
4 / 6 / 18
15,727
507
15,644
30,028
44,559
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gilgamesh
SirJumbles
Gilgamesh
20
8 / 8 / 11
18,031
582
17,998
33,149
19,831
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
100
30
Kills
39
39
Deaths
30
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
DA DONBOT
Janus
11
9
4
1.44
W
The Morrigan
DEATHSTR0KE 72
The Morrigan
13
1
11
18.5
W
Kukulkan
DOPEST MURDER
Kukulkan
9
10
8
1.3
W
Hou Yi
Echo GT
Hou Yi
5
5
13
2.3
L
Bakasura
Gorefoot
Bakasura
6
7
3
1.07
L
Ne Zha
Jabar
Ne Zha
0
9
11
0.61
W
Sobek
MilkSock
Sobek
4
6
18
2.17
W
Gilgamesh
SirJumbles
Gilgamesh
8
8
11
1.69
L
Chaac
Sohotskii
Chaac
5
7
6
1.14
L
Anhur
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,905
Damage
111,447
150,234
Taken
120,609
80,679
Mitigated
99,707
36,412
Healing
32,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DA DONBOT
Janus
20,264
2,172
769
3,733
26,102
10,211
23
12,260
13,424
104,559
0
W
The Morrigan
DEATHSTR0KE 72
The Morrigan
38,764
6,676
0
8,425
19,650
19,184
852
1,765
17,336
142,964
12,586
W
Kukulkan
DOPEST MURDER
Kukulkan
18,709
1,102
0
1,931
17,322
8,301
1,892
7,103
9,689
107,693
0
W
Hou Yi
Echo GT
Hou Yi
20,332
12,555
0
5,655
20,460
7,832
3,473
1,410
18,823
0
140,002
L
Bakasura
Gorefoot
Bakasura
9,034
6,498
0
4,195
29,532
13,384
744
14,782
14,522
0
79,401
L
Ne Zha
Jabar
Ne Zha
7,520
1,825
0
6,152
30,172
17,664
0
10,629
19,194
0
102,754
W
Sobek
MilkSock
Sobek
15,644
1,533
0
6,794
30,028
44,559
351
3,264
25,494
44,851
0
W
Gilgamesh
SirJumbles
Gilgamesh
17,998
6,391
0
10,145
33,149
19,831
2,054
6,800
25,967
0
168,986
L
Chaac
Sohotskii
Chaac
17,577
3,993
0
12,271
32,310
26,985
0
15,444
16,673
0
87,025
L
Anhur
27,510
17,548
0
9,292
32,118
12,435
0
14,365
17,235
0
123,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,539
Gold Earned
88,726
739
Minions Killed
831
0
Camps Cleared
0
2,709,652
Distance Traveled
2,724,507
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,327
494
166
5
0
552,792
10
W
The Morrigan
20,334
656
239
8
0
597,042
7
W
Kukulkan
18,193
587
211
7
0
468,803
5
W
Hou Yi
16,441
530
172
6
0
528,634
0
L
Bakasura
13,628
440
138
4
0
588,649
7
L
Ne Zha
12,751
411
123
4
0
524,510
1
W
Sobek
15,727
507
39
1
0
565,947
6
W
Gilgamesh
18,031
582
170
5
0
564,081
3
L
Chaac
14,050
453
145
5
0
535,248
10
L
Anhur
15,783
509
167
5
0
508,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role