Player Matchup

Loki
Loki
George Hennon2
Loki
Level 33
God Stats
0W - 1L
1,571 SR
Queue Stats
3W - 6L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
MrWhite012
Baron Samedi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Nemesis
Nemesis
The Remsh
Nemesis
Level 23
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 3L
1,724 Elo+
Party 2
Chronos
Chronos
nickwrecksall88
Chronos
Level 126
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 2
Team Averages
Level 78
1,499 SR
1,531 Elo+

VS

Team Averages
Level 119
1,657 SR
1,652 Elo+
Gilgamesh
Gilgamesh
Nimbility
Gilgamesh
Level 27
God Stats
7W - 0L
1,928 SR
Queue Stats
278W - 36L
2,043 Elo+
Solo
Kukulkan
Kukulkan
RELLIK_TK
Kukulkan
Level 148
God Stats
1W - 1L
1,801 SR
Queue Stats
35W - 31L
1,472 Elo+
Party 1
Vulcan
Vulcan
fullspy
Vulcan
Level 146
God Stats
1W - 1L
1,244 SR
Queue Stats
12W - 13L
1,491 Elo+
Solo
Danzaburou
Danzaburou
igotgame2218
Danzaburou
Level 153
God Stats
5W - 0L
1,656 SR
Queue Stats
15W - 13L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,085
735
3,803
10,647
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MrWhite012
Baron Samedi
14
3 / 7 / 1
8,767
797
6,160
10,413
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
The Remsh
Nemesis
12
0 / 5 / 1
7,474
679
5,533
13,115
5,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 3
9,118
829
6,048
16,385
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nimbility
Gilgamesh
18
15 / 2 / 5
11,681
1,062
16,991
15,081
11,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RELLIK_TK
Kukulkan
14
1 / 4 / 11
9,545
868
8,053
8,834
3,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
fullspy
Vulcan
17
5 / 1 / 13
10,646
968
13,228
8,797
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
igotgame2218
Danzaburou
14
3 / 2 / 4
9,848
895
5,129
7,897
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
24
24
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Baron Samedi
MrWhite012
Baron Samedi
3
7
1
0.5
W
Gilgamesh
Nimbility
Gilgamesh
15
2
5
8.75
W
Kukulkan
RELLIK_TK
Kukulkan
1
4
11
1.63
L
Nemesis
The Remsh
Nemesis
0
5
1
0.1
W
Vulcan
fullspy
Vulcan
5
1
13
11.5
W
Danzaburou
igotgame2218
Danzaburou
3
2
4
2.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
43,401
50,560
Taken
40,609
21,951
Mitigated
20,978
5,929
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
339
0
93
10,647
4,025
286
5,038
5,609
0
21,814
L
Baron Samedi
MrWhite012
Baron Samedi
6,160
37
906
1,554
10,413
5,906
0
5,305
5,108
28,331
0
W
Gilgamesh
Nimbility
Gilgamesh
16,991
4,498
0
4,852
15,081
11,048
1,242
4,326
10,561
5,120
33,293
W
Kukulkan
RELLIK_TK
Kukulkan
8,053
327
0
1,006
8,834
3,539
622
2,966
5,816
34,460
0
L
Nemesis
The Remsh
Nemesis
5,533
1,390
0
449
13,115
5,351
0
6,173
6,942
0
17,748
W
Vulcan
fullspy
Vulcan
13,228
3,592
0
2,772
8,797
3,548
1,507
3,161
5,538
37,969
0
W
Danzaburou
igotgame2218
Danzaburou
5,129
1,416
0
3,853
7,897
2,843
2,208
1,800
5,255
0
26,261
L
6,048
2,198
0
2,927
16,385
6,669
0
6,654
9,731
22,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
41,720
165
Minions Killed
190
9
Camps Cleared
11
739,821
Distance Traveled
905,963
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,085
735
40
4
1
197,267
1
L
Baron Samedi
8,767
797
52
5
3
156,704
1
W
Gilgamesh
11,681
1,062
37
3
4
241,565
1
W
Kukulkan
9,545
868
53
5
2
203,340
1
L
Nemesis
7,474
679
21
2
2
221,146
0
W
Vulcan
10,646
968
54
5
4
252,825
4
W
Danzaburou
9,848
895
46
4
1
208,233
0
L
Chronos
9,118
829
52
5
3
164,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role