Player Matchup

Sol
Sol
Qzxery
Sol
Level 29
God Stats
5W - 9L
1,407 SR
Queue Stats
130W - 104L
1,391 Elo+
Party 2
Mercury
Mercury
WaveGodRay
Mercury
Level 67
God Stats
6W - 9L
1,093 SR
Queue Stats
274W - 288L
1,407 Elo+
Party 2
Cabrakan
Cabrakan
zZCriSisKinGZz
Cabrakan
Level 55
God Stats
18W - 17L
1,460 SR
Queue Stats
331W - 353L
1,421 Elo+
Party 2
Team Averages
Level 50
1,320 SR
1,406 Elo+

VS

Team Averages
Level 37
1,607 SR
1,400 Elo+
Danzaburou
Danzaburou
Hades Smurf7555
Danzaburou
Level 6
God Stats
3W - 2L
1,725 SR
Queue Stats
5W - 9L
1,321 Elo+
Party 1
Ra
Ra
SunWubonkg
Ra
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
17W - 21L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
ashurablitzer2
Gilgamesh
Level 86
God Stats
4W - 6L
1,370 SR
Queue Stats
78W - 92L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Qzxery
Sol
17
6 / 6 / 5
13,508
675
19,536
20,183
12,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
WaveGodRay
Mercury
15
3 / 7 / 7
12,354
618
8,173
14,966
11,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
14
2 / 9 / 8
13,366
668
9,278
22,501
17,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hades Smurf7555
Danzaburou
19
12 / 2 / 10
15,158
758
18,521
17,502
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 16
13,364
668
17,235
16,008
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ashurablitzer2
Gilgamesh
16
6 / 4 / 14
13,394
670
13,926
21,071
17,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
11
Kills
22
22
Deaths
11
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hades Smurf7555
Danzaburou
12
2
10
8.5
L
Sol
Qzxery
Sol
6
6
5
1.42
W
4
5
16
2.4
L
Mercury
WaveGodRay
Mercury
3
7
7
0.93
W
Gilgamesh
ashurablitzer2
Gilgamesh
6
4
14
3.25
L
Cabrakan
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
49,682
57,650
Taken
54,581
41,649
Mitigated
32,084
10,779
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hades Smurf7555
Danzaburou
18,521
11,883
0
5,593
17,502
7,540
1,507
11,275
6,227
0
56,433
L
Sol
Qzxery
Sol
19,536
4,621
561
5,207
20,183
12,791
1,131
6,923
13,260
75,126
0
W
17,235
786
5,187
6,423
16,008
6,656
1,223
9,506
6,502
86,848
0
L
Mercury
WaveGodRay
Mercury
8,173
2,295
608
1,487
14,966
11,364
0
3,227
11,739
0
37,902
W
Gilgamesh
ashurablitzer2
Gilgamesh
13,926
2,538
1,789
2,224
21,071
17,888
0
8,417
12,654
478
48,965
L
Cabrakan
9,278
740
449
2,467
22,501
17,494
216
7,670
14,831
33,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
41,916
181
Minions Killed
219
0
Camps Cleared
0
945,183
Distance Traveled
1,153,671
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,158
758
57
3
0
362,658
0
L
Sol
13,508
675
89
4
0
317,840
0
W
Ra
13,364
668
115
6
0
380,813
3
L
Mercury
12,354
618
43
2
0
357,882
0
W
Gilgamesh
13,394
670
47
2
0
410,200
5
L
Cabrakan
13,366
668
49
2
0
269,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role