Player Matchup

King Arthur
King Arthur
DrivingIsland97
King Arthur
Level 119
God Stats
0W - 1L
1,433 SR
Queue Stats
51W - 18L
1,761 Elo+
Party 3
Amaterasu
Amaterasu
Eu4ically
Amaterasu
Level 103
God Stats
15W - 20L
1,521 SR
Queue Stats
583W - 540L
1,546 Elo+
Party 1
Medusa
Medusa
MobRoss
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,740 Elo+
Solo
Kukulkan
Kukulkan
ToonaMelts
Kukulkan
Level 25
God Stats
2W - 1L
1,826 SR
Queue Stats
24W - 9L
1,796 Elo+
Party 3
Ares
Ares
Waviest 7 24
Ares
Level 29
God Stats
9W - 4L
1,634 SR
Queue Stats
152W - 155L
1,462 Elo+
Party 1
Team Averages
Level 69
1,583 SR
1,661 Elo+

VS

Team Averages
Level 111
1,747 SR
1,596 Elo+
Terra
Terra
FallingDemon123
Terra
Level 157
God Stats
3W - 1L
1,662 SR
Queue Stats
148W - 121L
1,603 Elo+
Party 2
Sol
Sol
Heatwavee
Sol
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 126L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RemixedVibess
Tsukuyomi
Level 146
God Stats
1W - 1L
1,914 SR
Queue Stats
127W - 107L
1,637 Elo+
Party 2
Sobek
Sobek
Tizona25
Sobek
Level 20
God Stats
15W - 3L
1,974 SR
Queue Stats
33W - 23L
1,595 Elo+
Party 2
Chiron
Chiron
itzHeliox
Chiron
Level 97
God Stats
22W - 9L
1,682 SR
Queue Stats
355W - 306L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrivingIsland97
King Arthur
17
3 / 7 / 7
10,706
487
16,529
24,246
28,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Eu4ically
Amaterasu
16
3 / 7 / 8
9,934
452
10,905
21,092
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
MobRoss
Medusa
16
5 / 5 / 6
10,667
485
17,214
17,324
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ToonaMelts
Kukulkan
17
2 / 6 / 5
10,546
479
17,363
12,930
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 9 / 7
10,113
460
5,196
20,521
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 12
11,981
545
11,944
20,974
30,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 3 / 6
13,863
630
26,227
22,291
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
RemixedVibess
Tsukuyomi
20
9 / 4 / 10
12,931
588
18,844
16,492
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Tizona25
Sobek
17
5 / 6 / 15
11,836
538
7,030
25,288
30,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
itzHeliox
Chiron
20
4 / 1 / 13
12,627
574
13,023
10,851
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
16
Kills
34
34
Deaths
16
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DrivingIsland97
King Arthur
3
7
7
0.93
L
Amaterasu
Eu4ically
Amaterasu
3
7
8
1
W
1
2
12
3.5
W
15
3
6
6
L
Medusa
MobRoss
Medusa
5
5
6
1.6
W
Tsukuyomi
RemixedVibess
Tsukuyomi
9
4
10
3.5
W
Sobek
Tizona25
Sobek
5
6
15
2.08
L
Kukulkan
ToonaMelts
Kukulkan
2
6
5
0.75
L
3
9
7
0.72
W
Chiron
itzHeliox
Chiron
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,207
Damage
77,068
96,113
Taken
95,896
72,438
Mitigated
78,935
13,030
Healing
45,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DrivingIsland97
King Arthur
16,529
2,372
0
3,162
24,246
28,017
0
12,203
12,043
0
71,430
L
Amaterasu
Eu4ically
Amaterasu
10,905
4,599
0
4,559
21,092
11,979
0
8,975
12,117
0
71,058
W
11,944
3,283
2,785
10,020
20,974
30,096
508
3,270
17,704
65,303
0
W
26,227
9,977
0
13,489
22,291
8,077
7,931
3,050
19,241
118,896
0
L
Medusa
MobRoss
Medusa
17,214
6,030
0
3,060
17,324
6,977
0
11,229
6,095
0
63,779
W
Tsukuyomi
RemixedVibess
Tsukuyomi
18,844
5,953
0
4,630
16,492
6,474
0
4,080
12,412
0
96,013
W
Sobek
Tizona25
Sobek
7,030
193
1,038
6,413
25,288
30,013
312
7,712
17,576
18,925
0
L
Kukulkan
ToonaMelts
Kukulkan
17,363
903
0
737
12,930
5,807
0
2,244
10,686
89,164
0
L
5,196
0
0
1,512
20,521
19,658
0
10,550
9,971
25,283
0
W
Chiron
itzHeliox
Chiron
13,023
5,958
1,617
5,084
10,851
4,275
1,485
4,447
6,400
0
101,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
63,238
531
Minions Killed
662
0
Camps Cleared
0
1,996,372
Distance Traveled
2,064,624
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,706
487
119
5
0
383,469
0
L
Amaterasu
9,934
452
113
5
0
440,842
2
W
Terra
11,981
545
152
7
0
390,278
0
W
Sol
13,863
630
177
8
0
398,952
1
L
Medusa
10,667
485
94
4
0
424,709
4
W
Tsukuyomi
12,931
588
118
5
0
430,640
10
W
Sobek
11,836
538
24
1
0
420,583
5
L
Kukulkan
10,546
479
160
7
0
377,225
7
L
Ares
10,113
460
45
2
0
370,127
0
W
Chiron
12,627
574
191
9
0
424,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role