Player Matchup

Izanami
Izanami
Dessa3
Izanami
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
DrakeRaiden
Hou Yi
Level 6
God Stats
0W - 3L
1,190 SR
Queue Stats
2W - 8L
1,293 Elo+
Party 1
Ra
Ra
Hiperpanda123
Ra
Level 21
God Stats
15W - 25L
1,409 SR
Queue Stats
121W - 157L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
RCouch
Jormungandr
Level 158
God Stats
0W - 2L
1,616 SR
Queue Stats
31W - 28L
1,581 Elo+
Party 1
Athena
Athena
sleepyvalentine
Athena
Level 49
God Stats
5W - 5L
1,630 SR
Queue Stats
115W - 148L
1,410 Elo+
Party 1
Team Averages
Level 48
1,418 SR
1,454 Elo+

VS

Team Averages
Level 28
1,646 SR
1,595 Elo+
King Arthur
King Arthur
BrNx CarRieR
King Arthur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 15L
1,745 Elo+
Solo
Zeus
Zeus
EsauGamer1
Zeus
Level 27
God Stats
14W - 5L
1,664 SR
Queue Stats
346W - 322L
1,656 Elo+
Solo
Fenrir
Fenrir
ZeroDivines
Fenrir
Level 28
God Stats
4W - 3L
1,576 SR
Queue Stats
53W - 58L
1,467 Elo+
Solo
Mulan
Mulan
iNoskii
Mulan
Level 24
God Stats
8W - 0L
1,988 SR
Queue Stats
295W - 218L
1,624 Elo+
Solo
Neith
Neith
l_poowagon_l
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dessa3
Izanami
9
0 / 6 / 0
6,190
344
1,914
6,133
1,690
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
13
2 / 3 / 1
7,907
439
3,635
10,808
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 11 / 0
7,209
401
1,473
12,305
5,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
RCouch
Jormungandr
15
5 / 4 / 1
9,475
526
14,661
16,907
17,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 2
6,611
367
3,265
13,984
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrNx CarRieR
King Arthur
15
5 / 2 / 3
9,273
515
7,880
14,393
7,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
14 / 0 / 5
11,390
633
18,278
9,453
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
1 / 4 / 3
8,441
469
5,136
13,634
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
iNoskii
Mulan
17
4 / 1 / 4
10,461
581
9,143
12,830
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 8
9,993
555
6,475
8,451
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
28
29
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrNx CarRieR
King Arthur
5
2
3
3.25
L
Izanami
Dessa3
Izanami
0
6
0
0
L
Hou Yi
2
3
1
0.83
W
14
0
5
16.5
L
0
11
0
0
L
Jormungandr
RCouch
Jormungandr
5
4
1
1.38
W
Fenrir
1
4
3
0.63
W
Mulan
iNoskii
Mulan
4
1
4
6
W
4
0
8
8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
46,912
60,137
Taken
58,761
37,298
Mitigated
28,511
8,364
Healing
26,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrNx CarRieR
King Arthur
7,880
1,052
0
4,938
14,393
7,515
225
5,819
8,221
0
56,143
L
Izanami
Dessa3
Izanami
1,914
1,146
0
0
6,133
1,690
0
2,322
3,786
0
19,298
L
Hou Yi
3,635
1,676
0
1,990
10,808
4,195
60
2,264
8,469
0
41,576
W
18,278
3,561
0
5,868
9,453
3,348
2,177
3,602
5,801
80,670
0
L
1,473
172
100
919
12,305
5,401
255
6,335
5,920
39,840
0
L
Jormungandr
RCouch
Jormungandr
14,661
3,774
0
4,451
16,907
17,723
338
4,233
12,574
66,353
0
W
Fenrir
5,136
1,501
0
6,790
13,634
5,124
640
4,392
9,017
0
49,491
W
Mulan
iNoskii
Mulan
9,143
1,377
0
4,484
12,830
9,720
902
4,630
8,075
0
74,224
W
6,475
2,793
0
3,932
8,451
2,804
4,178
178
8,248
0
70,766
L
3,265
666
0
904
13,984
8,289
0
3,117
10,742
13,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
49,558
344
Minions Killed
592
0
Camps Cleared
0
1,406,121
Distance Traveled
1,633,702
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,273
515
106
6
0
359,870
4
L
Izanami
6,190
344
42
2
0
233,465
0
L
Hou Yi
7,907
439
87
5
0
335,541
2
W
Zeus
11,390
633
138
8
0
316,199
4
L
Ra
7,209
401
73
4
0
238,577
0
L
Jormungandr
9,475
526
122
7
0
278,883
1
W
Fenrir
8,441
469
83
5
0
299,479
0
W
Mulan
10,461
581
136
8
0
345,675
1
W
Neith
9,993
555
129
7
0
312,479
7
L
Athena
6,611
367
20
1
0
319,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role