Player Matchup

Athena
Athena
 
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AEJrock32
Eset
Level 133
God Stats
16W - 10L
1,668 SR
Queue Stats
140W - 118L
1,615 Elo+
Party 1
Medusa
Medusa
Aeinferno
Medusa
Level 128
God Stats
13W - 5L
1,707 SR
Queue Stats
57W - 32L
1,645 Elo+
Party 1
Odin
Odin
DragonikC
Odin
Level 120
God Stats
3W - 4L
1,536 SR
Queue Stats
53W - 33L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
Himmothy
Gilgamesh
Level 107
God Stats
27W - 15L
1,644 SR
Queue Stats
91W - 74L
1,589 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,601 Elo+

VS

Team Averages
Level 76
1,611 SR
1,517 Elo+
Ne Zha
Ne Zha
Carbanis
Ne Zha
Level 107
God Stats
8W - 7L
1,676 SR
Queue Stats
110W - 79L
1,501 Elo+
Party 2
Tyr
Tyr
DoctorClapper
Tyr
Level 43
God Stats
29W - 28L
1,526 SR
Queue Stats
269W - 247L
1,538 Elo+
Party 3
Janus
Janus
EhCentric
Janus
Level 77
God Stats
21W - 20L
1,526 SR
Queue Stats
112W - 86L
1,497 Elo+
Party 2
Geb
Geb
Fred10100
Geb
Level 108
God Stats
24W - 13L
1,718 SR
Queue Stats
111W - 80L
1,504 Elo+
Party 2
Cupid
Cupid
InfiniteCorn
Cupid
Level 44
God Stats
84W - 58L
1,609 SR
Queue Stats
276W - 252L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 1 / 7
8,198
512
3,905
10,303
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
14
6 / 6 / 4
9,233
577
8,955
10,203
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Aeinferno
Medusa
15
2 / 1 / 1
8,826
552
6,698
5,249
2,369
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
14
2 / 2 / 5
8,626
539
5,465
7,539
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Himmothy
Gilgamesh
16
3 / 3 / 1
9,605
600
9,455
11,441
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Carbanis
Ne Zha
15
8 / 4 / 2
9,104
569
8,034
11,680
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 2
8,372
523
7,812
12,246
8,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
EhCentric
Janus
14
2 / 8 / 2
8,271
517
4,062
9,245
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 5
7,888
493
5,423
8,700
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 2
8,065
504
2,964
8,365
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
16
Kills
13
13
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
7
6.5
W
Eset
6
6
4
1.33
W
Medusa
Aeinferno
Medusa
2
1
1
2.5
L
Ne Zha
Carbanis
Ne Zha
8
4
2
2.25
L
2
3
2
1
W
Odin
2
2
5
2.25
L
Janus
EhCentric
Janus
2
8
2
0.38
L
1
1
5
3.5
W
Gilgamesh
Himmothy
Gilgamesh
3
3
1
1.17
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
28,295
44,735
Taken
50,236
22,145
Mitigated
23,912
8,738
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,905
718
195
2,904
10,303
6,776
0
2,615
7,638
17,659
0
W
Eset
8,955
949
502
1,977
10,203
3,507
698
4,049
5,941
53,115
0
W
Medusa
Aeinferno
Medusa
6,698
2,149
0
380
5,249
2,369
340
728
4,521
0
65,666
L
Ne Zha
Carbanis
Ne Zha
8,034
2,930
0
4,007
11,680
4,524
186
1,624
9,942
0
55,945
L
7,812
1,524
0
4,757
12,246
8,462
62
452
11,794
0
45,313
W
Odin
5,465
1,416
0
150
7,539
3,069
72
742
6,797
0
55,933
L
Janus
EhCentric
Janus
4,062
240
0
270
9,245
2,902
0
5,626
3,275
43,805
0
L
5,423
244
0
1,500
8,700
5,553
0
4,062
4,536
18,655
0
W
Gilgamesh
Himmothy
Gilgamesh
9,455
3,354
0
2,630
11,441
6,424
0
1,064
10,215
0
60,458
L
2,964
1,784
300
5,273
8,365
2,471
0
536
7,829
0
47,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,488
Gold Earned
41,700
463
Minions Killed
416
0
Camps Cleared
0
1,575,980
Distance Traveled
1,465,260
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,198
512
27
2
0
320,897
6
W
Eset
9,233
577
98
6
0
300,972
3
W
Medusa
8,826
552
100
6
0
311,602
4
L
Ne Zha
9,104
569
84
5
0
290,890
2
L
Tyr
8,372
523
113
7
0
286,450
5
W
Odin
8,626
539
100
6
0
324,589
5
L
Janus
8,271
517
93
6
0
304,204
1
L
Geb
7,888
493
16
1
0
324,091
3
W
Gilgamesh
9,605
600
138
9
0
317,920
2
L
Cupid
8,065
504
110
7
0
259,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role